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Being material
\"In 1995, MIT's Nicholas Negroponte predicted that \"being digital\" would have us entering a realm increasingly unconstrained by the materiality of the world. Two decades later, our everyday lives are indeed ever more suffused by computation and calculation. But unwieldy materiality persists and even reasserts itself. At the intersection of art, science and technology, \"Being Material\" revisits Negroponte's prediction by exploring new and unexpected convergences between the digital and the material in the practices of artists, designers, engineers and scientists who work with programmable matter, self-assembling structures, 3D/4D printing, wearable technologies and bio-inspired design. This book will radically intervene into the understanding of how material dynamics limit, expand, transform, and/or vivify our biological, social and political lives. \"Being Material\" will revisit the history of material science (particularly at MIT), contribute to \"new materialism\" in critical theory, and place both projects in dialogue with kindred and contrasting philosophy, art practice and critique. The editors and contributors refine and expand on such cross-field investigations by developing a contrast among five different material genealogical lineages: programmable, wearable, livable, invisible, and audible\"-- Provided by publisher.
CAD and rapid prototyping for product design
Computer-aided design (CAD) and rapid prototyping (RP) are now a fundamental part of the professional practice of product design and are therefore essential skills for product design undergraduate students. This book provides students with all the tools needed to get to grips with the range of both CAD software and RP processes used in the industry. Presented in a visually engaging format, this book is packed with case study examples from contemporary product designers, as well as screen shots, CAD models, and images of rapid prototypes highlighting the design process. This book shows how CAD and RP software is used in product design and explains, in clear language, the similarities and differences between the different software packages and processes.