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5,730 result(s) for "COMPUTERS Programming Languages General."
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The Rust programming language
\"The official guide to Rust, a community-developed, systems programming language. Begins with a hands-on project to introduce the basics, then explores key concepts in depth\"-- Provided by publisher.
Practical Foundations for Programming Languages
Types are the central organizing principle of the theory of programming languages. In this innovative book, Professor Robert Harper offers a fresh perspective on the fundamentals of these languages through the use of type theory. Whereas most textbooks on the subject emphasize taxonomy, Harper instead emphasizes genetics, examining the building blocks from which all programming languages are constructed. Language features are manifestations of type structure. The syntax of a language is governed by the constructs that define its types, and its semantics is determined by the interactions among those constructs. The soundness of a language design – the absence of ill-defined programs – follows naturally. Professor Harper's presentation is simultaneously rigorous and intuitive, relying on elementary mathematics. The framework he outlines scales easily to a rich variety of language concepts and is directly applicable to their implementation. The result is a lucid introduction to programming theory that is both accessible and practical.
Some assembly required : assembly language programming with the AVR microcontroller
\"A family of internationally popular microcontrollers, the Atmel AVR microcontroller series is a low-cost hardware development platform suitable for an educational environment. Until now, no text focused on the assembly language programming of these microcontrollers. Through detailed coverage of assembly language programming principles and techniques, Some Assembly Required: Assembly Language Programming with the AVR Microcontroller teaches the basic system capabilities of 8-bit AVR microcontrollers.The text illustrates fundamental computer architecture and programming structures using AVR assembly language. It employs the core AVR 8-bit RISC microcontroller architecture and a limited collection of external devices, such as push buttons, LEDs, and serial communications, to describe control structures, memory use and allocation, stacks, and I/O. Each chapter contains numerous examples and exercises, including programming problems.By studying assembly languages, computer scientists gain an understanding of the functionality of basic processors and how their capabilities support high level languages and applications. Exploring this connection between hardware and software, this book provides a foundation for understanding compilers, linkers, loaders, and operating systems in addition to the processors themselves\"-- Provided by publisher.
Explorations in computing : an introduction to computer science and Python programming
\"This text helps beginners develop their own Python programs. Experiments with fully completed programs are provided at the beginning of each chapter, allowing instructors to use the text in CS0 courses where students do not learn programming. Programming projects appear later in each chapter. Students are encouraged either to write the code that implements the functions introduced earlier or extend the existing programs. All the projects push students to explore further on their own\"-- Provided by publisher.
Learn to program with scratch
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: -Harness the power of repeat loops and recursion -Use if/else statements and logical operators to make decisions -Store data in variables and lists to use later in your program -Read, store, and manipulate user input -Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly.
Making music with computers : creative programming in Python
\"Preface The book in your hands is the result of more than a decade of independent and collaborative effort by the two authors and their computer- music associates. Combining computers and music has a long and fruitful heritage. Moreover, the ideas which underpin the connection between calculating and composing date back centuries. In the 21st century, computers and music are more closely aligned than ever before. In particular, computers have become indispensable in music making, distribution, performance, and consumption. This book introduces important concepts and skills necessary to make music with computers. It interweaves computing pedagogy with musical concepts and creative activities. It does this while maintaining a natural, steady increase in computational skills that are always motivated by creative musical contexts. This book is mainly intended for introductory computer science courses and for courses in the intersection of computing and the arts. However, it is naturally suited for self-study. It assumes little musical and programming experience; it introduces topics and concepts as they arise through motivating, and hopefully inspiring examples. This book addresses two trends in computing education: (1) the growing use of the Python language for teaching introductory programming, and (2) the increasing infusion of computational thinking into liberal arts courses, especially interdisciplinary offerings in computing and the arts. It does so by presenting computer music topics in an accessible manner for our two main target audiences:\"-- Provided by publisher.
Dynamic Web programming and HTML5
\"Preface Ever since the early 1980's, the Web grew, expanded, and evolved. Today the Web is omnipresent and part of our daily lives. In addition to Web access from the home and offce, modern users carry it with them by laptops, tablets and smartphones. Commercial out ts are nding it necessary to o er Web access to their customers, often without charge. As a result, organizations large and small as well as individuals are increas- ingly moving their operations online. The need for well-trained and competent Web developers is ever increasing. This book provides a comprehensive and up-to-date guide to Web pro- gramming covering new Web standards and emphasising dynamism and user- friendliness. The text helps you master Web development with a well-selected set of topics. Hands-on practice is encouraged; it is the only way to gain experience with the technologies and techniques for building superb sites. An overwiew of the Web and Internet gets you a whole-forest view rst. The chapters lead you from page structuring (HTML), page styling (CSS), user input processing (forms and PHP), dynamic user interfacing (JavaScript), and more, all the way to mobile website development. There are many examples and complete programs ready to run. A summary and exercises of varying degrees of difficulty can be found at the end of each chapter. A companion website provides appendices, information updates, an example code package, and other resources for instructors as well as students. See page 613 for details. User Friendly and Comprehensive The exciting new HTML5 with its associated open Web platform standards is a major focus of this textbook. Dynamic page generation and user input processing with PHP is another\"-- Provided by publisher.
The principles of object-oriented Javascript
If you've used a more traditional object-oriented language, such as C++ or Java, JavaScript probably doesn't seem object-oriented at all. It has no concept of classes, and you don't even need to define any objects in order to write code. But don't be fooled—JavaScript is an incredibly powerful and expressive object-oriented language that puts many design decisions right into your hands. In The Principles of Object-Oriented JavaScript, Nicholas C. Zakas thoroughly explores JavaScript's object-oriented nature, revealing the language's unique implementation of inheritance and other key characteristics. You'll learn: -The difference between primitive and reference values -What makes JavaScript functions so unique -The various ways to create objects -How to define your own constructors -How to work with and understand prototypes -Inheritance patterns for types and objects The Principles of Object-Oriented JavaScript will leave even experienced developers with a deeper understanding of JavaScript. Unlock the secrets behind how objects work in JavaScript so you can write clearer, more flexible, and more efficient code.