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result(s) for
"Fernandes, Blossom"
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The Role of Emotion Regulation and Executive Functioning in the Intervention Outcome of Children with Emotional and Behavioural Problems
by
Fernandes, Blossom
,
Wright, Mark
,
Essau, Cecilia A.
in
Anxiety
,
Children & youth
,
Cognitive behavioral therapy
2023
Emotional and behavioural problems are closely associated with impairments in regulating emotions and in executive functions (EF). To examine this further, the aim of the present study was to determine whether EF and emotion regulation at baseline would predict emotional and behavioural problem scores post-intervention, and further explore the extent to which emotion regulation mediates these outcomes. Participants were 41 primary school children who exhibited emotional and/or behavioural problems, aged 8 to 11 years. All the children completed measures of emotional and behavioural problems, cognitive emotion regulation, anxiety symptoms, and performed two experimental tasks to measure working memory and response inhibition before and after participating in a transdiagnostic Cognitive Behaviour Therapy-based programme, “Super Skills for Life” (SSL), and at 3-months follow-up. Results revealed significant reduction in the use of maladaptive emotion regulation strategy catastrophising and other blame following the intervention. Additionally, EF and emotion regulation was associated with outcomes for emotional problems and conduct problems. More specifically maladaptive emotion regulation strategy such as catastrophising and other blame was closely related with self-reports of emotional problems, likewise other blame, was also linked with scores of conduct problems. This study provides preliminary empirical support for EF and emotion regulation in predicting outcomes of emotional and behavioural problems in children following intervention.
Journal Article
Preferences on Governance Models for Mental Health Data: Qualitative Study With Young People
2024
Improving access to mental health data to accelerate research and improve mental health outcomes is a potentially achievable goal given the substantial data that can now be collected from mobile devices. Smartphones can provide a useful mechanism for collecting mental health data from young people, especially as their use is relatively ubiquitous in high-resource settings such as the United Kingdom and they have a high capacity to collect active and passive data. This raises the interesting opportunity to establish a large bank of mental health data from young people that could be accessed by researchers worldwide, but it is important to clarify how to ensure that this is done in an appropriate manner aligned with the values of young people.
In this study, we discussed the preferences of young people in the United Kingdom regarding the governance, sharing, and use of their mental health data with the establishment of a global data bank in mind. We aimed to determine whether young people want and feel safe to share their mental health data; if so, with whom; and their preferences in doing so.
Young people (N=46) were provided with 2 modules of educational material about data governance models and background in scientific research. We then conducted 2-hour web-based group sessions using a deliberative democracy methodology to reach a consensus where possible. Findings were analyzed using the framework method.
Young people were generally enthusiastic about contributing data to mental health research. They believed that broader availability of mental health data could be used to discover what improves or worsens mental health and develop new services to support young people. However, this enthusiasm came with many concerns and caveats, including distributed control of access to ensure appropriate use, distributed power, and data management that included diverse representation and sufficient ethical training for applicants and data managers.
Although it is feasible to use smartphones to collect mental health data from young people in the United Kingdom, it is essential to carefully consider the parameters of such a data bank. Addressing and embedding young people's preferences, including the need for robust procedures regarding how their data are managed, stored, and accessed, will set a solid foundation for establishing any global data bank.
Journal Article
Evidencing the Impact of Web-Based Coproduction With Youth on Mental Health Research: Qualitative Findings From the MindKind Study
by
Neelakantan, Lakshmi
,
Shannon, Issy
,
Collins, Pamela Y
in
Adolescent
,
Advisors
,
Collaboration
2023
Public involvement in research is a growing phenomenon as well as a condition of research funding, and it is often referred to as coproduction. Coproduction involves stakeholder contributions at every stage of research, but different processes exist. However, the impact of coproduction on research is not well understood. Web-based young people's advisory groups (YPAGs) were established as part of the MindKind study at 3 sites (India, South Africa, and the United Kingdom) to coproduce the wider research study. Each group site, led by a professional youth advisor, conducted all youth coproduction activities collaboratively with other research staff.
This study aimed to evaluate the impact of youth coproduction in the MindKind study.
