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result(s) for
"Azahari, Nur Azila"
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Effect of Transforming Offline Purchasing of Tamil Books into Online Mobile
by
Azahari, Nur Azila
,
Annaturie, Harshinipriyah
,
Adnan, Nor Syamimi Mohamed
in
Applications programs
,
Bookstores
,
Buildfire software
2020
Tamil books are less accessible among Indian community due to its less demand. People less aware about Tamil books, thus MG Bookstore mobile application is developed to promote the MG Bookstore among people. Mobile application is the appropriate medium for online business in order to reach people and easily. MG Bookstore mobile application is developed for every age of people, but it is only applicable for Android users. In order to attract the buyers, researcher added free reading feature in the MG Bookstore mobile application, which is barely to find in other online business mobile application. Researcher designed and developed this MG Bookstore mobile application by using Buildfire software. Researcher runs the usability test by conducting interview and questionnaire. Researcher also seeks for media experts' and content expert's advices and suggestions to enhance the features of this mobile application. In conclusion, researcher concludes that MG Bookstore mobile application is applicable for everyone and helps the MG Bookstore to expand their business by reaching more people through it.
Journal Article
Used of Motion Graphics to Create Awareness on Handling Stress
by
Azahari, Nur Azila
,
Yaakob, Tengku Kastriafuddin Shah Tengku
,
Yusoff, Nur Ilya Khairanis Mohamed
in
Computer graphics
,
Motion graphics
,
Multimedia
2020
The development of the interactive motion graphic is to spread awareness to the people about the correct ways to handle stress. This is because many people face stress in daily life, but they do not know the correct way to manage stress. An interactive motion graphic is used as the medium because it is easy to understand and can attract the viewers' attention. The model used to help develop this product is Alessi and Trollip Model. The model contains 3 phases which are planning, design and development phase. Alpha test is conducted to test the effectiveness of the product and to make sure that the objectives of the project are achieved. The test is conducted by interviewing a multimedia expert, a content expert and 5 users which are students that reside at KolejKediamanTuankuFauziah (PFi2). The results obtained from conducting this test were positive as the feedback from the users suggests that the information given in this video is relevant and useful thus, help them to manage their stress. In conclusion, the development of this product can help people manage their stress.
Journal Article