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22,001 result(s) for "Computer games Development."
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From Knowing It to \Getting It\: Envisioning Practices in Computer Games Development
The development of information systems and software applications increasingly needs to deliver culturally rich and affective experiences for user groups. In this paper, we explore how the collaborative practices across different expert groups can enable this experiential dimension of use to be integrated into the development of a software product. In an empirical study of computer games development-an arena in which the novelty and richness of the user experience is central to competitive success-we identify the challenges of conceptualizing and realizing a desired user experience when it cannot be readily specified in an initial design template, nor represented within the expertise of existing groups. Our study develops a theoretical framework to address these challenges. Through this framework, we are able to show how achieving a desired user experience requires developer groups to not only work across the boundaries that arise from specialized expertise, but also across wider fields centred on cultural production and software development, respectively. We find that their ability to do this is supported by distinctive \"envisioning practices\" that sustain an emerging shared \"vision\" for each game. The key research contributions that we then make are (a) grounding envisioning practices as a means of theorizing the collaborative practices centred on conceptualizing the user experience; (b) identifying how these practices are interwoven with the \"producing practices\" of software development, thus enabling collaboration to span expert groups and disparate fields; and (c) theorizing the role of vision as an emerging conceptual boundary object in these practices.
Unity 2018 Augmented Reality Projects
Augmented Reality offers the magical effect of blending the physical world with the virtual world. On the other hand, Unity is now the leading platform to develop augmented reality experiences since it provides a great pipeline to work with 3D assets. This book will educate you about the specifics of augmented reality development in Unity 2018.
The Android game developer's handbook
Discover an all in one handbook to developing immersive and cross-platform Android gamesAbout This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it's out live. Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolutionWho This Book Is ForThis book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated. What You Will Learn Learn the prospects of Android in Game Development Understand the Android architecture and explore platform limitation and variations Explore the various approaches for Game Development using Android Learn about the common mistakes and possible solutions on Android Game Development Discover the top Cross Platform Game Engines and port games on different android platform Optimize memory and performance of your game. Familiarize yourself with different ways to earn money from Android GamesIn DetailGaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different way? Inside you'll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it's one the market!Style and approachThe book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market.
Augmented Reality Game Development
Dive into the exciting world of augmented reality game development with this comprehensive guide. Throughout the book, you'll learn how to create an AR game from scratch using Unity 5, mastering key concepts and techniques. From utilizing GPS and mapping systems to deploying innovative AR-driven user experiences, this book equips you to build professional AR games.What this Book will help me doDevelop a complete location-based augmented reality game from start to finish.Master Unity 5 tools and features for creating engaging AR games.Incorporate mapping, GPS technologies, and live camera integrations into your games.Implement database support to handle game data persistence and user inventory.Expand your game with multiplayer features and cutting-edge shader effects for immersive gameplay.Author(s)Micheal Lanham is a veteran game developer and AR specialist with years of experience creating cutting-edge gaming technologies. As an expert in Unity development, Micheal's work spans multiple interactive applications and AR platforms. His passion for teaching shines through in his clear, step-by-step explanations and practical advice for aspiring developers.Who is it for?This book is ideal for game developers who want to explore augmented reality gaming and leverage Unity 5's capabilities. Beginners with a basic understanding of programming will find approachable guidance here. Intermediate developers can expand their skills to include GPS, GIS, and AR-focused design. It's also a great fit for professionals eager to enter the AR gaming industry.
Android Game Developer's Handbook
Discover an all in one handbook to developing immersive and cross-platform Android gamesAbout This BookPractical tips and tricks to develop powerful Android gamesLearn to successfully implement microtransactions and monitor the performance of your game once it's out live.Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolutionWho This Book Is ForThis book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated.What You Will LearnLearn the prospects of Android in Game DevelopmentUnderstand the Android architecture and explore platform limitation and variationsExplore the various approaches for Game Development using AndroidLearn about the common mistakes and possible solutions on Android Game DevelopmentDiscover the top Cross Platform Game Engines and port games on different android platformOptimize memory and performance of your game.Familiarize yourself with different ways to earn money from Android GamesIn DetailGaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior.You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose.You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games.Want to program a different way? Inside you'll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it's one the market!Style and approachThe book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market.