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"Cinematography."
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Special Effects on the Screen
2022
Since the very first days of cinema, audiences have marveled at the special effects imagery presented on movie screens. While long relegated to the margins of film studies, special effects have recently become the object of a burgeoning field of scholarship. With the emergence of a digital cinema, and the development of computerized visual effects, film theorists and historians have been reconsidering the traditional accounts of cinematic representation, recognising the important role of special effects. Understood as a constituent part of the cinema, special effects are a major technical but also aesthetic component of filmmaking and an important part of the experience for the audience. In this volume, new directions are charted for the exploration of this indispensable aspect of the cinematic experience. Each of the essays in this collection offers new insight into the theoretical and historical study of special effects. The contributors address the many aspects of special effects, from a variety of perspectives, considering them as a conceptual problem, recounting the history of specific special effects techniques, and analysing notable effects films.
Supercinema
2013
Drawing on a variety of popular films, includingAvatar, Enter the Void, Fight Club, The Matrix, Speed Racer, X-MenandWar of the Worlds,Supercinemastudies the ways in which digital special effects and editing techniques require a new theoretical framework in order to be properly understood. Here William Brown proposes that while analogue cinema often tried to hide the technological limitations of its creation through ingenious methods, digital cinema hides its technological omnipotence through the use of continued conventions more suited to analogue cinema, in a way that is analogous to that of Superman hiding his powers behind the persona of Clark Kent. Locating itself on the cusp of film theory, film-philosophy and cognitive approaches to cinema,Supercinemaalso looks at the relationship between the spectator and film that utilizes digital technology to maximum, 'supercinematic' effect.
Maker projects for kids who love animation
by
Levete, Sarah, author
in
Animation (Cinematography) Juvenile literature.
,
Animation (Cinematography)
2016
\"In this engaging title, readers interested in animation will learn about the history of this art in motion, and discover who the worlds greatest animators have been and how they came to create their inspiring works. The book includes several imaginative Maker projects to inspire readers to create their own animation.\"-- Provided by publisher.
The Empire of Effects
2022
Just about every major film now comes to us with an assist from
digital effects. The results are obvious in superhero fantasies,
yet dramas like Roma also rely on computer-generated
imagery to enhance the verisimilitude of scenes. But the realism of
digital effects is not actually true to life. It is a realism
invented by Hollywood-by one company specifically: Industrial Light
& Magic.
The Empire of Effects shows how the effects company
known for the puppets and space battles of the original Star
Wars went on to develop the dominant aesthetic of digital
realism. Julie A. Turnock finds that ILM borrowed its technique
from the New Hollywood of the 1970s, incorporating lens flares,
wobbly camerawork, haphazard framing, and other cinematography that
called attention to the person behind the camera. In the context of
digital imagery, however, these aesthetic strategies had the
opposite effect, heightening the sense of realism by calling on
tropes suggesting the authenticity to which viewers were
accustomed. ILM's style, on display in the most successful films of
the 1980s and beyond, was so convincing that other studios were
forced to follow suit, and today, ILM is a victim of its own
success, having fostered a cinematic monoculture in which it is but
one player among many.
The CG story : computer generated animation and special effects
\"The Art of Walt Disney\" author Christopher Finch tells the story of the pioneers of CG films.
Documentación cinematográfica
2013
¿Cuánto costaba una aspiradora en 1973? ¿Qué avión podría sobrevolar nuestras cabezas en 1946? ¿Cuáles son las vestimentas y las denominaciones adecuadas de las cofradías en Semana Santa hoy en día? ¿Cómo se viste y cuáles son las actividades en un rodeo en Estados Unidos? Cada detalle que aparece en un filme refleja un universo (real o ficticio), y alguien debe ocuparse de saber qué hechos y objetos pueden aparecer en una producción cinematográfica. La documentación y el cine mantienen una estrecha relación, aún no suficientemente conocida. En la producción de una película intervienen diferentes equipos, y cada uno de ellos tiene unas determinadas necesidades de información, desde el guión al vestuario o la localización. Este libro muestra cual es el papel del profesional de la documentación (documentador) inmerso en una producción cinematográfica, donde se convierte en un creativo más del proyecto.
Global film color : the monopack revolution at midcentury
by
Street, Sarah
,
Yumibe, Joshua
in
Color cinematography
,
Color cinematography -- History -- 20th century
,
Color motion pictures
2024
Global Film Color: The Monopack Revolution at Midcentury explores color filmmaking in a variety of countries and regions including India, China, Japan, and Russia, and across Europe and Africa.Most previous accounts of color film have concentrated on early 20th century color processes and Technicolor.