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269 result(s) for "Lang, Heather"
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Queen of the track : Alice Coachman, Olympic high-jump champion
Tells the story of Alice Coachman, an athlete from rural Georgia who made history as the first African-American woman to win an Olympic gold medal in 1948.
Makers in the library: case studies of 3D printers and maker spaces in library settings
Purpose – The purpose of this paper is to describe the implementation of 3D printing and maker spaces in various library settings. Insights, challenges, successes, projects as well as recommendations will be shared. Commonalities across libraries 3D printing technologies and maker space learning areas will also explored. Design/methodology/approach – This paper delves into six case studies of librarians that have implemented 3D printers and/or maker spaces in their libraries. The case studies focus on libraries at three different levels: school, public, and higher education with two case studies from each type. The author of this paper will describe the cases, projects, challenges, successes, along with other aspects of 3D printer, and maker space integration. Findings – 3D printing and maker spaces, while very popular in the field of librarianship can be incredibly exciting to implement but they come with challenges and successes just like any type of new technology. Librarians have to be fearless in implementing this technology, willing to learn on their feet, and be excited to explore. Originality/value – At this time most publications on 3D printing are held in the realm of popular publications (blogs, magazines, zines, etc.). Very little has been written on a wider range of case studies where 3D printers and maker spaces have been integrated into libraries of various types. This paper sets the foundation for further exploration in how 3D printing and maker spaces could be a part of library services.
Anybody's game : Kathryn Johnston, the first girl to play little league baseball
\"In 1950, Kathryn Johnston wanted to play Little League, but an unwritten rule kept girls from trying out. So she cut off her hair and tried out as a boy under the nickname \"Tubby.\" She made the team--and inspired future generations. An inspiring and suspenseful story about what it means to want to do something so badly you're willing to break the rules--and how, sometimes, breaking the rules can lead to change\"-- Provided by publisher.
A functional and structural basis for TCR cross-reactivity in multiple sclerosis
The multiple sclerosis (MS)-associated HLA major histocompatibility complex (MHC) class II alleles DRB1*1501, DRB5*0101 and DQB1*0602 are in strong linkage disequilibrium, making it difficult to determine which is the principal MS risk gene. Here we show that together the DRB1 and DRB5 loci may influence susceptibility to MS. We demonstrate that a T cell receptor (TCR) from an MS patient recognized both a DRB1*1501-restricted myelin basic protein (MBP) and DRB5*0101-restricted Epstein-Barr virus (EBV) peptide. Crystal structure determination of the DRB5*0101-EBV peptide complex revealed a marked degree of structural equivalence to the DRB1*1501–MBP peptide complex at the surface presented for TCR recognition. This provides structural evidence for molecular mimicry involving HLA molecules. The structural details suggest an explanation for the preponderance of MHC class II associations in HLA-associated diseases.
Change in the Making: Makerspaces and the Ever-Changing Landscape of Libraries
Makerspaces and accompanying technologies are exciting new services being offered in libraries. However, these come with their own challenges and successes. Training for maker learning locations continues to be difficult to obtain. Inservice librarians rely on peers in the field and online resources for their training. Most preservice librarians are graduating each semester not knowing the skills needed to maintain and serve in makerspaces. As library services continue to change what skill sets are needed to sustain the ever-changing library environment? In this study, 12 interviews were conducted one-on-one with librarians possessing makerspace facilities in their library settings. The interviews were used to gain feedback regarding the makerspace locations in each library. Interviews were digitally audiotaped and transcribed. Results were organized into thematic codes using NVivo 10 qualitative data analysis software. Some emergent themes include librarian and patron training, makerspace implementation, staffing models, and overall reactions.
Fearless flyer : Ruth Law and her flying machine
On November 19, 1916, Ruth Law took off on a flight that aviation experts thought was doomed: she set off to fly nonstop from Chicago to New York City. Sitting at the controls of her small bi-plane, exposed to the elements, Law battled fierce winds and numbing cold. When her engine ran out of fuel, she glided for two miles and landed at Hornell, New York. Even though she fell short of her goal, she had broken the existing cross-country distance record, and with her plane refueled, she got back in the air and headed for New York City where crowds waited to greet her.
3-D printing in your libraries and classrooms
The 3-D printing creates physical items or objects from digital data. In this Technology Quest column, the author focus on two educators, an art teacher and a middle/high school librarian, who have recently introduced 3-D printers into their learning spaces. Ashley Sullivan received her MakerBot in December 2013, and already, as I write this in May 2014, the students are mesmerized by it. Ashley got her 3-D printer using DonorsChoose.org funds, specifically with backing from the NASCAR Foundation. Sarah Justice received her MakerBot in February 2014. She took it out of the box, hooked it up, and it was ready to go. In her school library she is in the process of creating a makerspace with a sewing machine, large-screen television, old typewriter, and more. The 3-D printer will be a part of this new learning space, but at the moment this technology is on a rolling cart near a plug for easy access.
The original cowgirl : the wild adventures of Lucille Mulhall
\"A picture book biography of Lucille Mulhall, a Wild West performer in the early 1900s whose skills were as considerable as her male counterparts and who is often regarded as \"the original cowgirl.\"\"-- Provided by publisher.
Lessons learned: intentional implementation of second makerspaces
Purpose What happens when a librarian outgrows their maker learning location or transfers to a new library? The purpose of this study is to explore the planning process for second and/or new library makerspaces. Is the planning more intentional? Is there more focus on how the makerspace should be put together for the community served? Is the community further involved? This study will explore those questions and more. Design/methodology/approach Using content analysis, the perspectives of practicing librarians in the achievement of subsequent makerspaces are examined. Data include librarian interviews, an analysis using NVivo 11 through the lens of design thinking, and a final review using member checking by each research participant. Findings Makerspaces continue to grow in popularity in school and public/community libraries. What is unexplored is the moving from a first makerspace to the implementation of a second and/or new maker learning location. More intentional planning is involved. The community served by the library is further engaged in the planning. Study results illustrate the value that community insight and intentional planning play in the design and implementation of makerspaces. Originality/value Makerspaces in libraries continue to grow in popularity; in turn, the body of peer-reviewed, scholarly publications also continues to grow. Librarians in the field are beginning to move from their first to second makerspaces. This study investigates those perspectives. Much can be gained from the experiences of those who have implemented their second or third makerspace.