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result(s) for
"3D Surface Scans"
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Measuring pelvises in 3D surface scans and in MDCT generated virtual environment: Considerations for applications in the forensic context
2023
Virtual Anthropology (VA) transposes the traditional methods of physical anthropology to virtual environments using imaging techniques and exploits imaging technologies to devise new methodological protocols. In this research, we investigate whether the measurements used in the Diagnose Sexuelle Probabiliste (DSP) and Ischio-Pubic Index (IPI) differ significantly when 3D models of a bone are generated using 3D surface scans (3DSS) and Multidetector Computed Tomography (MDCT) scans. Thirty pelvises were selected from the SIMON identified skeletal collection. An equal ratio of females to males was sought, as well as a good preservation of the bones. The pelvises were scanned using an MDCT scanner and a 3D surface scanner. The measurements of the DSP and IPI methods on the dry bones (referred to as macroscopic measurements here), and then to the 3D models. The intra- and interobserver, using the Technical Error of Measurement (TEM) and relative Technical Error of Measurement (rTEM) error was assessed, and we aimed to observe if the measurements made on the MDCT and 3DSS generated models were significantly different from those taken on the dry bones. Additionally, the normality of the data was tested (Shapiro-Wilk test) and the differences in measurements was evaluated using parametric (Student t-tests) and non-parametric (Wilcoxon) tests. The TEM and rTEM calculations show high intra and interobserver consistency in general. However, some measurements present insufficient inter- and intraobserver agreement. Student t and Wilcoxon tests indicate potentially significant differences of some measurements between the different environments. The results show that especially in the virtual environment, it is not easy to find the right angle for some of the DSP measurements, However, when comparing the measurement differences between dry and virtual bones, the results show that most of the differences are less than or equal to 2.5 mm. Considering the IPI, the landmarks are already difficult to determine on the dry bone, but they are even more difficult to locate in the virtual environment. Nevertheless, this study shows that quantitative methods may be better suited for application in the virtual environment, but further research using different methods is needed.
•Methodologies used in the forensic context need to be proven to be accurate and reliable.•The possibility to re-examine data makes virtual data an important tool in forensic anthropology analysis.•This research compared the measurements taken on pelvises in three different “environments”.•The results show that the DSP measurements seem to be well suited for use in virtual environments.•Conclusions suggest that clearly identifiable landmarks are best suited for application in virtual environments.
Journal Article
Fully Automatic Landmarking of Syndromic 3D Facial Surface Scans Using 2D Images
by
Crites, Sebastian R.
,
Katz, David C.
,
Wilms, Matthias
in
3D surface scan
,
Algorithms
,
Face - diagnostic imaging
2020
3D facial landmarks are known to be diagnostically relevant biometrics for many genetic syndromes. The objective of this study was to extend a state-of-the-art image-based 2D facial landmarking algorithm for the challenging task of 3D landmark identification on subjects with genetic syndromes, who often have moderate to severe facial dysmorphia. The automatic 3D facial landmarking algorithm presented here uses 2D image-based facial detection and landmarking models to identify 12 landmarks on 3D facial surface scans. The landmarking algorithm was evaluated using a test set of 444 facial scans with ground truth landmarks identified by two different human observers. Three hundred and sixty nine of the subjects in the test set had a genetic syndrome that is associated with facial dysmorphology. For comparison purposes, the manual landmarks were also used to initialize a non-linear surface-based registration of a non-syndromic atlas to each subject scan. Compared to the average intra- and inter-observer landmark distances of 1.1 mm and 1.5 mm respectively, the average distance between the manual landmark positions and those produced by the automatic image-based landmarking algorithm was 2.5 mm. The average error of the registration-based approach was 3.1 mm. Comparing the distributions of Procrustes distances from the mean for each landmarking approach showed that the surface registration algorithm produces a systemic bias towards the atlas shape. In summary, the image-based automatic landmarking approach performed well on this challenging test set, outperforming a semi-automatic surface registration approach, and producing landmark errors that are comparable to state-of-the-art 3D geometry-based facial landmarking algorithms evaluated on non-syndromic subjects.
Journal Article
What we see is what we touch? Sex estimation on the skull in virtual anthropology
2024
Background
The increased use of virtual bone images in forensic anthropology requires a comprehensive study on the observational errors between dry bones and CT reconstructions. Here, we focus on the consistency of nonmetric sex estimation traits on the human skull.
Materials and methods
We scored nine nonmetric traits on dry crania and mandibles (
n
= 223) of archaeological origin and their CT reconstructions. Additionally, we 3D surface scanned a subsample (
n
= 50) and repeated our observations. Due to the intricate anatomy of the mental eminence, we split it into two separate traits: the bilateral mental tubercles and the midsagittal mental protuberance. We provide illustrations and descriptions for both these traits.