To measure the impact of web-based youth coproduction on all stakeholders, the following methods were used: analysis of project documents, capturing the views of stakeholders using the Most Significant Change technique, and impact frameworks to assess the impact of youth coproduction on specific stakeholder outcomes. Data were analyzed in collaboration with researchers, advisors, and YPAG members to explore the impact of youth coproduction on research.
The impact was recorded on 5 levels. First, at the paradigmatic level, a novel method of conducting research allowed for a widely diverse group of YPAG representations, influencing study priorities, conceptualization, and design. Second, at the infrastructural level, the YPAG and youth advisors meaningfully contributed to the dissemination of materials; infrastructural constraints of undertaking coproduction were also identified. Third, at the organizational level, coproduction necessitated implementing new communication practices, such as a web-based shared platform. This meant that materials were easily accessible to the whole team and communication streams remained consistent. Fourth, at the group level, authentic relationships developed between the YPAG members, advisors, and the rest of the team, facilitated by regular web-based contact. Finally, at the individual level, participants reported enhanced insights into mental well-being and appreciation for the opportunity to engage in research.
This study revealed several factors that shape the creation of web-based coproduction, with clear positive outcomes for advisors, YPAG members, researchers, and other project staff. However, several challenges of coproduced research were also encountered in multiple contexts and amid pressing timelines. For systematic reporting of the impact of youth coproduction, we propose that monitoring, evaluation, and learning systems be designed and implemented early.
Journal Article
The Effectiveness of Adaptations for Online Remote Public Deliberation Across Three Continents: Mixed Methods Study
by
Collins, Pamela Y
,
Sibisi, Refiloe
,
Thungana, Yanga
in
Adaptation
,
Citizen participation
,
Community
2025
Public deliberation is a qualitative research method that has successfully been used to solicit laypeople's perspectives on health ethics topics, but it remains unclear whether this traditionally in-person method can be translated to the online context. The MindKind Study conducted public deliberation sessions to gauge the concerns and aspirations of young people in India, South Africa, and the United Kingdom with regard to a prospective mental health databank. This paper details our adaptations to and evaluation of the public deliberation method in an online context, especially in the presence of a digital divide.
The purpose of this study was to assess the quality of online public deliberation and share emerging learnings in a remote, disseminated qualitative research context.
We convened 2-hour structured deliberation sessions over an online video conferencing platform (Zoom). We provided participants with multimedia informational materials describing different ways to manage mental health data. We analyzed the quality of online public deliberation in variable resource settings on the basis of (1) equal participation, (2) respect for the opinions of others, (3) adoption of a societal perspective, and (4) reasoned justification of ideas. To assess the depth of comprehension of the informational materials, we used qualitative data that pertained directly to the materials provided.
The sessions were broadly of high quality. Some sessions were affected by an unstable internet connection and subsequent multimodal participation, complicating our ability to perform a quality assessment. English-speaking participants displayed a deep understanding of complex informational materials. We found that participants were particularly sensitive to linguistic and semiotic choices in the informational materials. A more fundamental barrier to understanding was encountered by participants who used materials translated from English.
Although online public deliberation may have quality outcomes similar to those of in-person public deliberation, researchers who use remote methods should plan for technological and linguistic barriers when working with a multinational population. Our recommendations to researchers include budgetary planning, logistical considerations, and ensuring participants' psychological safety.
Journal Article
Correction: Young people’s data governance preferences for their mental health data: MindKind Study findings from India, South Africa, and the United Kingdom
2025
[This corrects the article DOI: 10.1371/journal.pone.0279857.].
Journal Article
Young people’s data governance preferences for their mental health data: MindKind Study findings from India, South Africa, and the United Kingdom
by
Sibisi, Refiloe
,
Björling, Elin A.
