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292 result(s) for "Gruber, Markus"
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Specificity of Balance Training in Healthy Individuals: A Systematic Review and Meta-Analysis
Background It has become common practice to incorporate balance tasks into the training program for athletes who want to improve performance and prevent injuries, in rehabilitation programs, and in fall prevention programs for the elderly. However, it is still unclear whether incorporating balance tasks into a training program increases performance only in these specific tasks or if it affects balance in a more general way. Objectives The objective of this systematic literature review and meta-analysis was to determine to what extent the training of balance tasks can improve performance in non-trained balance tasks. Data Sources A systematic literature search was performed in the online databases EMBASE, PubMed, SPORTDiscus and Web of Science. Articles related to balance training and testing in healthy populations published between January 1985 and March 2015 were considered. Study Eligibility Criteria A total of 3093 articles were systematically evaluated. Randomized controlled trials were included that (i) used only balance tasks during the training, (ii) used at least two balance tests before and after training, and (iii) tested performance in the trained balance tasks and at least one non-trained balance task. Six studies with a total of 102 subjects met these criteria and were included into the meta-analysis. Study Appraisal and Synthesis Methods The quality of the studies was evaluated by means of the Physiotherapy Evidence Database (PEDro) scale. A random effect model was used to calculate the between-subject standardized mean differences (SMD bs ) in order to quantify the effect of balance training on various kinds of balance measures relative to controls. The tested balance tasks in each study were classified into tasks that had been trained and tasks that had not been trained. For further analyses, the non-trained balance tasks were subdivided into tasks with similar or non-similar body position and similar or non-similar balance perturbation direction compared to the trained task. Results The effect of balance training on the performance of the trained balance tasks reached an SMD bs of 0.79 [95 % confidence interval (CI) 0.48–1.10], indicating a high effect in favor for the trained task, with no notable heterogeneity ( I 2  = 0 %). The SMD bs in non-trained categories reached values between −0.07 (95 % CI −0.53 to 0.38) and 0.18 (95 % CI −0.27 to 0.64), with non-notable to moderate heterogeneity ( I 2  = 0–32 %), indicating no effect of the balance training on the respective non-trained balance tasks. Limitations With six studies, the number of studies included in this meta-analysis is rather low. It remains unclear how the limited number of studies with considerable methodological diversity affects the outcome of the SMD calculations and thus the general outcome of the meta-analysis. Conclusion In healthy populations, balance training can improve the performance in trained tasks, but may have only minor or no effects on non-trained tasks. Consequently, therapists and coaches should identify exactly those tasks that need improvement, and use these tasks in the training program and as a part of the test battery that evaluates the efficacy of the training program. Generic balance tasks—such as one-leg stance—may have little value as overall balance measures or when assessing the efficacy of specific training interventions.
High-Intensity Jump Training Is Tolerated during 60 Days of Bed Rest and Is Very Effective in Preserving Leg Power and Lean Body Mass: An Overview of the Cologne RSL Study
Space agencies are looking for effective and efficient countermeasures for the degrading effects of weightlessness on the human body. The aim of this study was to assess the effects of a novel jump exercise countermeasure during bed rest on vitals, body mass, body composition, and jump performance. 23 male participants (29±6 years, 181±6 cm, 77±7 kg) were confined to a bed rest facility for 90 days: a 15-day ambulatory measurement phase, a 60-day six-degree head-down-tilt bed rest phase (HDT), and a 15-day ambulatory recovery phase. Participants were randomly allocated to the jump training group (JUMP, n = 12) or the control group (CTRL, n = 11). A typical training session consisted of 4x10 countermovement jumps and 2x10 hops in a sledge jump system. The training group had to complete 5-6 sessions per week. Peak force for the reactive hops (3.6±0.4 kN) as well as jump height (35±4 cm) and peak power (3.1±0.2 kW) for the countermovement jumps could be maintained over the 60 days of HDT. Lean body mass decreased in CTRL but not in JUMP (-1.6±1.9 kg and 0±1.0 kg, respectively, interaction effect p = 0.03). Resting heart rate during recovery was significantly increased for CTRL but not for JUMP (interaction effect p<0.001). Participants tolerated the near-daily high-intensity jump training and maintained high peak forces and high power output during 60 days of bed rest. The countermeasure was effective in preserving lean body mass and partly preventing cardiac deconditioning with only several minutes of training per day.
