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431 result(s) for "Comic books, strips, etc United States."
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Tune. Book 1, Vanishing point
Andy's life is going nowhere, fast. He left art school with his career all worked out ahead of time, but ...to say it didn't work out is the understatement of the century. Unemployed and living with his overbearing parents, Andy struggles to keep sight of the lofty goals that once drove him. But it's hard, even when he reconnects with his old art school crush, Yumi. Things look better, briefly, with Yumi back in the picture and an actual job offer on the table. But then Andy takes the job offer--to work at a zoo--and finds himself in an alternate dimension. The zoo? Is run by aliens. The exhibit? Is him.
Comic Book Women
The history of comics has centered almost exclusively on men. Comics historians largely describe the medium as one built by men telling tales about male protagonists, neglecting the many ways in which women fought for legitimacy on the page and in publishers' studios. Despite this male-dominated focus, women played vital roles in the early history of comics. The story of how comic books were born and how they evolved changes dramatically when women like June Tarpé Mills and Lily Renée are placed at the center rather than at the margins of this history, and when characters such as the Black Cat, Patsy Walker, and Señorita Rio are analyzed. Comic Book Women offers a feminist history of the golden age of comics, revising our understanding of how numerous genres emerged and upending narratives of how male auteurs built their careers. Considering issues of race, gender, and sexuality, the authors examine crime, horror, jungle, romance, science fiction, superhero, and Western comics to unpack the cultural and industrial consequences of how women were represented across a wide range of titles by publishers like DC, Timely, Fiction House, and others. This revisionist history reclaims the forgotten work done by women in the comics industry and reinserts female creators and characters into the canon of comics history.
The great American documents
A graphically illustrated history of America through its major speeches, laws, proclamations, court decisions, and essays introduces, through the narrative character of \"Uncle Sam,\" each document's origins, creation, and impact.
Super black : American pop culture and black superheroes
Super Black places the appearance of black superheroes alongside broad and sweeping cultural trends in American politics and pop culture, which reveals how black superheroes are not disposable pop products, but rather a fascinating racial phenomenon through which futuristic expressions and fantastic visions of black racial identity and symbolic political meaning are presented. Adilifu Nama sees the value-and finds new avenues for exploring racial identity-in black superheroes who are often dismissed as sidekicks, imitators of established white heroes, or are accused of having no role outside of blaxploitation film contexts.Nama examines seminal black comic book superheroes such as Black Panther, Black Lightning, Storm, Luke Cage, Blade, the Falcon, Nubia, and others, some of whom also appear on the small and large screens, as well as how the imaginary black superhero has come to life in the image of President Barack Obama. Super Black explores how black superheroes are a powerful source of racial meaning, narrative, and imagination in American society that express a myriad of racial assumptions, political perspectives, and fantastic (re)imaginings of black identity. The book also demonstrates how these figures overtly represent or implicitly signify social discourse and accepted wisdom concerning notions of racial reciprocity, equality, forgiveness, and ultimately, racial justice.
Justice League dark. Volume 1, In the dark
\"The witch known as The Enchantress has gone mad, unleashing a wave of chaos that not even the combined powers of Superman, Batman, Wonder Woman and Cyborg can stop. Shade the Changing Man, Madame Xanadu, Deadman, Zatanna, Mindwarp and John Constantine may be our only hope - but how can we put our trust in beings whose very presence makes ordinary people break out in a cold sweat? Critically acclaimed writer Peter Milligan brings together an unorthodox team for the most unnatural threats.\"--P. [4] of cover.
Funnybooks
Funnybooksis the story of the most popular American comic books of the 1940s and 1950s, those published under the Dell label. For a time, \"Dell Comics Are Good Comics\" was more than a slogan-it was a simple statement of fact. Many of the stories written and drawn by people like Carl Barks(Donald Duck, Uncle Scrooge),John Stanley(Little Lulu),and Walt Kelly(Pogo)repay reading and rereading by educated adults even today, decades after they were published as disposable entertainment for children. Such triumphs were improbable, to say the least, because midcentury comics were so widely dismissed as trash by angry parents, indignant librarians, and even many of the people who published them. It was all but miraculous that a few great cartoonists were able to look past that nearly universal scorn and grasp the artistic potential of their medium. With clarity and enthusiasm, Barrier explains what made the best stories in the Dell comic books so special. He deftly turns a complex and detailed history into an expressive narrative sure to appeal to an audience beyond scholars and historians.
