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5 result(s) for "Flintham, Thomas, illustrator"
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Robo-Rabbit Boy, go!
Super Rabbit Boy's present to Moon Girl releases Queen Spooky and her army of ghosts, and Super Rabbit Boy is taken captive--so it is up to the normally evil King Viking (who does not like the competition of the ghost army) and especially his secret weapon, Robo-Rabbit Boy (switched to \"Good\" mode) to save Animal Town, release Super Rabbit Boy, and contain the ghosts.
Super Rabbit Boy vs. Super Rabbit Boss!
Super Rabbit Boy falls down a pipe and discovers himself in a mirror reality where everyone good is now evil, including his mirror self, Super Rabbit Boss, and he must make friends with King Viking (now one of the good guys) and somehow defeat his alter ego in order to save this world--and somehow find a way back to his own reality.
The super side-quest test!
This time Super Rabbit Boy will need the power of the Super Wand to defeat the evil King Viking--but first he must go on a seemingly endless series of quests before he can obtain the wand and save the day.
Super Rabbit Boy powers up!
Tired of always losing to Super Rabbit Boy in their video game world, King Viking goes to the Secret Lands to find the Super Power Up that will give him super powers--Super Rabbit Boy must stop him, but first he must make it past goblins, ghosts, and other video dangers.