Results
We obtained supreme consistency values between the CT and 3D surface modalities. The most consistent cranial traits were the glabella and the supraorbital margin, followed by the nuchal crest, zygomatic extension, mental tubercles, mental protuberance, mental eminence, mastoid process and ramus flexure, in descending order. The mental tubercles show higher consistency scores than the mental eminence and the mental protuberance.
Discussion
The increased interchangeability of the virtual modalities with each other as compared to the dry bone modality could be due to the lack of tactility on both the CT and surface scans. Moreover, tactility appears less essential with experience than a precise trait description. Future studies could revolve around the most consistent cranial traits, combining them with pelvic traits from a previous study, to test for accuracy.
Journal Article
Hausdorff Distance as a 3D Fracture Aperture Metric
2021
We propose Hausdorff distance as a 3D aperture metric for the rough-walled 3D rock fracture. To verify its plausibility, we construct a fracture model from a 3D scanned crystalline rock sample. Comparison with the commonly used vertical aperture reveals significant advantages in imaging of the possible aperture bottlenecks present in the fracture volume. Another advantage stems from the omnidirectional nature of the Hausdorff distance as opposed to the directional true aperture estimation techniques developed previously. Furthermore, we compute aperture distributions for non-sheared and sheared fracture models, highlighting the differences and similarities between both aperture metrics. A parallel can be drawn with the surface roughness estimation method proposed by Grasselli, which also operates on the surface mesh constructed from the 3D scan point cloud. Hausdorff distance is shown to perform best in the highly sloped regions, where the full dip of the mesh polygon becomes significant and vertical aperture inevitably overestimates the true geometric aperture of the fracture.
Journal Article
Clinical classification of scoliosis patients using machine learning and markerless 3D surface trunk data
2020
Markerless 3D surface topography for scoliosis diagnosis and brace treatment can avoid repeated radiation known from standard X-ray analysis and possible side effects. Combined with the method of torso asymmetry analysis, curve severity and progression can be evaluated with high reliability. In the current study, a machine learning approach was utilised to classify scoliosis patients based on their trunk surface asymmetry pattern. Frontal X-ray and 3D scanning analysis with a clinical classification based on Cobb angle and spinal curve pattern were performed with 50 patients. Similar as in a previous study, each patient’s trunk 3D reconstruction was used for an elastic registration of a reference surface mesh with fixed number of vertices. Subsequently, an asymmetry distance map between original and reflected torso was calculated. A fully connected neural network was then utilised to classify patients regarding their Cobb angle (mild, moderate, severe) and an Augmented Lehnert-Schroth (ALS) classification based on their full torso asymmetry distance map. The results reveal a classification success rate of 90% (SE: 80%, SP: 100%) regarding the curve severity (mild vs moderate-severe) and 50–72% regarding the ALS group. Identifying patient curve severity and treatment group was reasonably possible allowing for a decision support during diagnosis and treatment planning.
Journal Article
Virtual anthropology: a preliminary test of macroscopic observation versus 3D surface scans and computed tomography (CT) scans
2021
Virtual anthropology (VA) is based on applying anthropological methods currently used to analyse bones to 3D models of human remains. While great advances have been made in this endeavour in the past decade, several interrogations concerning how reliable these models are and what their proper use should be remain unanswered. In this research, a fundamental assumption of VA has been investigated: if the way we perceive and apply an anthropological method is truly similar when looking at bones macroscopically and through various 3D media. In order to answer, 10 skulls of known age and sex were scanned using a computed tomography (CT) scanner and a 3D surface scanner. Two observers separately applied a defined staging method to eight suture sites on these skulls, first looking at the bone macroscopically, then at the 3D surface scan, and finally on the CT scan. Two rounds of observation were carried out by each observer. Intra- and inter-observer error were evaluated, and two sample t-tests used to evaluate if the different types of medium used yielded significantly different observations. The results show a high degree of inter-observer error, and that data obtained from 3D surface scans differ from macroscopic observation (confidence level 95%, P ≤ 0.05). CT scans, in these settings, yielded results comparable to those obtained through macroscopic observations. These results offer many possibilities for future research, including indications on the kind of anthropological methods and anatomical landmarks that might be reliably transferable to the virtual environment. All current methods used in traditional anthropology should be tested, and if they prove unreliable, new techniques to analyse bones from virtual models should be developed.
Key points
Large discrepancies between observation on dry bones and computer-generated 3D models (surface scans or CT scans) could lead to the re-evaluation of the suitability of traditional anthropological methods for application on 3D models.
This preliminary study evaluates whether macroscopic, 3D surface scans, and CT scans viewings generate different observations.
The results indicate that the data are not always coherent across all three media of observation.
Explanations include the aspect given to the bone by the 3D software, differences between handling bones in real life versus on a computer, and level of expertise of the observers.
