Catalogue Search | MBRL
Search Results Heading
Explore the vast range of titles available.
MBRLSearchResults
-
DisciplineDiscipline
-
Is Peer ReviewedIs Peer Reviewed
-
Series TitleSeries Title
-
Reading LevelReading Level
-
YearFrom:-To:
-
More FiltersMore FiltersContent TypeItem TypeIs Full-Text AvailableSubjectCountry Of PublicationPublisherSourceTarget AudienceDonorLanguagePlace of PublicationContributorsLocation
Done
Filters
Reset
83
result(s) for
"Application software Fiction."
Sort by:
Saving money (and the world from killer dinos!)
by
Bean, Raymond, author
,
Vimislik, Matthew, illustrator
,
Bean, Raymond. Benji Franklin, kid zillionaire
in
Dinosaurs Juvenile fiction.
,
Application software Juvenile fiction.
,
Inventors Juvenile fiction.
2014
When his invention of a computer application makes twelve-year-old Benji Franklin rich and famous, the Society of Scientific Discovery calls on him for a solution to their problem-- their cloned dinosaurs have escaped and they need to recapture them.
Promises, Pitfalls, and Clinical Applications of Artificial Intelligence in Pediatrics
2024
Artificial intelligence (AI) broadly describes a branch of computer science focused on developing machines capable of performing tasks typically associated with human intelligence. Those who connect AI with the world of science fiction may meet its growing rise with hesitancy or outright skepticism. However, AI is becoming increasingly pervasive in our society, from algorithms helping to sift through airline fares to substituting words in emails and SMS text messages based on user choices. Data collection is ongoing and is being leveraged by software platforms to analyze patterns and make predictions across multiple industries. Health care is gradually becoming part of this technological transformation, as advancements in computational power and storage converge with the rapid expansion of digitized medical information. Given the growing and inevitable integration of AI into health care systems, it is our viewpoint that pediatricians urgently require training and orientation to the uses, promises, and pitfalls of AI in medicine. AI is unlikely to solve the full array of complex challenges confronting pediatricians today; however, if used responsibly, it holds great potential to improve many aspects of care for providers, children, and families. Our aim in this viewpoint is to provide clinicians with a targeted introduction to the field of AI in pediatrics, including key promises, pitfalls, and clinical applications, so they can play a more active role in shaping the future impact of AI in medicine.
Journal Article
Similarity detection method of science fiction painting based on multi-strategy improved sparrow search algorithm and Gaussian pyramid
by
Chen, Xiangyu
,
Zhu, Donglin
,
Chen, Gang
in
Ablation
,
Algorithms
,
Computer Communication Networks
2024
Although image detection technology is widely used in various fields, there is still a large gap in the similarity detection of science fiction painting. Therefore, a similarity detection method for science fiction painting is proposed. Firstly, a k-layer pyramid image is created for the source image to be detected and the template image. Then, multi-strategy improved sparrow algorithm (MISSA) is used to perform rough matching in the top subgraph of the source image to obtain the coordinates of the initial matching target, the location transferred from the layer above each layer is the starting point of search, and pixel by pixel matching is carried out within the set window range. Finally, pHash is used as the similarity measure to calculate the similarity of matching results. The hybrid search strategy based on step function, multi-stage dynamic control of safety threshold, and food search strategy based on Logistic model are used to improve sparrow search algorithm, thereby forming MISSA to improve the accuracy and real-time performance in the matching process. In terms of performance verification of MISSA, the rationality and effectiveness of the three improved strategies are verified by ablation experiment, and the experimental results on CEC2017 benchmark function show that the optimization performance and convergence performance of MISSA are better than that of peer algorithms. The comparison results in the similarity detection experiment of science fiction painting fully verify that the proposed detection method has strong robustness in meeting the requirements of real-time and accuracy of matching.
Journal Article
Worthy
by
Cooner, Donna D. (Donna Danell), author
in
Application software Juvenile fiction.
,
Interpersonal relations Juvenile fiction.
,
Self-confidence Juvenile fiction.
2017
Linden Wilson, aspiring writer, is a junior at Sam Houston High School, and she has just started dating handsome Alex Garcia when a mysterious app called \"Worthy\", which ranks couples at the high school via user comments, turns her life upside down by labeling her as \"unworthy\" of Alex--and suddenly Linden is reevaluating herself and the people she thought of as friends.
