Catalogue Search | MBRL
Search Results Heading
Explore the vast range of titles available.
MBRLSearchResults
-
DisciplineDiscipline
-
Is Peer ReviewedIs Peer Reviewed
-
Item TypeItem Type
-
SubjectSubject
-
YearFrom:-To:
-
More FiltersMore FiltersSourceLanguage
Done
Filters
Reset
5
result(s) for
"Katzourakis, Antonis"
Sort by:
Visiting Heritage Sites in AR and VR
by
Katzourakis, Antonis
,
Evdaimon, Theodoros
,
Zidianakis, Emmanouil
in
3D digitization
,
Augmented Reality
,
Cellular telephones
2023
Advances in digitization technologies have made possible the digitization of entire archaeological sites through a combination of technologies, including aerial photogrammetry, terrestrial photogrammetry, and terrestrial laser scanning. At the same time, the evolution of computer algorithms for data processing and the increased processing power made possible the combination of data from multiple scans to create a synthetic representation of large-scale sites. Finally, post-processing techniques and the evolution of computer and mobile GPUs and game engines have made possible the exploitation of digitization outcomes to further scientific study and historical preservation. This route was opened by the gaming industry. In terms of research, the exploitation of these new assets in conjunction with new visual rendering technologies, such as virtual and augmented reality, can create new dimensions for education and leisure. In this paper, we explore the usage of large-scale digitization of a heritage site to create a unique virtual visiting experience that can be accessed offline in VR and AR and on-site when visiting the archaeological site.
Journal Article
Three-Dimensional Digitization of Archaeological Sites—The Use Case of the Palace of Knossos
by
Katzourakis, Antonis
,
Evdaimon, Theodoros
,
Zidianakis, Emmanouil
in
3D digitization
,
aerial scanning
,
Archaeology
2023
Modern digitization technologies have created an increasing number of possibilities for capturing the physical dimensions and appearance of archaeological artifacts and sites in 3D. The usage of such data is usually targeted to the research, study, and documentation of our cultural heritage. At the same time, the increasing quality of the produced digitizations has opened new possibilities for the further exploitation of digitization outcomes in a wider context than initially expected. A pioneer in this direction was the gaming industry, where photogrammetry has been recently employed to achieve extreme photorealism. Of course, challenges still exist, especially when digitization accuracy is of importance, such as in the case of large-scale archaeological sites. Further challenges regard the need to combine indoor and outdoor scenes that pose requirements in the selection of the appropriate digitization modalities and post-processing strategies. In more detail, the challenges relate to the appropriate usage of existing technologies, organization issues in terms of digitization visits, the combination and registration of data, data acquisition, and data processing methodologies, etc. In this paper, we demonstrated a methodology for the digitization of archaeological sites that can be used for creating digital assets suitable for various scenarios including research, education, and entertainment.
Journal Article
Reviving Antiquity in the Digital Era: Digitization, Semantic Curation, and VR Exhibition of Contemporary Dresses
by
Partarakis, Nikolaos
,
Katzourakis, Antonis
,
Evdaimon, Theodoros
in
Accuracy
,
Algorithms
,
Antiquities
2024
In this paper, we present a comprehensive methodology to support the multifaceted process involved in the digitization, curation, and virtual exhibition of cultural heritage artifacts. The proposed methodology is applied in the context of a unique collection of contemporary dresses inspired by antiquity. Leveraging advanced 3D technologies, including lidar scanning and photogrammetry, we meticulously captured and transformed physical garments into highly detailed digital models. The postprocessing phase refined these models, ensuring an accurate representation of the intricate details and nuances inherent in each dress. Our collaborative efforts extended to the dissemination of this digital cultural heritage, as we partnered with the national aggregator in Greece, SearchCulture, to facilitate widespread access. The aggregation process streamlined the integration of our digitized content into a centralized repository, fostering cultural preservation and accessibility. Furthermore, we harnessed the power of these 3D models to transcend traditional exhibition boundaries, crafting a virtual experience that transcends geographical constraints. This virtual exhibition not only enables online exploration but also invites participants to immerse themselves in a captivating virtual reality environment. The synthesis of cutting-edge digitization techniques, cultural aggregation, and immersive exhibition design not only contributes to the preservation of contemporary cultural artifacts but also redefines the ways in which audiences engage with and experience cultural heritage in the digital age.
Journal Article
A Case Study on Supporting the Preservation, Valorization and Sustainability of Natural Heritage
2022
Caves can be considered as features of the landscape that have been formatted through a long period and are signs of the past climatological conditions, of prehistoric animal and human inhabitation, and provide habitat for species. In the near past, caves have also gained tourism interest since they offer unique sightseeing experiences. The sustainability and protection of cave heritage have been recently discussed mainly because over-tourism has been proven to have negative side effects on the preservation of the heritage site. Technology today has provided widely adopted inexpensive technical means to support immersive visiting experiences to sites of heritage interest that could support their valorization and sustainability in forms more friendly to the site. In this work, such an alternative visiting approach is explored through a use case applied to the Alistrati cave near Serres, Greece, where a VR tour guide can support immersive visiting experiences to the heritage site. By employing means of digital preservation of heritage sites the VR solution aspires to offer immersive close to reality engaging visiting experiences.
Journal Article
A Method and Platform for the Preservation of Temporary Exhibitions
by
Katzourakis, Antonis
,
Agapakis, Antonis
,
Evdaimon, Theodoros
in
Architecture
,
Cultural heritage
,
Digitization
2022
Temporary exhibitions have not only been the oldest, but also the most successful model of art mediation (e.g., the Venice Biennale). In this research work, we are interested in the subject of preserving periodic exhibitions in the form of an interactive virtual memory to be revisited in the future. Although popular forms for doing so include photography, video coverage, and catalogs, we are interested in the implementation of a digital “timestamp” that could provide a digital place of memory and recall. To do so, we are preserving the physical space of an exhibition through 3D digitization technologies, and at the same time, we are digitally encoding the curatorial rationale in the form of digitized exhibits, and their documentation in a semantic metamodel. The result is the synthesis of a pure digital exhibition that acts as a digital twin of its original version, preserved and experienced online as a catalog and virtual tour, and at the same time, available to become immersed in through VR technologies, thus expanding the time and space of its digital existence.
Journal Article