EMG activity during whole body vibration: motion artifacts or stretch reflexes?
The validity of electromyographic (EMG) data recorded during whole body vibration (WBV) is controversial. Some authors ascribed a major part of the EMG signal to vibration-induced motion artifacts while others have interpreted the EMG signals as muscular activity caused at least partly by stretch reflexes. The aim of this study was to explore the origin of the EMG signal during WBV using several independent approaches. In ten participants, the latencies and spectrograms of stretch reflex responses evoked by passive dorsiflexions in an ankle ergometer were compared to those of the EMG activity of four leg muscles during WBV. Pressure application to the muscles was used to selectively reduce the stretch reflex, thus permitting to distinguish stretch reflexes from other signals. To monitor motion artifacts, dummy electrodes were placed close to the normal electrodes. Strong evidence for stretch reflexes was found: the latencies of the stretch reflex responses evoked by dorsiflexions were almost identical to the supposed stretch reflex responses during vibration (differences of less than 1 ms). Pressure application significantly reduced the amplitude of both the supposed stretch reflexes during vibration (by 61 ± 17%, p  < 0.001) and the stretch reflexes in the ankle ergometer (by 56 ± 13%, p  < 0.01). The dummy electrodes showed almost no activity during WBV (7 ± 4% of the corresponding muscle’s iEMG signal). The frequency analyses revealed no evidence of motion artifacts. The present results support the hypothesis of WBV-induced stretch reflexes. Contribution of motion artifacts to the overall EMG activity seems to be insignificant.
Corticospinal properties are associated with sensorimotor performance in action video game players
•Players have stronger corticospinal excitability and intracortical inhibition.•Players show a different relation of corticospinal excitability and reaction time.•Motor map topography is not different in Players.•The stronger intracortical inhibition may mask excitatory and topographic differences. Notwithstanding the apparent demands regarding fine motor skills that are required to perform in action video games, the motor nervous system of players has not been studied systematically. In the present study, we hypothesized to find differences in sensorimotor performance and corticospinal characteristics between action video game players (Players) and Controls. We tested sensorimotor performance in video games tasks and used transcranial magnetic stimulation (TMS) to measure motor map, input-output (IO) and short intra-cortical inhibition (SICI) curves in the first dorsal interosseous (FDI) muscle of Players (n = 18) and Control (n = 18). Players scored higher in performance tests and had stronger SICI and higher motor evoked potential (MEP) amplitudes. Multiple linear regressions showed that Players and Control differed with respect to their relation between reaction time and corticospinal excitability. However, we did not find different motor map topography or different IO curves for Players when compared to Controls. Action video game players showed an increased efficiency of motor cortical inhibitory and excitatory neural networks. Players also showed a different relation of MEPs with reaction time. The present study demonstrates the potential of action video game players as an ideal population to study the mechanisms underlying visuomotor performance and sensorimotor learning.
Three months of slackline training elicit only task-specific improvements in balance performance
Slackline training is a challenging and motivating type of balance training, with potential usefulness for fall prevention and balance rehabilitation. However, short-term slackline training seems to elicit mostly task-specific performance improvements, reducing its potential for general fall prevention programs. It was tested whether a longer duration slackline training (three months, 2 sessions per week) would induce a transfer to untrained tasks. Balance performance was tested pre and post slackline training on the slackline used during the training, on a slackline with different slack, and in 5 different non-trained static and dynamic balance tasks (N training = 12, N control = 14). After the training, the training group increased their performance more than the control group in both of the slackline tasks, i.e. walking on the slackline (time × group interaction with p < 0.001 for both tasks). However, no differences between groups were found for the 5 non-trained balance tasks, only a main effect of time for four of them. The long-term slackline training elicited large task-specific performance improvements but no transfer to other non-trained balance tasks. The extensive slackline training that clearly enhanced slackline performance did not improve the capability to keep balance in other tasks and thus cannot be recommended as a general fall prevention program. The significant test-retest effect seen in most of the tested tasks emphasizes the need of a control group to adequately interpret changes in performance following balance training.
