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83 result(s) for "Nash, Jeremy"
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Vision-based landing site evaluation and informed optimal trajectory generation toward autonomous rooftop landing
Autonomous landing is an essential function for micro air vehicles (MAVs) for many scenarios. We pursue an active perception strategy that enables MAVs with limited onboard sensing and processing capabilities to concurrently assess feasible rooftop landing sites with a vision-based perception system while generating trajectories that balance continued landing site assessment and the requirement to provide visual monitoring of an interest point. The contributions of the work are twofold: (1) a perception system that employs a dense motion stereo approach that determines the 3D model of the captured scene without the need of geo-referenced images, scene geometry constraints, or external navigation aids; and (2) an online trajectory generation approach that balances the need to concurrently explore available rooftop vantages of an interest point while ensuring confidence in the landing site suitability by considering the impact of landing site uncertainty as assessed by the perception system. Simulation and experimental evaluation of the performance of the perception and trajectory generation methodologies are analyzed independently and jointly in order to establish the efficacy and robustness of the proposed approach.
Design and Analysis of an Indoor Localization Scheme Relying on the Detection of an Environmental Electromagnetic Fingerprint Through the Use of UWB Wireless Sensors and Machine Learning Based Signal Processing
This thesis presents a novel sensor localization scheme consisting of a sensor architecture that seeks to exploit the unique Electromagnetic fingerprint of the environment. In conventional localization systems, the location of a sensor is determined by finding its distance from 3 or more stationary sensors or anchors. The proposed system is fundamentally different in that it utilizes only one anchor and, therefore, does not provide sufficient spatial data for conventional localization methods (e.g., trilateration-based approaches). The proposed system uses commercial off-the-shelf Ultra-Wide Band (UWB) communications modules for the anchor and tag sensors. The UWB devices wirelessly pass messages between the two and, in doing so, also log the Channel Impulse Response (CIR), which can be recovered for analysis and post-processing. We hypothesize that the CIR effectively contains unique signal features for each location in question due to the wireless channel’s physical geometry and its propensity to vary in reference to tag location. This paper seeks to answer if this unique signal within a CIR (along with other signal characteristics) can be used to determine the location of the tag in an indoor environment. We use various Machine Learning methods to build a model that estimates location given a corresponding received signal carrying channel information.
Icy Moon Surface Simulation and Stereo Depth Estimation for Sampling Autonomy
Sampling autonomy for icy moon lander missions requires understanding of topographic and photometric properties of the sampling terrain. Unavailability of high resolution visual datasets (either bird-eye view or point-of-view from a lander) is an obstacle for selection, verification or development of perception systems. We attempt to alleviate this problem by: 1) proposing Graphical Utility for Icy moon Surface Simulations (GUISS) framework, for versatile stereo dataset generation that spans the spectrum of bulk photometric properties, and 2) focusing on a stereo-based visual perception system and evaluating both traditional and deep learning-based algorithms for depth estimation from stereo matching. The surface reflectance properties of icy moon terrains (Enceladus and Europa) are inferred from multispectral datasets of previous missions. With procedural terrain generation and physically valid illumination sources, our framework can fit a wide range of hypotheses with respect to visual representations of icy moon terrains. This is followed by a study over the performance of stereo matching algorithms under different visual hypotheses. Finally, we emphasize the standing challenges to be addressed for simulating perception data assets for icy moons such as Enceladus and Europa. Our code can be found here: https://github.com/nasa-jpl/guiss.
We-centric presence
We-centric leadership presence refers to how people feel in the leader's presence. We-centric leaders are those who: 1. inspire others to want to engage, 2. create a pull energy more than a push energy by asking more questions to draw out others rather than pushing your ideas on others, 3. give information and share what they know because they know they will get back more than they give, 4. send pure communication, and 5. align their tone of voice, body language, words, and attitude to communicate trust and sincerity.
Exploring Event Camera-based Odometry for Planetary Robots
Due to their resilience to motion blur and high robustness in low-light and high dynamic range conditions, event cameras are poised to become enabling sensors for vision-based exploration on future Mars helicopter missions. However, existing event-based visual-inertial odometry (VIO) algorithms either suffer from high tracking errors or are brittle, since they cannot cope with significant depth uncertainties caused by an unforeseen loss of tracking or other effects. In this work, we introduce EKLT-VIO, which addresses both limitations by combining a state-of-the-art event-based frontend with a filter-based backend. This makes it both accurate and robust to uncertainties, outperforming event- and frame-based VIO algorithms on challenging benchmarks by 32%. In addition, we demonstrate accurate performance in hover-like conditions (outperforming existing event-based methods) as well as high robustness in newly collected Mars-like and high-dynamic-range sequences, where existing frame-based methods fail. In doing so, we show that event-based VIO is the way forward for vision-based exploration on Mars.
An Addendum to NeBula: Towards Extending TEAM CoSTAR's Solution to Larger Scale Environments
This paper presents an appendix to the original NeBula autonomy solution developed by the TEAM CoSTAR (Collaborative SubTerranean Autonomous Robots), participating in the DARPA Subterranean Challenge. Specifically, this paper presents extensions to NeBula's hardware, software, and algorithmic components that focus on increasing the range and scale of the exploration environment. From the algorithmic perspective, we discuss the following extensions to the original NeBula framework: (i) large-scale geometric and semantic environment mapping; (ii) an adaptive positioning system; (iii) probabilistic traversability analysis and local planning; (iv) large-scale POMDP-based global motion planning and exploration behavior; (v) large-scale networking and decentralized reasoning; (vi) communication-aware mission planning; and (vii) multi-modal ground-aerial exploration solutions. We demonstrate the application and deployment of the presented systems and solutions in various large-scale underground environments, including limestone mine exploration scenarios as well as deployment in the DARPA Subterranean challenge.
Improving Visual Feature Extraction in Glacial Environments
Glacial science could benefit tremendously from autonomous robots, but previous glacial robots have had perception issues in these colorless and featureless environments, specifically with visual feature extraction. This translates to failures in visual odometry and visual navigation. Glaciologists use near-infrared imagery to reveal the underlying heterogeneous spatial structure of snow and ice, and we theorize that this hidden near-infrared structure could produce more and higher quality features than available in visible light. We took a custom camera rig to Igloo Cave at Mt. St. Helens to test our theory. The camera rig contains two identical machine vision cameras, one which was outfitted with multiple filters to see only near-infrared light. We extracted features from short video clips taken inside Igloo Cave at Mt. St. Helens, using three popular feature extractors (FAST, SIFT, and SURF). We quantified the number of features and their quality for visual navigation by comparing the resulting orientation estimates to ground truth. Our main contribution is the use of NIR longpass filters to improve the quantity and quality of visual features in icy terrain, irrespective of the feature extractor used.