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670 result(s) for "C (Computer program language)"
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Programming with STM32 : getting started with the Nucleo Board and C/C++
Get up and running programming the STM32 line of microcontrollers from STMicroelectronics using the hands-on information contained in this easy-to-follow guide. Written by an experienced electronics hobbyist and author, Programming with STM32: Getting Started with the Nucleo Board and C/C++ features start-to-finish projects that clearly demonstrate each technique. Discover how to set up a stable development toolchain, write custom programs, download your programs to the development board, and execute them. You will even learn how to work with external servos and LED displays!
Rust Quick Start Guide
Get familiar with writing programs in the trending new systems programming language that brings together the powerful performance of low-level languages with the advanced features like thread safety in multi-threaded code Key Features * Learn the semantics of Rust, which can be significantly different from other programming languages * Understand clearly how to work with the Rust compiler which strictly enforces rules that may not be obvious * Examples and insights beyond the Rust documentation Book Description Rust is an emerging programming language applicable to areas such as embedded programming, network programming, system programming, and web development. This book will take you from the basics of Rust to a point where your code compiles and does what you intend it to do! This book starts with an introduction to Rust and how to get set for programming, including the rustup and cargo tools for managing a Rust installation and development workflow. Then you'll learn about the fundamentals of structuring a Rust program, such as functions, mutability, data structures, implementing behavior for types, and many more. You will also learn about concepts that Rust handles differently from most other languages. After understanding the Basics of Rust programming, you will learn about the core ideas, such as variable ownership, scope, lifetime, and borrowing. After these key ideas, you will explore making decisions in Rust based on data types by learning about match and if let expressions. After that, you'll work with different data types in Rust, and learn about memory management and smart pointers. What you will learn * Install Rust and write your first program with it * Understand ownership in Rust * Handle different data types * Make decisions by pattern matching * Use smart pointers * Use generic types and type specialization * Write code that works with many data types * Tap into the standard library Who this book is for This book is for people who are new to Rust, either as their first programming language or coming to it from somewhere else. Familiarity with computer programming in any other language will be helpful in getting the best out of this book.
C# 10.0 All-in-One For Dummies
Look sharp—learn or refresh your C# skills with the latest version C# is one of the most popular programming languages, and frequent updates help it keep pace as the world of coding changes. You can keep pace too, thanks to C# 10.0 All-in-One For Dummies, where you'll learn the basics of the language itself, how to code in Visual Studio, and how to take advantage of the new features in the latest release. At every stage of your career, you'll need to know the cutting-edge trends and techniques that clients want. This book has your back, with info on object-oriented programming, writing secure code, building web applications, and more. The six standalone mini-books you'll find inside this all-in-one will take you through the changes to C# and the practical applications and dev tools that you need to know. New features covered include records, init only setters, top-level statements, pattern matching enhancements, fit and finish features, and a lot more. Plus, this version is packed with more examples and code snippets, so you can sharply see C# in action! * Learn the very basics of C# programming, even if you have no prior experience * Refresh your knowledge of the language and learn how to use the new features in the 10.0 version release * Read six mini-books on hot coding topics like object-oriented programming, Visual Studio, and Windows 10 development * Enhance your employability and join the 6.5-million-strong community of C# developers You need an easy-to-read C# guide that will help you understand the incoming updates, and this For Dummies reference is it.