,
Thungana, Yanga
in
Adolescent
,
Adult
,
Applications programs
2023
Mobile devices offer a scalable opportunity to collect longitudinal data that facilitate advances in mental health treatment to address the burden of mental health conditions in young people. Sharing these data with the research community is critical to gaining maximal value from rich data of this nature. However, the highly personal nature of the data necessitates understanding the conditions under which young people are willing to share them. To answer this question, we developed the MindKind Study, a multinational, mixed methods study that solicits young people’s preferences for how their data are governed and quantifies potential participants’ willingness to join under different conditions. We employed a community-based participatory approach, involving young people as stakeholders and co-researchers. At sites in India, South Africa, and the UK, we enrolled 3575 participants ages 16–24 in the mobile app-mediated quantitative study and 143 participants in the public deliberation-based qualitative study. We found that while youth participants have strong preferences for data governance, these preferences did not translate into (un)willingness to join the smartphone-based study. Participants grappled with the risks and benefits of participation as well as their desire that the “right people” access their data. Throughout the study, we recognized young people’s commitment to finding solutions and co-producing research architectures to allow for more open sharing of mental health data to accelerate and derive maximal benefit from research.
Journal Article
Time Spent Gaming, Device Type, Addiction Scores, and Well-being of Adolescent English Gamers in the 2021 OxWell Survey: Latent Profile Analysis
2022
The shift in the last decades to screen-based and increasingly web-based gaming activity has raised concerns about its impact on the development of children and adolescents. Despite decades of research into gaming and related psychosocial effects, the question remains how best to identify what degree or context of gaming may be a cause for concern.BACKGROUNDThe shift in the last decades to screen-based and increasingly web-based gaming activity has raised concerns about its impact on the development of children and adolescents. Despite decades of research into gaming and related psychosocial effects, the question remains how best to identify what degree or context of gaming may be a cause for concern.This study aimed to classify adolescents into gamer profiles based on both gaming behaviors and well-being. Once we distinguished the different gamer profiles, we aimed to explore whether membership to a specific profile could be predicted based on a range of personal characteristics and experiences that could then help identify those at risk.OBJECTIVEThis study aimed to classify adolescents into gamer profiles based on both gaming behaviors and well-being. Once we distinguished the different gamer profiles, we aimed to explore whether membership to a specific profile could be predicted based on a range of personal characteristics and experiences that could then help identify those at risk.We explored gaming and well-being in an adolescent school population (aged 12-18 years) in England as part of the 2021 OxWell student survey. Self-report measures of time spent playing games on computers or consoles, time spent playing games on mobile phones, the Game Addiction Scale, and the Warwick-Edinburgh Mental Well-being Scale were used to classify adolescent heavy gamers (playing games for at least 3.5 hours a day) using latent profile analysis. We used multinomial logistic regression analysis to predict the profile membership based on a range of personal characteristics and experiences.METHODSWe explored gaming and well-being in an adolescent school population (aged 12-18 years) in England as part of the 2021 OxWell student survey. Self-report measures of time spent playing games on computers or consoles, time spent playing games on mobile phones, the Game Addiction Scale, and the Warwick-Edinburgh Mental Well-being Scale were used to classify adolescent heavy gamers (playing games for at least 3.5 hours a day) using latent profile analysis. We used multinomial logistic regression analysis to predict the profile membership based on a range of personal characteristics and experiences.In total, 12,725 participants answered the OxWell gaming questions. Almost one-third (3970/12,725, 31.2%) indicated that they play games for at least 3.5 hours a day. The correlation between time spent playing video games overall and well-being was not significant (P=.41). The latent profile analysis distinguished 6 profiles of adolescent heavy gamers: adaptive computer gamers (1747/3970, 44%); casual computer gamers (873/3970, 22%); casual phone gamers (595/3970, 15%); unknown device gamers (476/3970, 12%); maladaptive computer gamers (238/3970, 6%); and maladaptive phone gamers (79/3970, 2%). In comparison with adaptive computer gamers, maladaptive phone gamers were mostly female (odds ratio [OR] 0.08, 95% CI 0.03-0.21) and were more likely to have experienced abuse or