I Know What You Played Last Summer: Evaluating the Feasibility of Privacy Attacks in Massively Multiplayer Online Role-Playing Games
by
Spary, George
,
Mylonas, Alexios
,
Rahimi, Parisa
in
Application programming interface
,
Applications programming
,
Cheating
2026
Massively Multiplayer Online Role-Playing Games (MMORPGs) increasingly rely on player-developed third-party tools to extend functionality and personalise gameplay, creating a complex software ecosystem that introduces both usability benefits and security risks. This study investigates whether such tools can be exploited as an attack vector for cybercrime by designing and implementing a proof-of-concept add-on within a widely deployed commercial MMORPG using its native scripting and application programming interface. The developed tool supports automated player discovery, chat capture, target inspection, and local data persistence, enabling a systematic evaluation of how cyber-assisted and cyber-dependent crimes could be facilitated within the game client. Empirical testing demonstrates that while the platform’s protected execution model and interface restrictions prevent direct credential theft and remote code execution, the add-on architecture allows extensive behavioural data collection and social-engineering-relevant monitoring, making several forms of cyber-enabled crime technically feasible. These findings show that MMORPG add-on frameworks represent a non-trivial socio-technical attack vector in next-generation online platforms, where security depends not only on code isolation, but also on how user-generated extensions interact with human behaviour. The results highlight the need for architecture-aware security controls and governance mechanisms to mitigate emerging threats in large-scale, extensible virtual environments.
Journal Article
Click'd
by
Stone, Tamara Ireland, author
in
Application software Juvenile fiction.
,
Computer games Juvenile fiction.
,
Computer programming Juvenile fiction.
2017
\"After spending the summer at coding camp, Allie Navarro is excited to share the app she built with her friends, until it starts to cause problems between them\"-- Provided by publisher.
Electric field-driven up-and-down motion of the flexible tail of Al13+ cluster system—a nano-scale flipper
by
Guin, Surajit
,
Jana, Atish Dipankar
,
Ghosh, Sourav Ranjan
in
Characterization and Evaluation of Materials
,
Chemistry
,
Chemistry and Materials Science
2023
Context
Dynamic metal nanoclusters have become a hot area of research in the field of nanoscience and nanotechnology due to their potential applications in micro devices. One such dynamic cluster is a quasi-planar ground state (GS) Al
13
+
cluster which exhibits an electric field driven up and down flipping motion of the flexible tail which oscillates with respect to the mean plane. A Car-Parrinello molecular dynamics (CPMD) simulation has been carried out to understand the nature of dynamics of the cluster. CPMD simulation study reveals that the flexible tail region of the Al
13
+
isomeric system (two ground states M1, M2 and a transition state TS connecting them) can be engaged in a systematic up down flipping motion by the application of a transverse electric field. A saw tooth electric field of amplitude 5.19 V/nm is sufficient to induce the up-and-down flipping oscillation of the cluster, which has an average oscillation frequency of around 20 THz. AIM, NICS and AdNDP analyses also have been carried out to understand the fluxional nature of the cluster from the electronic structural perspective. Electronic structural analysis of selected optimized intermediate states in the presence of transverse electric field has also been analyzed to correlate the electronic structure with the dynamic nature of the cluster.
Methods
Single-point energies of all intermediate states between two minima of Al
13
+
clusters connected through a transition state cluster. Optimized geometries of Al
13
+
clusters in the presence of electric field of different strengths have been carried out by using the Gaussian 03 package. 6–311 + G(d) basis set and B3LYP hybrid density functional have been utilized for these studies. To establish the flipping motion, Car-Parrinello molecular dynamics (CPMD) has been performed using the cp.x module of the Quantum ESPRESSO 6.3.0 program package using the Perdew-Burke-Ernzerhof (PBE) functional, plane-wave basis set and ultrasoft pseudopotentials. ORTEP-3 and POV ray-3.7 software packages have been used for visualization and graphics generation. Atoms in molecule (AIM), Adaptive Natural Density Partitioning (AdNDP) analysis have been carried out using Multiwfn 3.7 program package.
Journal Article
The pretty app
by
Sise, Katie, author
in
Popularity Juvenile fiction.
,
Beauty, Personal Juvenile fiction.
,
High schools Juvenile fiction.
2015
Eighteen-year-old Blake Dawkins competes against girls across the country for a spot on a reality television show through the Pretty App, but difficulties at home and a desire to be more than just her high school's \"mean girl\" lead her to transform herself into the person she really wants to be.
Wordsphere: virtual reality text input interface
In recent years, virtual reality has moved from a fantasy or science fiction theme to a reality increasingly closer to our homes and computers. As is the case of various technological advances, from military and scientific use to casual and routine use, which are increasingly adapted to day-to-day use cases, as is observed with the announcement of a new fashionable term, the metaverse. In the same way, this possibility today in the sight of innovators, entrepreneurs, merchants, and businesspeople, among others, begins to generate applications that show benefits in different branches such as education, medicine, psychology, human resources, real estate, tourism. The detail is that within the innovation, very little is being done for an improvement in text input, which generates a stagnation for continuing with a method of capturing text, even already known with lack of intuition and not optimal, such as the provided by the QWERTY keyboard. This article presents a proposal for a new text input method, a three-dimensional (3D) text input prototype focused on immersion in virtual reality, Wordsphere, which takes advantage of the need for technological adoption for novice users in virtual reality and, in turn, leaves on the table future lines of work and research.
Journal Article