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170,719 result(s) for "Computers / General."
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Performance Modeling and Design of Computer Systems
Tackling the questions that systems designers care about, this book brings queueing theory decisively back to computer science. The book is written with computer scientists and engineers in mind and is full of examples from computer systems, as well as manufacturing and operations research. Fun and readable, the book is highly approachable, even for undergraduates, while still being thoroughly rigorous and also covering a much wider span of topics than many queueing books. Readers benefit from a lively mix of motivation and intuition, with illustrations, examples and more than 300 exercises – all while acquiring the skills needed to model, analyze and design large-scale systems with good performance and low cost. The exercises are an important feature, teaching research-level counterintuitive lessons in the design of computer systems. The goal is to train readers not only to customize existing analyses but also to invent their own.
Learning Robotic Process Automation
Robotic Process Automation (RPA) enables automating business processes using software robots. Software robots interpret, trigger responses, and communicate with other systems just like humans do. Robotic processes and intelligent automation tools can help businesses improve the effectiveness of services faster and at a lower cost than current methods. This book is the perfect start to your automation journey, with a special focus on one of the most popular RPA tools: UiPath. Learning Robotic Process Automation takes you on a journey from understanding the basics of RPA to advanced implementation techniques. You will become oriented in the UiPath interface and learn about its workflow. Once you are familiar with the environment, we will get hands-on with automating different applications such as Excel, SAP, Windows and web applications, screen and web scraping, working with user events, as well as understanding exceptions and debugging. By the end of the book, you'll not only be able to build your first software bot, but also you'll wire it to perform various automation tasks with the help of best practices for bot deployment.
Deep learning for computer vision
Deep learning has shown its power in several application areas of Artificial Intelligence, especially in Computer Vision, the science of manipulating and processing images. In this book, you will learn different techniques in deep learning to accomplish tasks related to object classification, object detection, image segmentation, captioning, ...
Recurrent Neural Networks with Python Quick Start Guide
Developers struggle to find an easy to follow learning resource for implementing Recurrent Neural Network(RNN) models. RNNs are the state-of-the-art model in deep learning for dealing with sequential data. From language translation to generating captions for an image, RNNs are used to continuously improve the results. This book will teach you.
OpenCV 3 computer vision with Python cookbook
OpenCV 3 is a native cross-platform library for computer vision, machine learning, and image processing. OpenCV's convenient high-level APIs hide very powerful internals designed for computational efficiency that can take advantage of multicore and GPU processing. This book will help you tackle increasingly challenging computer vision problems by providing a number of recipes that you can use to improve your applications. In this book, you will learn how to process an image by manipulating pixels and analyze an image using histograms. Then, we'll show you how to apply image filters to enhance image content and exploit the image geometry in order to relay different views of a pictured scene. We’ll explore techniques to achieve camera calibration and perform a multiple-view analysis. Later, you’ll work on reconstructing a 3D scene from images, converting low-level pixel information to high-level concepts for applications such as object detection and recognition. You’ll also discover how to process video from files or cameras and how to detect and track moving objects. Finally, you'll get acquainted with recent approaches in deep learning and neural networks. By the end of the book, you’ll be able to apply your skills in OpenCV to create computer vision applications in various domains.
Hands-On Machine Learning on Google Cloud Platform
In this book, you will learn how to create powerful machine learning based applications for a wide variety of problems leveraging different data services from the Google Cloud Platform. Finally, you will know the main difficulties that you may encounter and get appropriate strategies to overcome these difficulties and build efficient systems.
Hands-On Reinforcement Learning with Python
Reinforcement learning is a self-evolving type of machine learning that takes us closer to achieving true artificial intelligence. This easy-to-follow guide explains everything from scratch using rich examples written in Python.
Connected Code
Coding, once considered an arcane craft practiced by solitary techies, is now recognized by educators and theorists as a crucial skill, even a new literacy, for all children. Programming is often promoted in K-12 schools as a way to encourage \"computational thinking\" -- which has now become the umbrella term for understanding what computer science has to contribute to reasoning and communicating in an ever-increasingly digital world.InConnected Code,Yasmin Kafai and Quinn Burke argue that although computational thinking represents an excellent starting point, the broader conception of \"computational participation\" better captures the twenty-first-century reality. Computational participation moves beyond the individual to focus on wider social networks and a DIY culture of digital \"making.\" Kafai and Burke describe contemporary examples of computational participation: students who code not for the sake of coding but to create games, stories, and animations to share; the emergence of youth programming communities; the practices and ethical challenges of remixing (rather than starting from scratch); and the move beyond stationary screens to programmable toys, tools, and textiles.
Learn ARCore - fundamentals of Google ARCore
Are you a mobile developer or web developer who wants to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? If so, this book will help you jump right into developing with ARCore and will help you create a step by step AR app easily. This book will teach you how to implement the core features of ARCore starting from the fundamentals of 3D rendering to more advanced concepts such as lighting, shaders, Machine Learning, and others. We’ll begin with the basics of building a project on three platforms: web, Android, and Unity. Next, we’ll go through the ARCore concepts of motion tracking, environmental understanding, and light estimation. For each core concept, you’ll work on a practical project to use and extend the ARCore feature, from learning the basics of 3D rendering and lighting to exploring more advanced concepts. You’ll write custom shaders to light virtual objects in AR, then build a neural network to recognize the environment and explore even grander applications by using ARCore in mixed reality. At the end of the book, you’ll see how to implement motion tracking and environment learning, create animations and sounds, generate virtual characters, and simulate them on your screen.
Mastering TensorFlow 1.x
We cover advanced deep learning concepts (such as transfer learning, generative adversarial models, and reinforcement learning), and implement them using TensorFlow and Keras. We cover how to build and deploy at scale with distributed models. You will learn to build TensorFlow models using R, Keras, TensorFlow Learn, TensorFlow Slim and Sonnet