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result(s) for
"Computer experiments"
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Uniform projection nested Latin hypercube designs
2021
Computer experiments usually involve many factors, but only a few of them are active. In such a case, it is desirable to construct designs with good projection properties. Maximum projection designs and uniform projection designs have been developed for common experimental situations, however, there has been little study on constructing projection designs for high-accuracy computer experiments (HEs) and low-accuracy computer experiments (LEs) so far. In this paper, we propose a weighted uniform projection criterion, and construct uniform projection nested Latin hypercube designs to suit such computer experiment situations. We show that the obtained designs have good projection properties in all sub-dimensions, and we also discuss how to choose a proper value for the weight. Simulated examples are available to illustrate the effectiveness of the proposed designs.
Journal Article
Fade to Blue : a novel
by
Beaudoin, Sean
,
Santiago, Wilfred, ill
in
Identity (Psychology) Fiction.
,
Experiments Juvenile fiction.
,
Computer programs Juvenile fiction.
2011
Eighteen-year-old Goth Sophie Blue, sensing that something is awry in her small town, begins to piece together the connections between her missing father, a scientific researcher at a local laboratory, and her high school's football star, Kenny.
Experimental design : from user studies to psychophysics
by
Wallraven, Christian
,
Cunningham, Douglas W. (Douglas William)
in
Computer science
,
Computer science -- Experiments
,
Experimental design
2012,2011
This book explains the basic terminology used to discuss experiments and takes a brief look at the more than 150 year history of experiments in psychology. It covers how to generalize from a few people to the whole population. The largest part of the book is dedicated to the most flexible, and arguably the most central, aspect of an experiment: What do the participants do? Each chapter follows the same structure and includes two examples, one from traditional psychophysics and one using computer animated facial expressions as stimuli.
OPTIMAL MAXIMIN L₁-DISTANCE LATIN HYPERCUBE DESIGNS BASED ON GOOD LATTICE POINT DESIGNS
2018
Maximin distance Latin hypercube designs are commonly used for computer experiments, but the construction of such designs is challenging. We construct a series of maximin Latin hypercube designs via Williams transformations of good lattice point designs. Some constructed designs are optimal under the maximin L₁-distance criterion, while others are asymptotically optimal. Moreover, these designs are also shown to have small pairwise correlations between columns.
Journal Article
EFFICIENT CALIBRATION FOR IMPERFECT COMPUTER MODELS
2015
Many computer models contain unknown parameters which need to be estimated using physical observations. Tuo and Wu (2014) show that the calibration method based on Gaussian process models proposed by Kennedy and O'Hagan [J. R. Stat. Soc. Ser. B. Stat. Methodol. 63 (2001) 425-464] may lead to an unreasonable estimate for imperfect computer models. In this work, we extend their study to calibration problems with stochastic physical data. We propose a novel method, called the L₂ calibration, and show its semiparametric efficiency. The conventional method of the ordinary least squares is also studied. Theoretical analysis shows that it is consistent but not efficient. Numerical examples show that the proposed method outperforms the existing ones.
Journal Article
Bayesian Calibration of Inexact Computer Models
2017
Bayesian calibration is used to study computer models in the presence of both a calibration parameter and model bias. The parameter in the predominant methodology is left undefined. This results in an issue, where the posterior of the parameter is suboptimally broad. There has been no generally accepted alternatives to date. This article proposes using Bayesian calibration, where the prior distribution on the bias is orthogonal to the gradient of the computer model. Problems associated with Bayesian calibration are shown to be mitigated through analytic results in addition to examples. Supplementary materials for this article are available online.
Journal Article
Replication or Exploration? Sequential Design for Stochastic Simulation Experiments
by
Binois, Mickaël
,
Huang, Jiangeng
,
Gramacy, Robert B.
in
Computer experiment
,
Computer simulation
,
Data simulation
2019
We investigate the merits of replication, and provide methods for optimal design (including replicates), with the goal of obtaining globally accurate emulation of noisy computer simulation experiments. We first show that replication can be beneficial from both design and computational perspectives, in the context of Gaussian process surrogate modeling. We then develop a lookahead-based sequential design scheme that can determine if a new run should be at an existing input location (i.e., replicate) or at a new one (explore). When paired with a newly developed heteroscedastic Gaussian process model, our dynamic design scheme facilitates learning of signal and noise relationships which can vary throughout the input space. We show that it does so efficiently, on both computational and statistical grounds. In addition to illustrative synthetic examples, we demonstrate performance on two challenging real-data simulation experiments, from inventory management and epidemiology. Supplementary materials for the article are available online.
Journal Article
Bayesian Design of Experiments Using Approximate Coordinate Exchange
by
Overstall, Antony M.
,
Woods, David C.
in
Approximation
,
Asymptotic properties
,
Bayesian analysis
2017
The construction of decision-theoretical Bayesian designs for realistically complex nonlinear models is computationally challenging, as it requires the optimization of analytically intractable expected utility functions over high-dimensional design spaces. We provide the most general solution to date for this problem through a novel approximate coordinate exchange algorithm. This methodology uses a Gaussian process emulator to approximate the expected utility as a function of a single design coordinate in a series of conditional optimization steps. It has flexibility to address problems for any choice of utility function and for a wide range of statistical models with different numbers of variables, numbers of runs and randomization restrictions. In contrast to existing approaches to Bayesian design, the method can find multi-variable designs in large numbers of runs without resorting to asymptotic approximations to the posterior distribution or expected utility. The methodology is demonstrated on a variety of challenging examples of practical importance, including design for pharmacokinetic models and design for mixed models with discrete data. For many of these models, Bayesian designs are not currently available. Comparisons are made to results from the literature, and to designs obtained from asymptotic approximations. Supplementary materials for this article are available online.
Journal Article
Accelerating Asymptotically Exact MCMC for Computationally Intensive Models via Local Approximations
by
Conrad, Patrick R.
,
Marzouk, Youssef M.
,
Smith, Aaron
in
algorithms
,
Approximation
,
Approximation theory
2016
We construct a new framework for accelerating Markov chain Monte Carlo in posterior sampling problems where standard methods are limited by the computational cost of the likelihood, or of numerical models embedded therein. Our approach introduces local approximations of these models into the Metropolis-Hastings kernel, borrowing ideas from deterministic approximation theory, optimization, and experimental design. Previous efforts at integrating approximate models into inference typically sacrifice either the sampler's exactness or efficiency; our work seeks to address these limitations by exploiting useful convergence characteristics of local approximations. We prove the ergodicity of our approximate Markov chain, showing that it samples asymptotically from the exact posterior distribution of interest. We describe variations of the algorithm that employ either local polynomial approximations or local Gaussian process regressors. Our theoretical results reinforce the key observation underlying this article: when the likelihood has some local regularity, the number of model evaluations per Markov chain Monte Carlo (MCMC) step can be greatly reduced without biasing the Monte Carlo average. Numerical experiments demonstrate multiple order-of-magnitude reductions in the number of forward model evaluations used in representative ordinary differential equation (ODE) and partial differential equation (PDE) inference problems, with both synthetic and real data. Supplementary materials for this article are available online.
Journal Article