Journal Article
Image Guided Navigation Utilizing Intra-operative 3D Surface Scanning to Mitigate Morphological Deformation of Surface Anatomy
by
Qiu, Liang
,
Srivastava, Avi Krishna
,
Singhvi, Shradha
in
Biomedical Engineering and Bioengineering
,
Cadavers
,
Cell Biology
2019
Purpose
The purpose of this study is to navigate an in-house robot under uncertain intraoperative changes of the body surface which is not present in the pre-operative scan in hospital environments and lab environment.
Methods
The proposed methodology involves the use of a 3D scanner to form a 3D model. The method used in this study is cost effective and takes less time (about 5–7 min). We focused more on the surface anatomical positions of a patient, which may change after a pre-operative scan. With respect to this, we introduced a method to include these deformed regions in navigation, which are not present in pre-operative scans.
Results
By creating an on-spot 3D surface model of the cadaver’s and phantom’s head, and after registration processes we completed the surgical navigation process with an error (root-mean-square error) of 0.568 mm and 0.791 mm for phantom and cadaver respectively.
Conclusion
We showed the successful surgical navigation by using on-spot 3D surface modeling and including the deformity in our system. The accuracy of registration in lab condition and hospital condition was compared.
Journal Article
Digital Leg Volume Quantification: Precision Assessment of a Novel Workflow Based on Single Capture Three-dimensional Whole-Body Surface Imaging
by
Li Zhouxiao
,
Schenck, Thilo L
,
Giunta, Riccardo E
in
Image processing
,
Mathematical analysis
,
Medical treatment
2021
Whole-body three-dimensional surface imaging (3DSI) offers the ability to monitor morphologic changes in multiple areas without the need to individually scan every anatomical region of interest. One area of application is the digital quantification of leg volume. Certain types of morphology do not permit complete circumferential scan of the leg surface. A workflow capable of precisely estimating the missing data is therefore required. We thus aimed to describe and apply a novel workflow to collect bilateral leg volume measurements from whole-body 3D surface scans regardless of leg morphology and to assess workflow precision. For each study participant, whole-body 3DSI was conducted twice successively in a single session with subject repositioning between scans. Paired samples of bilateral leg volume were calculated from the 3D surface data, with workflow variations for complete and limited leg surface visibility. Workflow precision was assessed by calculating the relative percent differences between repeated leg volumes. A total of 82 subjects were included in this study. The mean relative differences between paired left and right leg volumes were 0.73 ± 0.62% and 0.82 ± 0.65%. The workflow variations for completely and partially visible leg surfaces yielded similarly low values. The workflow examined in this study provides a precise method to digitally monitor leg volume regardless of leg morphology. It could aid in objectively comparing medical treatment options of the leg in a clinical setting. Whole-body scans acquired using the described 3DSI routine may allow simultaneous assessment of other changes in body morphology after further validation.
Journal Article
A REVERSE ENGINEERING APPROACH FOR QUALITY CONTROL OF A PLANAR CAM
by
Buidoş, Traian
,
Craciun, Dan
,
Stănăşel, Iulian
in
complex surfaces 3d scan
,
Computer aided manufacturing
,
Conveyors
2018
In general terms, Reverse Engineering refers to the process of obtaining the virtual 3D model from an existing product. The existence of the CAD model opens new opportunities for the development and manufacture of a new product, the virtual model being remodeled in order to obtain a new product with improved features. Manufacturing of the new product can be achieved either by computer numerically controlled machine tools or through rapid prototyping. In the current period, the reverse engineering technology has been adapted in order to allow dimensional control of parts using 3D scanners, which are efficient especially for complex parts, difficulty in verifying with traditional methods. The paper presents modeling, digital manufacturing and contactless by 3D scanning of a plane cam with complex contour, used in the conveyor control system..
Journal Article
Pore characterization of 3D-printed gypsum rocks: a comprehensive approach
2018
With advancements in additive manufacturing, now 3D-printed core plugs can be duplicated in order to replace natural rock samples. This can help us to control their parameters to be used in different types of experiments for model verifications. However, prior to such substitutions, we should ensure they can represent natural rock samples through characterizing their physical properties. In this paper, synthetic samples made up of gypsum powder are 3D-printed and then characterized for essential pores properties. The analysis included structures of the pores, quantitative porosity evaluation, pore size distribution, pore surface area, pore shape distribution, and corresponding anisotropy. Mercury injection porosimetry (MIP) and helium porosimetry (HP) combined with X-ray micro-computed tomography were performed to provide us with detailed information about the pores. Porosity was measured 32.66% from micro-CT based on watershed thresholding, which was found comparable with MIP and HP results, 27.90 and 28.86%, respectively. Most of the pores lay in the range from 4 to 10 μm in diameter with relative frequency of 92.04%. The pore shape distribution indicates that 3D-printed gypsum rocks host more spherical pores and fewer blade-shaped pores. In addition, pore anisotropy of the sample that was analyzed by collecting pore orientation in orthogonal axes represented the vertical transverse isotropy.
Journal Article