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result(s) for
"Nalepa, Grzegorz"
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Anomaly Detection in Asset Degradation Process Using Variational Autoencoder and Explanations
by
Stanisz, Przemysław
,
Jakubowski, Jakub
,
Bobek, Szymon
in
Algorithms
,
anomaly detection
,
Artificial Intelligence
2021
Development of predictive maintenance (PdM) solutions is one of the key aspects of Industry 4.0. In recent years, more attention has been paid to data-driven techniques, which use machine learning to monitor the health of an industrial asset. The major issue in the implementation of PdM models is a lack of good quality labelled data. In the paper we present how unsupervised learning using a variational autoencoder may be used to monitor the wear of rolls in a hot strip mill, a part of a steel-making site. As an additional benchmark we use a simulated turbofan engine data set provided by NASA. We also use explainability methods in order to understand the model’s predictions. The results show that the variational autoencoder slightly outperforms the base autoencoder architecture in anomaly detection tasks. However, its performance on the real use-case does not make it a production-ready solution for industry and should be a matter of further research. Furthermore, the information obtained from the explainability model can increase the reliability of the proposed artificial intelligence-based solution.
Journal Article
Cognitive load, fatigue and aversive simulator symptoms but not manipulated zeitgebers affect duration perception in virtual reality
by
Haładus, Bartosz
,
Klincewicz, Michał
,
Nalepa, Grzegorz J.
in
631/477/2811
,
639/705/531
,
Arousal
2022
The perceived duration of an interval depends on numerous aspects of the passed event both endogenous, including physiological arousal, level of wakefulness, attention, and surprise, as well as exogenous such as valence, salience, or context in the environment. There is some evidence that \"time-giving\" cues from the environment (zeitgebers) are coupled with time perception. The movement of the sun on the horizon was demonstrated to affect interval perception in a study conducted by Schatzschneider et al. (2016) claiming that the sun’s motion is a zeitgeber that influences time perception. In the present study, we undertake the first to our knowledge replication of this effect, extending the analysis to confounding aspects of the used paradigm. We aimed to test the effect of immersion, cognitive load, and changes in the speed of the sun on the horizon of the virtual environment on the perceived interval duration. We did not replicate the original effect, as reported by Schatzschneider et al., however, we did find that the perceived duration of an interval was affected by cognitive load, fatigue, and unpleasant symptoms caused by VR. In our analysis, we used Bayesian statistics to support our conclusion and offer its results as having some important consequences for the field.
Journal Article
Analysis and Use of the Emotional Context with Wearable Devices for Games and Intelligent Assistants
by
Kutt, Krzysztof
,
Nalepa, Grzegorz J.
,
Jemioło, Paweł
in
affective computing
,
affective gaming
,
Cognitive ability
2019
In this paper, we consider the use of wearable sensors for providing affect-based adaptation in Ambient Intelligence (AmI) systems. We begin with discussion of selected issues regarding the applications of affective computing techniques. We describe our experiments for affect change detection with a range of wearable devices, such as wristbands and the BITalino platform, and discuss an original software solution, which we developed for this purpose. Furthermore, as a test-bed application for our work, we selected computer games. We discuss the state-of-the-art in affect-based adaptation in games, described in terms of the so-called affective loop. We present our original proposal of a conceptual design framework for games, called the affective game design patterns. As a proof-of-concept realization of this approach, we discuss some original game prototypes, which we have developed, involving emotion-based control and adaptation. Finally, we comment on a software framework, that we have previously developed, for context-aware systems which uses human emotional contexts. This framework provides means for implementing adaptive systems using mobile devices with wearable sensors.
Journal Article
Mobile Game Evaluation Method Based on Data Mining of Affective Time Series
by
Ochab, Jeremi K.
,
Drążyk, Dominika
,
Węgrzyn, Paweł
in
affective computing
,
Artificial intelligence
,
Computer & video games
2025
Our work is positioned at the intersection of game data science, affective gaming, and the implementation of multimodal body sensors analysis. We propose an original method of evaluating the quality of a class of video games based on the emotional reactions of players. Game developers ask why some games are more profitable (MP games) than others (LP games). An intuitively convincing hypothesis is often put forward: MP games evoke more positive emotions and hence are sustainably engaging. Our main hypothesis is that test players who can clearly distinguish between MP game and LP game in relatively short test sessions are more reliable in scoring games and valuable to keep track of their emotions. From a random group of test players, we selected players with such abilities. We analyzed their affective spectra and obtained a fairly clear confirmation that the selected players showed more positive and less negative emotions in MP games than in LP ones. We can reasonably expect these players to be focused on playing in the test session, and their emotions may really indicate the strengths of MP games over LP games. We present the results of the experimental evaluation of our method conducted with with a leading game company in Poland.
Journal Article
Semantic Data Mining in Ubiquitous Sensing: A Survey
by
Kutt, Krzysztof
,
Atzmueller, Martin
,
Nalepa, Grzegorz J.
in
Artificial Intelligence
,
Data Mining
,
declarative methods
2021
Mining ubiquitous sensing data is important but also challenging, due to many factors, such as heterogeneous large-scale data that is often at various levels of abstraction. This also relates particularly to the important aspects of the explainability and interpretability of the applied models and their results, and thus ultimately to the outcome of the data mining process. With this, in general, the inclusion of domain knowledge leading towards semantic data mining approaches is an emerging and important research direction. This article aims to survey relevant works in these areas, focusing on semantic data mining approaches and methods, but also on selected applications of ubiquitous sensing in some of the most prominent current application areas. Here, we consider in particular: (1) environmental sensing; (2) ubiquitous sensing in industrial applications of artificial intelligence; and (3) social sensing relating to human interactions and the respective individual and collective behaviors. We discuss these in detail and conclude with a summary of this emerging field of research. In addition, we provide an outlook on future directions for semantic data mining in ubiquitous sensing contexts.
