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20 result(s) for "Amirian, Pouria"
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Using Crowdsourced Trajectories for Automated OSM Data Entry Approach
The concept of crowdsourcing is nowadays extensively used to refer to the collection of data and the generation of information by large groups of users/contributors. OpenStreetMap (OSM) is a very successful example of a crowd-sourced geospatial data project. Unfortunately, it is often the case that OSM contributor inputs (including geometry and attribute data inserts, deletions and updates) have been found to be inaccurate, incomplete, inconsistent or vague. This is due to several reasons which include: (1) many contributors with little experience or training in mapping and Geographic Information Systems (GIS); (2) not enough contributors familiar with the areas being mapped; (3) contributors having different interpretations of the attributes (tags) for specific features; (4) different levels of enthusiasm between mappers resulting in different number of tags for similar features and (5) the user-friendliness of the online user-interface where the underlying map can be viewed and edited. This paper suggests an automatic mechanism, which uses raw spatial data (trajectories of movements contributed by contributors to OSM) to minimise the uncertainty and impact of the above-mentioned issues. This approach takes the raw trajectory datasets as input and analyses them using data mining techniques. In addition, we extract some patterns and rules about the geometry and attributes of the recognised features for the purpose of insertion or editing of features in the OSM database. The underlying idea is that certain characteristics of user trajectories are directly linked to the geometry and the attributes of geographic features. Using these rules successfully results in the generation of new features with higher spatial quality which are subsequently automatically inserted into the OSM database.
The Use of Quick Response (QR) Codes in Landmark-Based Pedestrian Navigation
Vehicle navigation systems usually simply function by calculating the shortest fastest route over a road network. In contrast, pedestrian navigation can have more diverse concerns. Pedestrians are not constrained to road/path networks; their route may involve going into buildings (where accurate satellite locational signals are not available) and they have different priorities, for example, preferring routes that are quieter or more sheltered from the weather. In addition, there are differences in how people are best directed: pedestrians noticing landmarks such as buildings, doors, and steps rather than junctions and sign posts. Landmarks exist both indoors and outdoors. A system has been developed that uses quick response (QR) codes affixed to registered landmarks allowing users to localise themselves with respect to their route and with navigational instructions given in terms of these landmarks. In addition, the system includes images of each landmark helping users to navigate visually in addition to through textual instructions and route maps. The system runs on a mobile device; the users use the device’s camera to register each landmark’s QR code and so update their position (particularly indoors) and progress through the route itinerary.
Beginning ArcGIS for Desktop Development Using . NET
Get the very most out of the ArcGIS for Desktop products through ArcObjects and.NET ArcGIS for Desktop is a powerful suite of software tools for creating and using maps, compiling, analyzing and sharing geographic information, using maps and geographic information in applications, and managing geographic databases.
Making tourist guidance systems more intelligent, adaptive and personalised using crowd sourced movement data
Ambient intelligence (AmI) provides adaptive, personalized, intelligent, ubiquitous and interactive services to wide range of users. AmI can have a variety of applications, including smart shops, health care, smart home, assisted living, and location-based services. Tourist guidance is one of the applications where AmI can have a great contribution to the quality of the service, as the tourists, who may not be very familiar with the visiting site, need a location-aware, ubiquitous, personalised and informative service. Such services should be able to understand the preferences of the users without requiring the users to specify them, predict their interests, and provide relevant and tailored services in the most appropriate way, including audio, visual, and haptic. This paper shows the use of crowd sourced trajectory data in the detection of points of interests and providing ambient tourist guidance based on the patterns recognised over such data.
Seamless Pedestrian Positioning and Navigation Using Landmarks
Many navigation services, such as car navigation services, provide users with praxic navigational instructions (such as “turn left after 200 metres, then turn right after 150 metres”), however people usually associate directions with visual cues (e.g. “turn right at the square”) when giving navigational instructions in their daily conversations. Landmarks can play an equally important role in navigation and routing services. Landmarks are unique and easy-to-recognise and remember features; therefore, in order to remember when exploring an unfamiliar environment, they would be assets. In addition, Landmarks can be found both indoors and outdoors and their locations are usually fixed. Any positioning techniques which use landmarks as reference points can potentially provide seamless (indoor and outdoor) positioning solutions. For example, users can be localised with respect to landmarks if they can take a photograph of a registered landmark and use an application for image processing and feature extraction to identify the landmark and its location. Landmarks can also be used in pedestrian-specific path finding services. Landmarks can be considered as an important parameter in a path finding algorithm to calculate a route passing more landmarks (to make the user visit a more tourist-focussed area, pass along an easier-to-follow route, etc.). Landmarks can also be used as a part of the navigational instructions provided to users; a landmark-based navigation service makes users sure that they are on the correct route, as the user is reassured by seeing the landmark whose information/picture has just been provided as a part of navigational instruction. This paper shows how landmarks can help improve positioning and praxic navigational instructions in all these ways.
Predictive Analytics for Enhancing Travel Time Estimation in Navigation Apps of Apple, Google, and Microsoft
The explosive growth of the location-enabled devices coupled with the increasing use of Internet services has led to an increasing awareness of the importance and usage of geospatial information in many applications. The navigation apps (often called Maps), use a variety of available data sources to calculate and predict the travel time as well as several options for routing in public transportation, car or pedestrian modes. This paper evaluates the pedestrian mode of Maps apps in three major smartphone operating systems (Android, iOS and Windows Phone). In the paper, we will show that the Maps apps on iOS, Android and Windows Phone in pedestrian mode, predict travel time without learning from the individual's movement profile. In addition, we will exemplify that those apps suffer from a specific data quality issue which relates to the absence of information about location and type of pedestrian crossings. Finally, we will illustrate learning from movement profile of individuals using various predictive analytics models to improve the accuracy of travel time estimation.