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result(s) for
"Doctorow, Cory, author"
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Radicalized
\"A timely collection ... connected by social, technological, and economic visions of today and what America could be in the near, near future\"-- Provided by publisher.
Information doesn't want to be free : laws for the Internet age
by
Doctorow, Cory
in
Anti-copyright movement
,
Arts
,
Authors and publishers -- United States -- Popular works
2014
Filled with wisdom and thought experiments and things that will mess with your mind.\" Neil Gaiman, author of The Graveyard Book and American Gods In sharply argued, fast-moving chapters, Cory Doctorow's Information Doesn't Want to Be Free takes on the state of copyright and creative success in the digital age. Can small artists still thrive in the Internet era? Can giant record labels avoid alienating their audiences? This is a book about the pitfalls and the opportunities that creative industries (and individuals) are confronting today about how the old models have failed or found new footing, and about what might soon replace them. An essential read for anyone with a stake in the future of the arts, Information Doesn't Want to Be Free offers a vivid guide to the ways creativity and the Internet interact today, and to what might be coming next. This book is DRM-free.
The internet con : how to seize the means of computation
\"This is a call to arms about how to bring the big online platforms to their knees. It concerns the question of interoperability: the way that Facebook, Twitter etc make it very difficult for you to move and own your data. Doctorow shows that this is not a problem of technology but of law, business and apathy in face of growing monopolies. He covers ground such as anti-trust, and how the platforms deal with take down orders. Through this he shows how the FANGS became too powerful - and show us what we can do about it!\"-- Provided by publisher.
In real life
by
Doctorow, Cory, author
,
Wang, Jen, 1984- artist, adaptor
,
Doctorow, Cory. Anda's game
in
Women fantasy gamers Comic books, strips, etc.
,
Fantasy games Comic books, strips, etc.
,
Internet games Comic books, strips, etc.
2018
\"Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. But things become a lot more complicated when Anda befriends a gold farmer--a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake\"--Cover.
Chokepoint capitalism
\"A call to action for the creative class and labor movement to rally against the power of Big Tech and Big Media. Corporate concentration has breached the stratosphere, as have corporate profits. An ever-expanding constellation of industries are now monopolies (where sellers have excessive power over buyers) or monopsonies (where buyers hold the whip hand over sellers)--or both. In Chokepoint Capitalism, scholar Rebecca Giblin and writer and activist Cory Doctorow argue we're in a new era of \"chokepoint capitalism,\" with exploitative businesses creating insurmountable barriers to competition that enable them to capture value that should rightfully go to others. All workers are weakened by this, but the problem is especially well-illustrated by the plight of creative workers. From Amazon's use of digital rights management and bundling to radically change the economics of book publishing, to Google and Facebook's siphoning away of ad revenues from news media, and the Big Three record labels' use of inordinately long contracts to up their own margins at the cost of artists, chokepoints are everywhere. By analyzing book publishing and news, live music and music streaming, screenwriting, radio and more, Giblin and Doctorow deftly show how powerful corporations construct \"anti-competitive flywheels\" designed to lock in users and suppliers, make their markets hostile to new entrants, and then force workers and suppliers to accept unfairly low prices. In the book's second half, Giblin and Doctorow then explain how to batter through those chokepoints, with tools ranging from transparency rights to collective action and ownership, radical interoperability, contract terminations, job guarantees, and minimum wages for creative work. Chokepoint Capitalism is a call to workers of all sectors to unite to help smash these chokepoints and take back the power and profit that's being heisted away--before it's too late.\"-- Page 4 of cover.
In real life
by
Doctorow, Cory, author
,
Wang, Jen, 1984- artist, adaptor
,
Doctorow, Cory. Anda's game
in
Women fantasy gamers Comic books, strips, etc.
,
Fantasy games Comic books, strips, etc.
,
Internet games Comic books, strips, etc.
2014
\"Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. But things become a lot more complicated when Anda befriends a gold farmer -- a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake\" --Front cover flap.