neglect (OR 3.18, 95% CI 1.34-7.55). Maladaptive computer gamers, who reported gaming both on their mobile phones and on the computer, were mostly male and more likely to report anxiety (OR 2.25, 95% CI 1.23-4.12), aggressive behavior (OR 2.83, 95% CI 1.65-4.88), and web-based gambling (OR 2.18, 95% CI 1.24-3.81).RESULTSIn total, 12,725 participants answered the OxWell gaming questions. Almost one-third (3970/12,725, 31.2%) indicated that they play games for at least 3.5 hours a day. The correlation between time spent playing video games overall and well-being was not significant (P=.41). The latent profile analysis distinguished 6 profiles of adolescent heavy gamers: adaptive computer gamers (1747/3970, 44%); casual computer gamers (873/3970, 22%); casual phone gamers (595/3970, 15%); unknown device gamers (476/3970, 12%); maladaptive computer gamers (238/3970, 6%); and maladaptive phone gamers (79/3970, 2%). In comparison with adaptive computer gamers, maladaptive phone gamers were mostly female (odds ratio [OR] 0.08, 95% CI 0.03-0.21) and were more likely to have experienced abuse or neglect (OR 3.18, 95% CI 1.34-7.55). Maladaptive computer gamers, who reported gaming both on their mobile phones and on the computer, were mostly male and more likely to report anxiety (OR 2.25, 95% CI 1.23-4.12), aggressive behavior (OR 2.83, 95% CI 1.65-4.88), and web-based gambling (OR 2.18, 95% CI 1.24-3.81).A substantial number of adolescents are spending ≥3.5 hours gaming each day, with almost 1 in 10 (317/3970, 8%) reporting co-occurring gaming and well-being issues. Long hours gaming using mobile phones, particularly common in female gamers, may signal poorer functioning and indicate a need for additional support. Although increased time gaming might be changing how adolescents spend their free time and might thus have public health implications, it does not seem to relate to co-occurring well-being issues or mental ill-health for the majority of adolescent gamers.CONCLUSIONSA substantial number of adolescents are spending ≥3.5 hours gaming each day, with almost 1 in 10 (317/3970, 8%) reporting co-occurring gaming and well-being issues. Long hours gaming using mobile phones, particularly common in female gamers, may signal poorer functioning and indicate a need for additional support. Although increased time gaming might be changing how adolescents spend their free time and might thus have public health implications, it does not seem to relate to co-occurring well-being issues or mental ill-health for the majority of adolescent gamers.
Journal Article
Executive functions, emotion regulation and mental health problems in children and adolescents
2017
Executive functions (EF) are crucial for creativity, flexibility, self-control and discipline. A growing body of research distinguish EF by two processes; these include cool EF (abstract and decontextualised processes) and hot EF (affective and motivational decision making). Emotion regulation (ER) is important for maintaining internal arousal, allowing for flexible affective expression where necessary. Research shows that EF and ER are closely related, yet literature measuring the relationship between EF and specific ER strategies is limited. The first study therefore sought to determine the distinct nature of cool and hot EF and its relationship to ER using a cross sectional design approach. Children (7-11 years), adolescents (12-17 years) and young adults (18-24 years) participated in the first study (n = 250). This study also examined how EF and ER are associated to behavioural and emotional difficulties. The results from this study show that hot EF scores were poor for adolescents compared to young adults. These findings were similar for emotion regulation strategies, where adolescents were less likely to employ adaptive emotion regulation skills compared to older participants. Moreover cool EF was found to be positively correlated with adaptive ER in adolescence, whereas hot EF positively correlated with adaptive ER strategies in young adults. For the final study, the impact of a cognitive behavioural therapy based intervention programme (\"Super Skills for Life\"; Essau et al., 2014) was tested in a sample of 41 children with behavioural and emotional difficulties to assess whether EF and emotion regulation strategies could be improved, and reduce emotional and behavioural problems. Results revealed a reduction in emotional difficulties, and maladaptive ER strategies catastrophising and other blame; however no significant improvements were found for hot EF and behavioural difficulties, suggesting that an alternative or rigorous programme would be beneficial in improving hot EF. Overall the present studies indicate that there is a relationship between EF and distinct emotion regulation strategies in different age groups and how this is implicated in behavioural and emotional problems. Secondly the intervention study showed that the Super Skills Programme was successful in reducing maladaptive ER and improving cool EF. This research highlights the need for examining EF and ER further in clinical populations and the effectiveness of this intervention in a larger sample.
