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4 result(s) for "Stamou, Andriani"
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Physics-Based Tool Usage Simulations in VR
The need for scalable, immersive training systems is universal and recently has been included in fields that rely on complex, hands-on processes, such as surgery operations, assembly operations, construction processes training, etc. This paper examines the potential to support immersive training via digital tool manipulation in the domain of traditional handicrafts. The proposed methodology employs Finite Element Method simulations to compute material transformations and apply them to interactive virtual environments. The challenge is to accurately simulate human–tool interactions, which are critical to the acquisition of manual skills. Using Simulia Abaqus (v.2023HF2), crafting simulations are authored, executed, and exported as animation sequences. These are further refined in Blender (v3.6) and integrated into Unity to create reusable training components called Action Animators. Two software applications—Craft Studio (v1.0) and Apprentice Studio (v1.0)—are designed and implemented to enable instructors to create training lessons and students to practice and get evaluated in virtual environments. The methodology has wide-ranging applications beyond crafts, offering a solution for immersive training in skill-based activities. The validation and evaluation of the proposed approach suggest that it can significantly improve training effectiveness, scalability, and accessibility across various industries.
Simulation and Visualisation of Traditional Craft Actions
Digital tools exhibit the potential to support the sustainability of traditional crafts through training and presentation applications. This work presents an integrated approach, combining state-of-the-art simulation and visualisation techniques to model mechanical actions characteristic of traditional crafts. This integration promotes a deeper understanding of the material behaviours and processes that are fundamental to traditional crafts, providing a valuable resource for researchers, educators, and conservators. Developed from an analysis of crafting activities regarding elementary actions, these tools support the safeguarding and education of craft techniques. The ability to realistically simulate and visualise crafting actions enhances applications in training and offers new avenues for the commercial presentation of craft products. The results demonstrate that this integrated approach yields detailed and realistic representations, providing a robust foundation for validating the traditional methods, comparing diverse techniques, and exploring innovative applications.
Online Map Services: Contemporary Cartography or a New Cartographic Culture?
In this paper, online map services are reviewed from a cartographic point of view. The most popular online map services are selected based on worldwide website traffic data, provided by specialized sites, such as Similarweb, in terms of global coverage and popularity among users. Online map services are commented based on cartographic principles, conventions and traditional practices addressing topics, such as: Cartographic projection, orientation, scale, marginalia, content (thematic layers), symbology, generalization, annotation, color use and overall map design. Color schemes utilized in web maps are discussed in more detail, since based on studies concerning the selection of the preferable map by experts and laymen, color is undisputedly the most frequently mentioned factor. It can be stated that online map services generally adopt well-known cartographic practices, which are not always applied as expected. Moreover, suggestions for the improvement of online map services are made regarding cartographic projection, legend, content, symbolization, color, etc.
Generalization of Soundings across Scales: From DTM to Harbour and Approach Nautical Charts
This paper presents an integrated digital methodology for the generalization of soundings. The input for the sounding generalization procedure is a high resolution Digital Terrain Model (DTM) and the output is a sounding data set appropriate for portrayal on harbour and approach Electronic Navigational Charts (ENCs). The sounding generalization procedure follows the “ladder approach” that is a requisite for the portrayal of soundings on nautical charts, i.e., any sounding portrayed on a smaller scale chart should also be depicted on larger scale charts. A rhomboidal fishnet is used as a supportive reference structure based on the cartographic guidance for soundings to display a rhombus pattern on nautical charts. The rhomboidal fishnet cell size is defined by the depth range and the compilation scale of the charted area. Generalization is based on a number of rules and constraints extracted from International Hydrographic Organization (IHO) standards, hydrographic offices’ best practices and the cartographic literature. The sounding generalization procedure can be implemented using basic geoprocessing functions available in the most commonly used Geographic Information System (GIS) environments. A case study was performed in the New York Lower Bay area based on a high resolution National Oceanic and Atmospheric Administration (NOAA) DTM. The method successfully produced generalized soundings for a number of Harbour and Approach nautical charts at 10 K, 20 K, 40 K and 80 K scales.