Catalogue Search | MBRL
Search Results Heading
Explore the vast range of titles available.
MBRLSearchResults
-
DisciplineDiscipline
-
Is Peer ReviewedIs Peer Reviewed
-
Series TitleSeries Title
-
Reading LevelReading Level
-
YearFrom:-To:
-
More FiltersMore FiltersContent TypeItem TypeIs Full-Text AvailableSubjectCountry Of PublicationPublisherSourceTarget AudienceDonorLanguagePlace of PublicationContributorsLocation
Done
Filters
Reset
75
result(s) for
"Cartooning -- Technique"
Sort by:
Get into cartooning
Introduction to cartooning.
Drawing from Life
2013
Autobiography has seen enormous expansions and challenges over
the past decades. One of these expansions has been in comics, and
it is an expansion that pushes back against any postmodern notion
of the death of the author/subject, while also demanding new
approaches from critics.
Drawing from Life: Memory and Subjectivity in Comic Art
is a collection of essays about autobiography, semiautobiography,
fictionalized autobiography, memory, and self-narration in
sequential art, or comics. Contributors come from a range of
academic backgrounds including English, American studies,
comparative literature, gender studies, art history, and cultural
studies. The book engages with well-known figures such as Art
Spiegelman, Marjane Satrapi, and Alison Bechdel; with cult-status
figures such as Martin Vaughn James; and with lesser-known works by
artists such as Frédéric Boilet.
Negotiations between artist/writer/body and drawn/written/text
raise questions of how comics construct identity, and are read and
perceived, requiring a critical turn towards theorizing the comics'
viewer. At stake in comic memoir and semi-autobiography is
embodiment. Remembering a scene with the intent of rendering it in
sequential art requires nonlinear thinking and engagement with
physicality. Who was in the room and where? What was worn? Who
spoke first? What images dominated the encounter? Did anybody
smile? Man or mouse? Unhinged from the summary paragraph, the
comics artist must confront the fact of the flesh, or the corporeal
world, and they do so with fascinating results.
Between Pen and Pixel
2018
2019 Will Eisner Comic Industry Award Nominee, Best
Academic/Scholarly Work In Between Pen and Pixel: Comics,
Materiality, and the Book of the Future , Aaron Kashtan argues
that paying attention to comics helps us understand the future of
the book. Debates over the future of the book tend to focus on
text-based literature, particularly fiction. However, because
comics make the effects of materiality visible, they offer a
clearer demonstration than prose fiction of how the rise of digital
reading platforms transforms the reading experience. Comics help us
see the effects of alterations in features such as publication
design and typography, whereas in print literature, such
transformations often go unnoticed. With case studies of the work
of Alison Bechdel, Matt Kindt, Lynda Barry, Carla Speed McNeil,
Chris Ware, and Randall Munroe, Kashtan examines print comics that
critique digital technology, comics that are remediated from print
to digital and vice versa, and comics that combine print and
digital functionality. Kashtan argues that comics are adapting to
the rise of digital reading technologies more effectively than
print literature has yet done. Therefore, looking at comics gives
us a preview of what the future of the book looks like. Ultimately,
Between Pen and Pixel argues that as print literature
becomes more sensitive to issues of materiality and mediacy, print
books will increasingly start to resemble to comic books.
The Silver way : techniques, tips, and tutorials for effective character design
\"Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of college looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chock-full of fun drawing techniques and easy-to-follow tutorials, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration.\"-- Back cover.
Cartooning
2011
The best cartooning is efficient visual storytelling-it is as much a matter of writing as it is of drawing. In this book, noted cartoonist and illustrator Ivan Brunetti presents fifteen distinct lessons on the art of cartooning, guiding his readers through wittily written passages on cartooning terminology, techniques, tools, and theory. Supplemented by Brunetti's own illustrations, prepared specially for this book, these lessons move the reader from spontaneous drawings to single-panel strips and complicated multipage stories.
Through simple, creative exercises and assignments, Brunetti offers an unintimidating approach to a complex art form. He looks at the rhythms of storytelling, the challenges of character design, and the formal elements of comics while composing pages in his own iconic style and experimenting with a variety of tools, media, and approaches. By following the author's sophisticated and engaging perspective on the art of cartooning, aspiring cartoonists of all ages will hone their craft, create their personal style, and discover their own visual language.
How to draw cartoons
by
Antram, David, 1958-
in
Cartooning Technique Juvenile literature.
,
Drawing Technique Juvenile literature.
,
Cartooning.
2011
Step-by-step instructions for drawing cartoons.
Invisible Presence
2022,2021
The most complete study of women in French-language comics to date - and the first published in English. Taking a two-pronged approach of historical and case-study analysis, and with a chronological span of over a century, it is the fullest examination thus far of female depiction in Francophone sequential art. 16 plates, 7 col. 9 b/w.
Creating funny comics
by
Chiacchiera, Moreno, author
in
Comic books, strips, etc. Technique Juvenile literature.
,
Cartooning Technique Juvenile literature.
,
Cartooning Technique.
2015
\"Readers who dream of making people laugh with their comic creations will learn the skills they need to do so as they create their own funny comics. Readers discover helpful tips for drawing cartoon figures, heads, and expressions, as well as creating speech bubbles for their characters. Step-by-step instructions allow readers to progress as artists, moving from drawing a single cavewoman to an entire funny story.\"--Provided by publisher.
Flipping Out: The Art of Flip Book Animation
2016
Flipping Out: The Art of Flip Book Animation describes the adventurous art of flip book animation for cartoonists interested in drawing their own handheld, moving-illustration booklets. Learn to create an animated flip book from start to finish, including brainstorming, storyboarding, penciling, inking, and coloring. After a short introduction to flip book animation and a basic description of the most effective tools and materials necessary to begin, Flipping Out: The Art of Flip Book Animation guides readers through the brainstorming and storyboarding process, a process similar to that of modern animated shorts. Aspiring cartoonists are then introduced to a unique, animated drawing style, starting with pencil and then graduating to colored pencil, ink, and watercolor. Once readers have developed a simple storyboard and basic cartooning skills, they are invited to create two of their own keepsake flip books provided with the book.