Catalogue Search | MBRL
Search Results Heading
Explore the vast range of titles available.
MBRLSearchResults
-
DisciplineDiscipline
-
Is Peer ReviewedIs Peer Reviewed
-
Series TitleSeries Title
-
Reading LevelReading Level
-
YearFrom:-To:
-
More FiltersMore FiltersContent TypeItem TypeIs Full-Text AvailableSubjectCountry Of PublicationPublisherSourceDonorLanguagePlace of PublicationContributorsLocation
Done
Filters
Reset
50
result(s) for
"Animated films -- Japan -- History"
Sort by:
The Anime Paradox
by
Suan, Stevie
in
Aesthetics, Japanese
,
Animated films
,
Animated films -- Japan -- History and criticism
2013
Founded on richly stylized expression, Anime has developed into an art with a high degree of sophistication that is comparable to that of the traditional theatrical forms of Noh, Bunraku, and Kabuki. By analyzing Anime through the lens of traditional Japanese theater, the patterns and practices in Anime can be mapped out. In The Anime Paradox, Stevie Suan utilizes this framework to reveal Anime's distinct form, examining and delineating the particular formal qualities of Anime's structure, conventions, aesthetics, and modes of viewing. However, the comparison works both ways-just as Japanese theater can give us analytical insights into Anime, Anime can enrich our understanding of Japanese classical theater.
Anime’s Media Mix
by
Marc Steinberg
in
Animated films
,
Animated films -- Japan -- History and criticism
,
Animated television programs
2012
In Anime’s Media Mix, Marc Steinberg convincingly shows that anime is far more than a style of Japanese animation. Engaging with film, animation, and media studies, as well as analyses of consumer culture and theories of capitalism, Steinberg offers the first sustained study of the Japanese mode of convergence that informs global media practices to this day.
Fandom Unbound
2012
In recent years, otaku culture has emerged as one of Japan’s major cultural exports and as a genuinely transnational phenomenon. This timely volume investigates how this once marginalized popular culture has come to play a major role in Japan’s identity at home and abroad. In the American context, the word otaku is best translated as “geek”—an ardent fan with highly specialized knowledge and interests. But it is associated especially with fans of specific Japan-based cultural genres, including anime, manga, and video games. Most important of all, as this collection shows, is the way otaku culture represents a newly participatory fan culture in which fans not only organize around niche interests but produce and distribute their own media content. In this collection of essays, Japanese and American scholars offer richly detailed descriptions of how this once stigmatized Japanese youth culture created its own alternative markets and cultural products such as fan fiction, comics, costumes, and remixes, becoming a major international force that can challenge the dominance of commercial media. By exploring the rich variety of otaku culture from multiple perspectives, this groundbreaking collection provides fascinating insights into the present and future of cultural production and distribution in the digital age.
The essential anime guide : 50 iconic films, standout series, and cult masterpieces
by
Macias, Patrick, 1972- author
,
Sattin, Samuel, author
in
Animated films Japan History and criticism.
,
Animated films Western countries History and criticism.
,
Animated television programs Japan History and criticism.
2023
Featuring 50 of the most influential and essential Japanese animated series and films - from Akira to Cowboy Bebop to Sailor Moon - this expert guide is the must-have book for anime fans young and old. Organised by release date and with entries by experts in the anime field, this guide provides a comprehensive, behind-the-scenes look into the history and impact of these classic anime. Both casual fans and serious otaku alike will discover a fun and surprisingly touching portrait of the true impact of anime on pop culture.
Japanese Animation
by
Yokota, Masao
,
Hu, Tze-yue G
in
Animated films
,
Animated films -- Japan -- History and criticism
,
Animated television programs
2013
Japanese Animation: East Asian Perspectives makes
available for the first time to English readership a selection of
viewpoints from media practitioners, designers, educators, and
scholars working in the East Asian Pacific. This collection not
only engages a multidisciplinary approach in understanding the
subject of Japanese animation but also shows ways to research,
teach, and more fully explore this multidimensional world.
Presented in six sections, the translated essays cross-reference
each other. The collection adopts a wide range of critical,
historical, practical, and experimental approaches. This variety
provides a creative and fascinating edge for both specialist and
nonspecialist readers. Contributors' works share a common
relevance, interest, and involvement despite their regional
considerations and the different modes of analysis demonstrated.
They form a composite of teaching and research ideas on Japanese
animation.
Beautiful fighting girl
by
Vincent, Keith
,
斎藤, 環
,
東, 浩紀
in
Animated films -- Japan -- History and criticism
,
Care
,
Comic books, strips, etc. -- Japan -- History and criticism
2011
From Cutie Honey and Sailor Moon to Nausica? of the Valley of the Wind, the worlds of Japanese anime and manga teem with prepubescent girls toting deadly weapons. Sometimes overtly sexual, always intensely cute, the beautiful fighting girl has been both hailed as a feminist icon and condemned as a symptom of the objectification of young women in Japanese society. In Beautiful Fighting Girl, Sait? Tamaki offers a far more sophisticated and convincing interpretation of this alluring and capable figure. For Sait?, the beautiful fighting girl is a complex sexual fantasy that paradoxically lends reality to the fictional spaces she inhabits. As an object of desire for male otaku (obsessive fans of anime and manga), she saturates these worlds with meaning even as her fictional status demands her ceaseless proliferation and reproduction. Rejecting simplistic moralizing, Sait? understands the otaku's ability to eroticize and even fall in love with the beautiful fighting girl not as a sign of immaturity or maladaptation but as a result of a heightened sensitivity to the multiple layers of mediation and fictional context that constitute life in our hypermediated worldùa logical outcome of the media they consume. Featuring extensive interviews with Japanese and American otaku, a comprehensive genealogy of the beautiful fighting girl, and an analysis of the American outsider artist Henry Darger, whose baroque imagination Sait? sees as an important antecedent of otaku culture, Beautiful Fighting Girl was hugely influential when first published in Japan, and it remains a key text in the study of manga, anime, and otaku culture. Now available in English for the first time, this book will spark new debates about the role played by desire in the production and consumption of popular culture.