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"CURRICULUM DESIGN"
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What English Language Teachers Need to Know Volume III
2022,2021
Designed for pre-service and novice teachers in ELT, What English Language Teachers Need to Know Volumes I, II, and III are companion textbooks organized around the key question: What do teachers need to know and be able to do in order to help their students to learn English?
Thoroughly revised and updated, the second edition of Volume III explores the contexts for ELT curricula; explains key processes in curriculum design; and sets out approaches to curricula that are linguistic-based, content-based, learner centered, and learning centered. Organized around the three pillars of teaching—planning, instructing, and assessing—chapters in the second edition are updated to include current research and theory to meet the needs of today’s teachers, and feature new or revised vignettes and activities. New chapters help teachers understand both the technological and multilingual approaches that learners need to succeed today.
The comprehensive texts of this series are suitable resources for teachers across different contexts—where English is the dominant language, an official language, or a foreign language; for different levels—elementary/primary, secondary, university, or adult education; and for different learning purposes—general English, workplace English, English for academic purposes, or English for specific purposes.
Plurilingualism and Curriculum Design: Toward a Synergic Vision
Contemporary globalized society is characterized by mobility and change, two phenomena that have a direct impact on the broad linguistic landscape. Language proficiency is no longer seen as a monolithic phenomenon that occurs independently of the linguistic repertoires and trajectories of learners and teachers, but rather shaped by uneven and ever-changing competences, both linguistic and cultural. In the European context, research conducted over the past 20 years in multilingual realities of local communities and societies has brought to the forefront the notion of plurilingualism, which is opening up new perspectives in language education. In North American academia, the paradigm shift from linguistic homogeneity and purism to heteroglossic and plurilingual competence in applied linguistics has been observed in the emergence of such concepts as disinventing languages, translanguaging, and code-meshing. Starting from a historical perspective, this article examines the shared principles upon which such innovative understandings of linguistic competence are based. In particular, it investigates the specificity of plurilingualism as an individual characteristic clearly distinct from multilingualism in the light of different theoretical lenses. The author discusses the potential of such vision together with its implications. Finally, this article offers pedagogical implications for English language education in the North American context, and suggests ways to investigate the new active role that English language learners and teachers can adopt in shaping their process of learning English.
Journal Article
Beyond teaching computational thinking: Exploring kindergarten teachers’ computational thinking and computer science curriculum design considerations
by
Leftwich, Anne
,
Castner, Daniel
,
Kim, Jiyoung
in
Computer Appl. in Social and Behavioral Sciences
,
Computer Science
,
Computers and Education
2024
Many K-12 computer science (CS) education initiatives at the local, state, and federal levels have recently started to focus on engaging the young children. Although most CS education research has focused on the secondary level, only minimal research has explored how computer science (CS) and computational thinking (CT) can be taught in elementary and especially at kindergarten. Understanding how CS and CT are taught at the youngest levels is critical to support the creation of progressive quality curricula and professional development. Therefore, in this study, we delved into the CT/CS curriculum design considerations of five teachers for kindergarteners. Our findings revealed that the primary learning objectives encompassed: 1) Social skill acquisition, 2) Fostering a growth mindset, and 3) Developing basic CT competencies. Moreover, when crafting their CT/CS curriculum, teachers weighed factors such as 1) Their approach to adapting the CT/CS curriculum—whether it be a personalized approach or relying on a pre-packaged curriculum—and 2) Adhering to Developmentally Appropriate Practice (DAP), which took into account individual abilities, interests, and socially relevant contexts. We conclude by discussing the ramifications of these findings in terms of professional development and the shaping of future CT/CS curricula for young learners.
Journal Article
Collaborative design of a reform-oriented mathematics curriculum: contradictions and boundaries across teaching, research, and policy
by
Potari, Despina
,
Psycharis, Giorgos
,
Sakonidis, Charalampos
in
Action research
,
Compulsory Education
,
Curricula
2019
The reported study is situated within the process of developing a reform-oriented national mathematics curriculum for compulsory education in Greece by a design team that involved teachers, academic researchers, and policy-makers. From an activity theory perspective, we identify the activity systems of mathematics teaching, research in mathematics education, and educational policy interacting in the design process. We focus on the contradictions between the three activity systems and how these were dealt with. We based our analysis on email exchanges during the curriculum design, field notes from whole-team sessions, and interviews with key persons. Our results highlight that the emerging contradictions primarily concerned the teaching and research activity systems. Members of the team who acted as brokers between the different activity systems and facilitated their interaction played an important role in overcoming the contradictions.
Journal Article
Designing and Integrating an Introductory Information Systems Course Into Business Core Curriculum: Case Roadmap and Lessons
2024
An Introductory Information System (IIS) course is an opportunity for Information System (IS) programs to clarify business students' understandings of IS disciplines and help them prepare for careers requiring IS skills. The course is also essential to attract students into the IS major and mitigate declines in IS enrollment. This paper provides a roadmap and description of implementing an IIS course as part of the business core curriculum at a public university in the Midwestern United States. The roadmap is rooted in both generalizable and institution-specific contexts and includes the identification of key stakeholders, institutional challenges, and nine course design principles. The core principles are outlined and recognized as the foundation of the success of the course. Following course implementation, we present the evaluation of the success of our roadmap and reflect on lessons learned in the process.