Numerical Simulation and Performance Evaluation of Hydrogen-Enriched Natural Gas for an Industrial Burner in a Testing Chamber
A two-step numerical concept was developed for modelling combustion and predicting nitrogen oxide emissions. The model was validated by the Sandia flame D experiment and with measurement data from burners on industrial furnaces. In this paper, the developed model was implemented to evaluate the influence of hydrogen blending with natural gas up to 40 vol.% on an industrial burner with oxidizer temperatures at 300 K and 813 K to assess the performance of the burner without altering the power output of the burner. An experimental test facility is under construction, and the feasibility of using this industrial burner on the test facility with different fuel mixtures was analyzed. Temperature, flow field, and emission characteristics were investigated. Using 40 vol.% hydrogen with natural gas resulted in a decrease of 14.82% in CO2 emissions and an increase of in 16.1% NO emissions when combusted with air at 300 K. The temperature profile indicated that the burner produces a symmetrical flame profile with preheated air and an asymmetrical flame profile with ambient air.
Steps to Facilitate the Use of Clinical Gait Analysis in Stroke Patients: The Validation of a Single 2D RGB Smartphone Video-Based System for Gait Analysis
Clinical gait analysis plays a central role in the rehabilitation of stroke patients. However, practical and technical challenges limit their use in clinical settings. This study aimed to validate SMARTGAIT, a deep learning-based gait analysis system that addresses these limitations. Eight stroke patients took part in the study at the Human Performance Research Centre of the University of Konstanz. Gait measurements were taken using both the marker-based Vicon motion capture system and the single-smartphone-based SMARTGAIT system. We evaluated the agreement for knee, hip, and ankle joint angle kinematics in the frontal and sagittal plane and spatiotemporal gait parameters between the two systems. The results mostly demonstrated high levels of agreement between the two systems, with Pearson correlations of ≥0.79 for all lower body angle kinematics in the sagittal plane and correlations of ≥0.71 in the frontal plane. RMSE values were ≤4.6°. The intraclass correlation coefficients for all derived gait parameters showed good to excellent levels of agreement. SMARTGAIT is a promising tool for gait analysis in stroke, particularly for quantifying gait characteristics in the sagittal plane, which is very relevant for clinical gait analysis. However, further analyses are required to validate the use of SMARTGAIT in larger samples and its transferability to different types of pathological gait. In conclusion, a single smartphone recording (monocular 2D RGB camera) could make gait analysis more accessible in clinical settings, potentially simplifying the process and making it more feasible for therapists and doctors to use in their day-to-day practice.
Exercise Modalities for Improving Frontal Plane Knee and Foot Posture in Healthy Adults: A Systematic Review
Lower extremity misalignments increase the risk of chronic overload and acute injuries during sports and daily activities. Medial positioning of the knee and foot in the frontal plane is one of the key biomechanical risk factors associated with lower extremity injuries and pain. Different exercise interventions have been implemented to counteract misalignments. However, most studies have been conducted on clinical populations. Therefore, in this review, we aimed to assess the preventive effects of exercise interventions on frontal plane knee and foot posture in healthy individuals. Electronic databases (PubMed, Web of Science, PEDro) were systematically searched for original articles published between 2008 and 2024. This review included clinical trials on healthy adults (18–45 years) with or without lower extremity biomechanical misalignments, examining the effects of exercise interventions alone on knee and foot frontal plane biomechanics. Eligible studies reported at least one relevant frontal plane foot and knee biomechanical measure, such as knee valgus/abduction, medial knee displacement, foot pronation/eversion, or navicular drop. Studies involving non-exercise interventions, single-session protocols, and participants with neurological or spinal disorders, pain, or injury were excluded. A total of 35 articles with 1095 participants were included in this review. A total of 20 studies included individuals without a biomechanical misalignment, and 15 studies focused on individuals with a biomechanical misalignment. Mean values, standard deviations, and p-values were extracted from the included studies. Effect sizes and confidence intervals were then calculated to provide a quantitative presentation of the data. In conclusion, in healthy individuals without biomechanical misalignment, technique training and core muscles strengthening were most effective for improving knee valgus. Hip, core, and foot muscle strengthening reduced foot pronation in those with pronated feet, while short foot exercises improved foot positioning in individuals with flat feet. Combining lower extremity strengthening with knee position control training may reduce knee valgus in individuals with increased knee valgus.
