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9,744 result(s) for "Computer science Philosophy."
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On Computing
Computing isn't simply about hardware or software, or calculation or applications. Computing, writes Paul Rosenbloom, is an exciting and diverse, yet remarkably coherent, scientific enterprise that is highly multidisciplinary yet maintains a unique core of its own. In On Computing , Rosenbloom proposes that computing is a great scientific domain on a par with the physical, life, and social sciences. Rosenbloom introduces a relational approach for understanding computing, conceptualizing it in terms of forms of interaction and implementation , to reveal the hidden structures and connections among its disciplines. He argues for the continuing vitality of computing, surveying the leading edge in computing's combination with other domains, from biocomputing and brain-computer interfaces to crowdsourcing and virtual humans to robots and the intermingling of the real and the virtual. He explores forms of higher order coherence, or macrostructures, over complex computing topics and organizations, such as computing's role in the pursuit of science and the structure of academic computing. Finally, he examines the very notion of a great scientific domain in philosophical terms, honing his argument that computing should be considered the fourth great scientific domain. Rosenbloom's proposal may prove to be controversial, but the intent is to initiate a long overdue conversation about the nature and future of a field in search of its soul. Rosenbloom, a key architect of the founding of University of Southern California's Institute for Creative Technologies and former Deputy Director of USC's Information Sciences Institute, offers a broader perspective on what computing is and what it can become.
Philosophy and Computing
Philosophy and Computing explores each of the following areas of technology: the digital revolution; the computer; the Internet and the Web; CD-ROMs and Mulitmedia; databases, textbases, and hypertexts; Artificial Intelligence; the future of computing.Luciano Floridi shows us how the relationship between philosophy and computing provokes a wide range of philosophical questions: is there a philosophy of information? What can be achieved by a classic computer? How can we define complexity? What are the limits of quantam computers? Is the Internet an intellectual space or a polluted environment? What is the paradox in the Strong Artificial Intlligence program? Philosophy and Computing is essential reading for anyone wishing to fully understand both the development and history of information and communication technology as well as the philosophical issues it ultimately raises.
Bitwise : a life in code
\"An exhilarating crossover between memoir and argument demonstrating how computers and algorithms shape our understanding of the world and who we are. As we engineer ever-more intricate algorithms to translate our experiences and narrow the gap that divides us from the machine, we willingly rub out our nuances and our idiosyncrasies--precisely that which makes us human. Bitwise is David Auerbach's thoughtful ode to the computer codes and languages that captured his imagination as a child, and a reflection of how he's both experienced and written the algorithms that have come to taxonomize human speech, knowledge, and behavior--and compel us to do the same. With a philosopher's sense of inquiry and an engineer's eye, Auerbach recounts his childhood spent drawing ferns with the programming language Logo on the Apple IIe, his adventures in early text-based video games, his schooling as an engineer, and his contributions to instant messaging technology developed for Microsoft and then to software built to sift through Google's data stores. His unsettling conclusion--that algorithms are standardizing and coarsening our own lives--is inescapable.\"-- Provided by publisher.
The Blackwell guide to the philosophy of computing and information
This Guide provides an ambitious state-of-the-art survey of the fundamental themes, problems, arguments and theories constituting the philosophy of computing. * A complete guide to the philosophy of computing and information. * Comprises 26 newly-written chapters by leading international experts.
Prospective Philosophy of Software
Computer software (operating systems, web browsers, word processors, etc.) structure our daily lives. Comprising both a user interface and the electronic circuits of the machine it is printed to, software represents a hybrid object at the crossroads of materiality and immateriality. But is it, strictly speaking, a technical object? By examining the status of software against the criteria of philosophy of classic techniques, in particular that of Gilbert Simondon, this book lays the groundwork of a philosophical reflection on this subject. Further, in order to help introduce readers to problematics, lines of code and explanatory schemas have been provided.
On Perspectivism of Information System Ontologies
The growing diffusion of perspectivism within the debate on information system ontologies [ISOs] does not correspond to a thorough analysis of what perspectivism specifically consists of. This paper aims to fill this void. First, I show what supporting perspectivism in information system ontologies [PISO] means in terms of (minimal) claims and implications; then I argue that the definitions of ISO implicitly assume PISO’s (minimal) claims or, in other words, that ISOs presuppose and maintain PISO. Section 2 presents the main definitions of ISO. Section 3 specifies what claims are common to all perspectivists in ISO. Sects. 4–7 analyze the implications of those claims. Section 8 explores the chance of multiple perspectivisms within ISOs’ domain. Finally, Sects. 9–10 assume that, if PISO’s (minimal) claims and (their) implications can be inferred from ISO’s definitions, then ISOs are perspectivist, or PISO’s minimal claims are assumptions underlying ISOs.