Journal Article
Optimizing Curriculum Design for Professorship Education Using CAD and Neural Network Technologies
by
Dai, Wenqiang
,
Liu, Qiongyao
,
Gao, Yuemin
in
Academic achievement
,
Active Learning
,
Attendance
2025
The traditional curriculum design methods suffer from issues like outdated content and limited instructional approaches. To address these, this article proposes an optimized curriculum design system that integrates CAD and neural network models. This system enables intelligent curriculum content generation, introduces CAD-assisted instructional practices, and plans personalized learning paths. To validate the effectiveness of this framework, two majors were chosen as case studies. Courses were designed using both the optimized framework and traditional methods, and evaluations were conducted on student learning outcomes, course satisfaction, and teacher feedback.Results indicate that the experimental group using the optimized framework showed significant improvements in learning effectiveness, course satisfaction, and teaching efficiency. Students' academic performance and practical skills improved markedly, with higher course satisfaction. This study offers a new approach for professorship education curriculum design, supporting innovative educational technology applications.
Journal Article
Uniting two disciplines: An innovative partnership between family science and social work
by
Radina, M. Elise
,
Custer, Sharon L.
,
Kuykendoll, Megan K. T.
in
Academic disciplines
,
Accreditation
,
Advisors
2022
Objective
We detail a case example describing the uniting of curricula from family science and social work into a comprehensive major that prepares students as both social workers and family life educators.
Background
As academic disciplines aimed at preparing undergraduates for careers in human service, family science and social work may compete for legitimacy and resources within higher education.
Method
Guided by appreciative inquiry, we first offer our reflections on this case and its processes. In so doing, we discuss how faculty members worked together despite legitimate fears and concerns regarding the potential loss of professional identity to create a shared vision for undergraduate student preparation that honors the origins of both disciplines.
Results
Faculty collaborated to craft an enhanced curriculum that capitalized on collective strengths, overlaps in disciplinary origins and ethics, and market demands for licensed professionals. We provide a brief overview of family science and social work as separate disciplines, including their respective pathways to professionalization, ethical principles, and competencies, and practice guidelines as a way of illuminating commonalities.
Conclusion
We conclude with lessons learned and a discussion of the future of family science and social work as partners rather than rivals with complementary disciplines.
Journal Article
Backward design as a mobile application development strategy
by
Pollock, John A.
,
Commisso, Danielle R.
,
Kantorski, Brinley
in
Blended Learning
,
Classrooms
,
College Science
2019
Backward design is a well-established design strategy that has been used to produce educational curriculum for decades. While traditionally used to plan and create classroom-based curriculum, in this paper we explore the use of backward design as a design strategy for the development of an educational mobile application, BiblioTech™ \"CityHacks: In Search of Sleep.\" We discuss the process from initial conception to launch and updates, as well as plans for future research.
Journal Article
Collaboratively crafting learning standards for tertiary education for environment and sustainability
by
McBain, Bonnie
,
Brown, Valerie
,
Phelan, Liam
in
Academic Standards
,
Collaboration
,
College Students
2024
Purpose
The aim of this paper is to outline the collaborative approach used to craft national learning standards for tertiary programs in the field of environment and sustainability in Australia. The field of environment and sustainability is broad and constituted by diverse stakeholders. As such, articulating a common set of learning standards presents challenges.
Design/methodology/approach
The authors developed and used a staged collaborative curriculum design methodology to engage more than 250 stakeholders in tertiary environmental education, including discipline scholars, students, professional associations and employers and other environmental educators. The approach was adaptive, to ensure underrepresented stakeholders’ perspectives were welcomed and recognised. The project was commissioned by the Australian Council of Environmental Deans and Directors (ACEDD) and funded by the Federal Government’s Office for Learning and Teaching.
Findings
The collaborative approach developed and used for this work facilitated an inclusive process that valued diversity of perspectives, rather than marginalise diversity in favour of a perspective representing a minimum level of agreement. This is reflected in the standards themselves, and is evidenced by participant feedback, piloting of the standards and their subsequent application at multiple universities. Achieving this required careful planning and facilitation, to ensure a democratisation of the stakeholder consultation process, and to build consensus in support of the standards. Endorsement by ACEDD formalised the standards’ status.
Originality/value
Collaborative curriculum design offered the opportunity to foster a shared sense of common purpose amongst diverse environmental education stakeholders. This approach to curriculum design is intensive and generative but uncommon and may be usefully adapted and applied in other contexts. The authors note one subsequent instance where the approach has been further developed and applied in transforming a generalist science program, suggesting the methodology used in this case may be applied across other contexts, albeit with appropriate adjustments: the authors offer it here in the spirit of supporting others in their own complex curriculum design challenges.
Journal Article
Principles of Blended Learning
by
Dell, Deborah
,
Cleveland-Innes, Martha
,
Vaughan, Norman D
in
Blended learning
,
Book Industry Communication
,
critical consciousness
2023,2024
The rapid migration to remote instruction during the Covid-19 pandemic has expedited the need for more research, expertise, and practical guidelines for online and blended learning. A theoretical grounding of approaches and practices is imperative to support blended learning and sustain change across multiple levels in education organizations, from leadership to classroom. The Community of Inquiry is a valuable framework that regards higher education as both a collaborative and individually constructivist learning experience. The framework considers the interdependent elements of social, cognitive, and teaching presence to create a meaningful learning experience. In this volume, the authors further explore and refine the blended learning principles presented in their first book, Teaching in Blended Learning Environments: Creating and Sustaining Communities of Inquiry, with an added focus on designing, facilitating, and directing collaborative blended learning environments by emphasizing the concept of shared metacognition.