The performance of balance exercises during daily tooth brushing is not sufficient to improve balance and muscle strength in healthy older adults
Background High prevalence rates have been reported for physical inactivity, mobility limitations, and falls in older adults. Home-based exercise might be an adequate means to increase physical activity by improving health- (i.e., muscle strength) and skill-related components of physical fitness (i.e., balance), particularly in times of restricted physical activity due to pandemics. Objective The objective of this study was to examine the effects of home-based balance exercises conducted during daily tooth brushing on measures of balance and muscle strength in healthy older adults. Methods Fifty-one older adults were randomly assigned to a balance exercise group ( n  = 27; age: 65.1 ± 1.1 years) or a passive control group ( n  = 24; age: 66.2 ± 3.3 years). The intervention group conducted balance exercises over a period of eight weeks twice daily for three minutes each during their daily tooth brushing routine. Pre- and post-intervention, tests were included for the assessment of static steady-state balance (i.e., Romberg test), dynamic steady-state balance (i.e., 10-m single and dual-task walk test using a cognitive and motor interference task), proactive balance (i.e., Timed-Up-and-Go Test [TUG], Functional-Reach-Test [FRT]), and muscle strength (i.e., Chair-Rise-Test [CRT]). Results Irrespective of group, the statistical analysis revealed significant main effects for time (pre vs. post) for dual-task gait speed ( p  < .001, 1.12 ≤  d  ≤ 2.65), TUG ( p  < .001, d  = 1.17), FRT ( p  = .002, d  = 0.92), and CRT ( p  = .002, d  = 0.94) but not for single-task gait speed and for the Romberg-Test. No significant group × time interactions were found for any of the investigated variables. Conclusions The applied lifestyle balance training program conducted twice daily during tooth brushing routines appears not to be sufficient in terms of exercise dosage and difficulty level to enhance balance and muscle strength in healthy adults aged 60–72 years. Consequently, structured balance training programs using higher exercise dosages and/or more difficult balance tasks are recommended for older adults to improve balance and muscle strength.
Keep Your Head Up—Correlation between Visual Exploration Frequency, Passing Percentage and Turnover Rate in Elite Football Midfielders
Statistical analysis of real in-game situations plays an increasing role in talent identification and player recruitment across team sports. Recently, visual exploration frequency (VEF) in football has been discussed as being one of the important performance-determining parameters. However, until now, VEF has been studied almost exclusively in laboratory settings. Moreover, the VEF of individuals has not been correlated with performance parameters in a statistically significant number of top-level players. Thus, the objective of the present study was to examine the relationship between VEF and individual performance parameters in elite football midfielders. Thirty-five midfielders participating in the Euro 2016 championship were analyzed using game video. Their VEF was categorized into scans, transition scans, and total scans. Linear regression analysis was used to correlate the three different VEF parameters with the passing percentage and the turnover rate for individual players. The linear regression showed significant positive correlations between scan rate (p = 0.033, R 2 = 3.0%) and total scan rate (p = 0.015, R 2 = 4.0%) and passing percentage but not between transition scan rate and passing percentage (p = 0.074). There was a significant negative correlation between transition scan rate and turnover rate (p = 0.023, R 2 = 3.5%) but not between total scan rate (p = 0.857) or scan rate (p = 0.817) and turnover rate. In conclusion, the present study shows that players with a higher VEF may complete more passes and cause fewer turnovers. VEF explains up to 4% of variance in pass completion and turnover rate and thus should be considered as one of the factors that can help to evaluate players and identify talents as well as to tailor training interventions to the needs of midfielders up to the highest level of professional football.