Dissertation
Young people's data governance preferences for their mental health data: MindKind Study findings from India, South Africa, and the United Kingdom
2023
Mobile devices offer a scalable opportunity to collect longitudinal data that facilitate advances in mental health treatment to address the burden of mental health conditions in young people. Sharing these data with the research community is critical to gaining maximal value from rich data of this nature. However, the highly personal nature of the data necessitates understanding the conditions under which young people are willing to share them. To answer this question, we developed the MindKind Study, a multinational, mixed methods study that solicits young people's preferences for how their data are governed and quantifies potential participants' willingness to join under different conditions. We employed a community-based participatory approach, involving young people as stakeholders and co-researchers. At sites in India, South Africa, and the UK, we enrolled 3575 participants ages 16-24 in the mobile app-mediated quantitative study and 143 participants in the public deliberation-based qualitative study. We found that while youth participants have strong preferences for data governance, these preferences did not translate into (un)willingness to join the smartphone-based study. Participants grappled with the risks and benefits of participation as well as their desire that the \"right people\" access their data. Throughout the study, we recognized young people's commitment to finding solutions and co-producing research architectures to allow for more open sharing of mental health data to accelerate and derive maximal benefit from research.
Journal Article
Occlusal Characteristics in Primary Dentition of Preschool Children of North Bangalore
2018
BACKGROUND & OBJECTIVES:Occlusion is defined as a manner in which the upper and lower teeth intercuspate between each other in all mandibular positions and movements. Deviation in occlusion in primary dentition would be manifested in succedaneous permanent dentition to a more pronounced degree. Epidemiological studies of occlusion and malocclusion not only help in orthodontic treatment planning but also offer valid research tool for ascertaining the various environmental and genetic factors, in the etiology of malocclusion. Hence the need for this study was to assess the occlusal characteristics in primary dentition of preschool children of North Bangalore.METHODOLOGY:This cross sectional study was conducted in both private and government schools and playgroups of North Bangalore, Karnataka. A total of 346 children in the age group of 3-6 years were selected from 5 schools. The demographic details and occlusal characteristics were recorded in a recording form. Molar relationship was recorded according to Baume’s classification and Foster Hamilton criteria was used for recording canine relationship, overjet, overbite, anterior and posterior cross bite, physiological and primate spaces and crowding. SPSS version 17 was used for statistical analysis. Pearson’s Chi square test was used for comparing the proportions of the parameters recorded in the study and unpaired t-test was employed to check the equality of means for overjet and overbite.RESULTS:Flush terminal plane was the most common molar relationship present in the 3-4 years and 5-6 years’ age group, followed by mesial step and distal step. Class I canine relationship was most commonly seen in the 3-4 years and 5-6 years’ age group, followed by Class III and Class II canine relationship. The mean overjet was 1.574 mm in the 3-4 years’ age group and 1.371 mm in the 5-6 years’ age group. The mean overjet was more in boys than in girls. The mean overbite was 2.543 mm in the 3-4 years’ age group and 2.327 mm in the 5-6 years’ age group. The mean overbite was more in boys than in girls. Anterior cross bite was present only in 1.6% in 3-4 years’ age group and in 1.4% of the 5-6 years’ age group children. Posterior cross bite was not present in 99.5% of the study population. Physiological spaces were present in 60.5% of the 3-4 years’ age group and in 63.1% of the 5-6 years’ age group children. There was no gender difference seen. Primate spaces were not present in 18.6% of the 3-4 years’ age group and in 19.4% of the 5-6 years’ age group. There was no difference in gender observed. Crowding was not seen in 93% of the 3-4 years’ age group and in 89.9% of the 5-6 years’ age group. There was no difference in gender observed.INTERPRETATION AND CONCLUSION:The prevalence of most of the occlusal characteristics in this study were similar to various other studies reported, indicating a favourable development of permanent occlusion. Assessment of the occlusal characteristics in the primary dentition is crucial for efficiently targeting corrections during the primary dentition period and preventing malocclusions in the succedaneous dentition.
Dissertation