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Arcade game typography : the art of pixel type
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Arcade game typography : the art of pixel type
Book

Arcade game typography : the art of pixel type

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Overview
\"Arcade Game Typography' presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, 'Arcade Game Typography' presents a previously undocumented \"outsider typography\" movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesser-known gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.\" -- Publisher's description
Publisher
Thames and Hudson
ISBN
9780500021743, 0500021740
Item info:
1 item available
1 item total in all locations
Holdings :
Call Number Copies Material Location
GV1469.3.O534 2019 1 BOOK AUTOSTORE