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Unity 2018 Augmented Reality Projects
2018,2024
Augmented Reality offers the magical effect of blending the physical world with the virtual world. On the other hand, Unity is now the leading platform to develop augmented reality experiences since it provides a great pipeline to work with 3D assets. This book will educate you about the specifics of augmented reality development in Unity 2018.
1001 video games you must play before you die
Gaming magazine authors from around the globe present a chronological yet qualitative history of the video game, with insight into the development, popularity, and influence of games that can't be missed.
Game Programming Using Qt 5 Beginner's Guide
2018,2024
Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets.
Design a game
by
Atkins, Marcie Flinchum, author
,
Otts, Sarah, content consultant
,
Clidas, Jeanne M., reading consultant
in
Computer games Design Juvenile literature.
,
Computer games Programming Juvenile literature.
,
Computer games Design.
2019
\"Just about every kid loves playing computer games whether they're handheld, on the computer, or in an arcade. Now, they can get the inside story and learn how their favorite types of games are made, from the code up! Easy to understand text and colorful graphics help kids master the foundations of programming and computers as well as offers guidance on how to be a good digital citizen. Features include hands-on activities; a debugging challenge that asks readers to use their critical thinking skills to find out whats wrong in different scenarios; a glossary and more.\"-- Provided by publisher.
Building an RPG with Unity 2018
2018,2024
Unity is one of the most cutting-edge game engines in the world. This comprehensive guide on building some core features of an RPG with Unity teaches you techniques used in developing modern games. The book will mainly focus on the strategy, planning and the implementation of the code. By the end of the book, you will be able to build upon the.
Great game design
by
Gifford, Clive, author
,
Gifford, Clive. Get connected to digital literacy
in
Computer games Design Juvenile literature.
,
Computer games Programming Juvenile literature.
,
Computer games Design.
2018
\"Introduces readers to basic computer game design. Content covers key game features, including game assets such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels\"--Amazon.com.
Godot Engine Game Development Projects
2018,2024
Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life. This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games. Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects. Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. Upon completing the final project, you will have a strong foundation for future success with Godot 3.0.
Developing creative content for games
\"This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works\"-- Provided by publisher.
The business and culture of digital games : gamework/gameplay
by
Kerr, Aphra
in
Computer games
,
Computer games - Economic aspects
,
Computer games -- Social aspects
2006
Combining theoretical and empirical analysis of the production, content and consumption of computer games, Aphra Kerr explores this all-pervasive, but under-theorized, aspect of our media environment. Kerr examines: games as a new media form; design, development and marketing of games; and the use of games in public and private spaces.