Hands-On Artificial Intelligence with Unreal Engine
Learn to build intelligent and responsive Non-Player Characters for your games with Unreal Engine Game AI. Key Features * Understand the built-in AI systems in Unreal Engine for building intelligent games * Leverage the power of Unreal Engine 4 programming to create game AI that focuses on motion, animation, and tactics * Learn to profile, visualize, and debug your Game AI for checking logic and optimizing performance Book Description Learning how to apply artificial intelligence ( AI ) is crucial and can take the fun factor to the next level, whether you're developing a traditional, educational, or any other kind of game. If you want to use AI to extend the life of your games and make them challenging and more interesting, this book is for you. The book starts by breaking down AI into simple concepts to get a fundamental understanding of it. Using a variety of examples, you will work through actual implementations designed to highlight key concepts and features related to game AI in UE4. You will learn to work through the built-in AI framework in order to build believable characters for every game genre (including RPG, Strategic, Platform, FPS, Simulation, Arcade, and Educational). You will learn to configure the Navigation, Environmental Querying, and Perception systems for your AI agents and couple these with Behavior Trees, all accompanied with practical examples. You will also explore how the engine handles dynamic crowds. In the concluding chapters, you will learn how to profile, visualize, and debug your AI systems to correct the AI logic and increase performance. By the end of the book, your AI knowledge of the built-in AI system in Unreal will be deep and comprehensive, allowing you to build powerful AI agents within your projects. What you will learn * Get an in-depth knowledge about all the AI Systems within Unreal Engine * Create complex AIs, understanding the art of designing and developing Behavior Tree * Learn how to perform Environmental Queries (EQS) * Master the Navigation, Perception, and Crowd Systems * Profile and Visualize the AI Systems with powerful debugging tools * Extend every AI and Debug system with custom nodes and functions Who this book is for Hands-On Artificial Intelligence with Unreal Engine is for you if you are a game developer with a bit experience in Unreal Engine, and now want to understand and implement believable game AI within Unreal Engine. The book will be both in Blueprint and C++, allowing people from every background to enjoy the book. Whether you're looking to build your first game or expand your knowledge to the edge as a Game AI Programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation, including how to extend some of these systems.
Beginning C# and .NET
Get a running starttolearning C#programmingwith this fun and easy-to-readguide Asone of the most versatile and powerful programming languagesaround, you might thinkC# would be an intimidating language to learn. Itdoesn'thave to be! In Beginning C# and.NET: 2021 Edition, expert Microsoft programmer and engineer Benjamin Perkinsand program manager Jon D. Reidwalk youthroughthe precise, step-by-step directionsyou'llneed to follow to becomefluent in the C# language and.NET. Using the proven WROX method, you'lldiscover howto understand and write simple expressions and functions, debug programs, work with classes and class members, work with Windows forms, program for the web, and access data.You'lleven learn about some of the new features included in the latest releases of C# and.NET, including data consumption, code simplification, and performance. The book also offers: * Detailed discussions of programming basics, like variables, flow control, andobject-orientedprogramming that assume no previous programmingexperience * \"Try it Out\" sections to help you write useful programming code using the steps you've learned in thebook * Downloadable code examples from wrox.com Perfect for beginning-level programmers who are completely new to C#, BeginningC#and.NET: 2021 Edition is a must-have resource for anyone interested in learning programming and looking for afun andintuitive place to start.
Using OpenCL
In 2011 many computer users were exploring the opportunities and the benefits of the massive parallelism offered by heterogeneous computing. In 2000 the Khronos Group, a not-for-profit industry consortium, was founded to create standard open APIs for parallel computing, graphics and dynamic media. Among them has been OpenCL, an open system for programming heterogeneous computers with components made by multiple manufacturers. This publication explains how heterogeneous computers work and how to program them using OpenCL. It also describes how to combine OpenCL with OpenGL for displaying graphical effects in real time. Chapter 1 describes briefly two older de facto standard and highly successful parallel programming systems: MPI and OpenMP. Collectively, the MPI, OpenMP, and OpenCL systems cover programming of all major parallel architectures: clusters, shared-memory computers, and the newest heterogeneous computers. Chapter 2, the technical core of the book, deals with OpenCL fundamentals: programming, hardware, and the interaction between them. Chapter 3 adds important information about such advanced issues as double-versus-single arithmetic precision, efficiency, memory use, and debugging. Chapters 2 and 3 contain several examples of code and one case study on genetic algorithms. These examples are related to linear algebra operations, which are very common in scientific, industrial, and business applications. Most of the book's examples can be found on the enclosed CD, which also contains basic projects for Visual Studio, MinGW, and GCC. This supplementary material will assist the reader in getting a quick start on OpenCL projects.