Marvel Zombies : the complete collection. 1
\"On an Earth shockingly similar to the Marvel Universe, an alien virus has mutated the world's greatest super heroes-- into flesh-eating monsters! What happens when they run out of humans to eat? When the Ultimate Universe's young Reed Richards unknowingly makes contact with the Zombie-verse, he'll find out the hard way. Then: When the Silver Surfer arrives, the world-devourer Galactus is never far behind. But the Marvel Zombies might just be a match for his all-consuming hunger! Plus: The Marvel Universe's New Fantastic Four just crash-landed in the Zombie-verse! If they can't escape, they'll be the next hors d-oeuvre for-- Zombie Skrulls?\" -- Back cover.
Comics and conflict : patriotism and propaganda from WWII through Operation Iraqi Freedom
Illustration has been an integral part of human history. Particularly before the advent of media such as photography, film, television, and now the Internet, illustrations in all their variety had been the primary visual way to convey history. The comic book, which emerged in its modern form in the 1930s, was another form of visual entertainment that gave readers, especially children, a form of escape. As World War II began, however, comic books became a part of propaganda as well, providing information and education for both children and adults. This book looks at how specific comic books of the war genre have been used to display patriotism, adventure through war stories, and eventually to tell of the horrors of combat--from World War II through the current conflicts in Iraq and Afghanistan in the first decade of the twenty-first century. This book also examines how war- and patriotically-themed comics evolved from soldier-drawn reflections of society, eventually developing along with the broader comic book medium into a mirror of American society during times of conflict. These comic books generally reflected patriotic fervor, but sometimes they advanced a specific cause. As war comic books evolved along with American society, many also served as a form of protest against United States foreign and military policy. During the country's most recent wars, however, patriotism has made a comeback, at the same time that the grim realities of combat are depicted more realistically than ever before. The focus of the book is not only on the development of the comic book medium, but also as a bell-weather of society at the same time. How did they approach the news of the war? Were people in favor or against the fighting? Did the writers of comics promote a perception of combat or did they try to convey the horrors of war? All of these questions were important to the research, and serve as a focal point for what has been researched only in limited form previously. The conclusions of the book show that comic books are more than mere forms of entertainment. Comic books were also a way of political protest against war, or what the writers felt were wider examples of governmental abuse. In the post 9/11 era, the comic books have returned to their propagandistic/patriotic roots.
Ant-Man. Prelude
\"Before Scott Lang becomes Marvel's shrinking sensation, his predecessor, Dr. Hank Pym, will pull on the Ant-Man helmet and leap into action on a death-defying mission that will take him into the icy heart of Cold War East Berlin! Then, thrill to an all-new Infinite-style adventure set in the Marvel Cinematic Universe as explosive new details in the history of the astonishing Ant-Man are revealed! But can the lessons of his past prepare him for the trials he is about to face?\"-- Provided by publisher.
Demanding Respect
How is it that comic books-the once reviled form of lowbrow popular culture-are now the rage for Hollywood blockbusters, the basis for bestselling video games, and the inspiration for literary graphic novels? InDemanding Respect,Paul Lopes immerses himself in the discourse and practices of this art and subculture to provide a social history of the American comic book over the last 75 years. Lopes analyzes the cultural production, reception, and consumption of American comic books throughout American history. He charts the rise of superheroes, the proliferation of serials, and the emergence of graphic novels.Demanding Respectexplores how comic books born in the 1930s were perceived as a \"menace\" in the 1950s, only to later become collectors' items and eventually \"hip\" fiction in the 1980s through today. Using a theoretical framework to examine the construction of comic book culture-the artists, publishers, readers and fans-Lopes explains how and why comic books have captured the public's imagination and gained a fanatic cult following.