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"Computer animation"
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3D character development workshop : rigging fundamentals for artists and animators
\"3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters\" -- Amazon.com.
How to Cheat in Maya 2012
2013,2012,2011
The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator's workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in.
In addition to all the gold-mine coverage and interviews with expert animators from the previous edition, How to Cheat in Maya 2012 also features a new in-depth chapter on the principles of animation, updated information on camera settings and animation using Maya's new Camera Sequencer tool, the ins and outs of the brand new Editable Motion Trails tool, new techniques for working with characters in multi-shot animation tests and short films, a new cycles chapter covering actions like flying and walks, time-saving scripts, and advanced tricks with the new Graph Editor. The proven \"How to Cheat\" series gets you up to speed quickly, and in a way that's fun.
Exploring animation
by
Kallen, Stuart A., 1955- author
in
Animation (Cinematography) Juvenile literature.
,
Computer animation Juvenile literature.
,
Animation par ordinateur Ouvrages pour la jeunesse.
2024
\"The popularity of animation and anime continues to skyrocket as studios and streaming services produce high-quality shows in record numbers. Exploring Animation covers artistic processes and animators as it follows the throughline of animation art from the hand-drawn Disney days to computer generated wonders of today.\" --Amazon.com.
The Disney Animation Renaissance
by
Lescher, Mary E
in
20th century
,
Animated films
,
Animated films-United States-History and criticism
2022,2023
Walt Disney Feature Animation Florida opened in Orlando at the dawn
of the Disney Renaissance. As a member of the crew, Mary E. Lescher
witnessed the small studio's rise and fall during a transformative
era in company and movie history. Her in-depth interviews with
fellow artists, administrators, and support personnel reveal the
human dimension of a technological revolution: the dramatic shift
from hand-drawn cel animation to the digital format that eclipsed
it in less than a decade. She also traces the Florida Studio's
parallel existence as a part of The Magic of Disney Animation, a
living theme park attraction where Lescher and her colleagues
worked in full view of Walt Disney World guests eager to experience
the magic of the company's legendary animation process.
A ground-level look at the entertainment giant, The Disney
Animation Renaissance profiles the people and purpose behind a
little-known studio during a historic era.
A Review Survey on the Use Computer Animation in Education
by
Abd. Razak, Mohd Tajuddin
,
Mohd Arifin, Raihan
,
Zakaria, Rosdi
in
Animation
,
Computer animation
,
Education
2020
The use of animation computers in today's world is beneficial in many sectors. Animations development has changed over time and usage context, and illustrate phenomena and concepts that difficult to understand. Animations may not always be useful, however, and teachers using animations need to understand the importance of it. This paper focused on illustrating potential applications of animations in language learning and education, on identifying evidence- based principles for their design and use, and on proposing possible research works. The animation in animation involves the use of compelling graphics, including images, audio and video in the form of technology. However, the use of animations or computers is not limited to education alone, in addition to the education sector, the economic sector, the business sector, the medical sector. However, there is a great deal of debate about the effectiveness of computer animation in various fields. The general findings can be concluded that the role of computer animation is constructive in mostly in language learning.
Journal Article
Moving innovation : a history of computer animation
Computer graphics has changed the way we experience the art of moving images. This is the first full-length history of CG & shows how the idea of MIT graduate student Ivan Sutherland has blossomed into a mulitbillion dollar entertainment industry.
Animation-based Learning Effectiveness in Physics Learning
2021
21st century education requires teachers who can adapt to technological developments, including for physics teachers. Physics as one of the branches of science, studying and analyzing quantitatively the symptoms or natural processes. Physics is a science that studies the parts of nature and the interactions within them. The problem that is always experienced by students is the low learning outcomes caused by the lack of motivation in learning physics. Computer animation can be a solution offered to present effective learning in physics learning. Based on the results of the study it is known that the use of computer animation has a significant effect on the learning outcomes of physics and also the motivation of students in learning physics.
Journal Article
Programming games and animation
by
Lyons, Heather (Heather K.), author
,
Westgate, Alex, illustrator
,
Crisp, Dan, illustrator
in
Computer games Programming Juvenile literature.
,
Computer animation Programming Juvenile literature.
,
Computer games Programming.
2018
\"Colorful graphics and simple text work together in this book to encourage readers to create their own computer games. From story to code to animation, readers will discover the creativity and technology that goes into their favorite games.\"-- Provided by publisher.
Application of Computer Animation Design Technology in Taijiquan Internet Communication
2020
With the popularization of computer animation techniques in the application fields, traditional cultural communication modes are gradually combined with modern computer animation techniques to develop new communication modes. As a cultural brand of the Chinese nation and treasure of Chinese martial arts, Tai Chi, is a precious cultural resource in our country. Through the analysis of computer animation techniques and traditional cultural communication modes, a communication mode for Tai Chi culture based on computer animation techniques is proposed, which plays a certain guiding role in the communication of Tai Chi culture.
Journal Article