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The creation of iGiselle : classical ballet meets contemporary video games
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The creation of iGiselle : classical ballet meets contemporary video games
Book

The creation of iGiselle : classical ballet meets contemporary video games

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Overview
\"The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of interdisciplinary researchers to design iGiselle, a video game prototype. Scholars in the fields of literature, music, design, and computer science collaborated to modernize the 1841 ballet Giselle. Their goal was to revise the tragic narrative of the nineteenth-century culture of death, allowing players to empower the eponymous heroine for possible \"feminine endings.\" The eight interrelated chapters chronicle the origin, development, and fruition of the project and exemplify collaboration. Dancers, gamers, and computer specialists will all find something original that will stimulate their respective interests.\"-- Provided by publisher.
Publisher
University of Alberta Press
ISBN
9781772123814, 1772123811
Item info:
1 item available
1 item total in all locations
Holdings :
Call Number Copies Material Location
GV1790.G5 C74 2019 1 BOOK AUTOSTORE