Journal Article
Personality-Based Affective Adaptation Methods for Intelligent Systems
by
Drążyk, Dominika
,
Kutt, Krzysztof
,
Bobek, Szymon
in
Adaptation
,
Affect (Psychology)
,
affective computing
2020
In this article, we propose using personality assessment as a way to adapt affective intelligent systems. This psychologically-grounded mechanism will divide users into groups that differ in their reactions to affective stimuli for which the behaviour of the system can be adjusted. In order to verify the hypotheses, we conducted an experiment on 206 people, which consisted of two proof-of-concept demonstrations: a “classical” stimuli presentation part, and affective games that provide a rich and controllable environment for complex emotional stimuli. Several significant links between personality traits and the psychophysiological signals (electrocardiogram (ECG), galvanic skin response (GSR)), which were gathered while using the BITalino (r)evolution kit platform, as well as between personality traits and reactions to complex stimulus environment, are promising results that indicate the potential of the proposed adaptation mechanism.
Journal Article
BIRAFFE2, a multimodal dataset for emotion-based personalization in rich affective game environments
2022
Generic emotion prediction models based on physiological data developed in the field of affective computing apparently are not robust enough. To improve their effectiveness, one needs to personalize them to specific individuals and incorporate broader contextual information. To address the lack of relevant datasets, we propose the 2nd Study in Bio-Reactions and Faces for Emotion-based Personalization for AI Systems (BIRAFFE2) dataset. In addition to the classical procedure in the stimulus-appraisal paradigm, it also contains data from an affective gaming session in which a range of contextual data was collected from the game environment. This is complemented by accelerometer, ECG and EDA signals, participants’ facial expression data, together with personality and game engagement questionnaires. The dataset was collected on 102 participants. Its potential usefulness is presented by validating the correctness of the contextual data and indicating the relationships between personality and participants’ emotions and between personality and physiological signals.
Measurement(s)
personality trait • gaming experience • game experience • Electrocardiography • Galvanic Skin Response • Accelerometer • Gyroscope • In-Game Activity • Facial Expression • Emotion • Screen recording • Age
Technology Type(s)
personality trait measurement • own questionnaire • game experience questionnaire • Electrocardiography • Galvanic Skin Response • Gamepad • Own Logging Mechanism • Camera Device • Microsoft Face API • Own Widget • Screencast tool
Sample Characteristic - Organism
Homo sapiens
Sample Characteristic - Environment
Game environment
Sample Characteristic - Location
Krakow
Journal Article
Artificial Intelligence Research Community and Associations in Poland
2020
In last years Artificial Intelligence presented a tremendous progress by offering a variety of novel methods, tools and their spectacular applications. Besides showing scientific breakthroughs it attracted interest both of the general public and industry. It also opened heated debates on the impact of Artificial Intelligence on changing the economy and society. Having in mind this international landscape, in this short paper we discuss the Polish AI research community, some of its main achievements, opportunities and limitations. We put this discussion in the context of the current developments in the international AI community. Moreover, we refer to activities of Polish scientific associations and their initiative of founding Polish Alliance for the Development of Artificial Intelligence (PP-RAI). Finally two last editions of PP-RAI joint conferences are summarized.
Journal Article
Dataset resulting from the user study on comprehensibility of explainable AI algorithms
2025
This paper introduces a dataset that is the result of a user study on the comprehensibility of explainable artificial intelligence (XAI) algorithms. The study participants were recruited from 149 candidates to form three groups representing experts in the domain of mycology (DE), students with a data science and visualization background (IT) and students from social sciences and humanities (SSH). The main part of the dataset contains 39 transcripts of interviews during which participants were asked to complete a series of tasks and questions related to the interpretation of explanations of decisions of a machine learning model trained to distinguish between edible and inedible mushrooms. The transcripts were complemented with additional data that includes visualizations of explanations presented to the user, results from thematic analysis, recommendations of improvements of explanations provided by the participants, and the initial survey results that allow to determine the domain knowledge of the participant and data analysis literacy. The transcripts were manually tagged to allow for automatic matching between the text and other data related to particular fragments. In the advent of the area of rapid development of XAI techniques, the need for a multidisciplinary qualitative evaluation of explainability is one of the emerging topics in the community. Our dataset allows not only to reproduce the study we conducted, but also to open a wide range of possibilities for the analysis of the material we gathered.
Journal Article
Conformance Checking of a Longwall Shearer Operation Based on Low-Level Events
by
Korski, Jacek
,
Brzychczy, Edyta
,
Nalepa, Grzegorz J.
in
conformance checking
,
industrial process
,
Internet of Things
2020
Conformance checking is a process mining technique that compares a process model with an event log of the same process to check whether the current execution stored in the log conforms to the model and vice versa. This paper deals with the conformance checking of a longwall shearer process. The approach uses place-transition Petri nets with inhibitor arcs for modeling purposes. We use event log files collected from a few coal mines located in Poland by Famur S.A., one of the global suppliers of coal mining machines. One of the main advantages of the approach is the possibility for both offline and online analysis of the log data. The paper presents a detailed description of the longwall process, an original formal model we developed, selected elements of the approach’s implementation and the results of experiments.
Journal Article