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4,047 result(s) for "Contents tourism."
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Contents tourism and pop culture fandom : transnational tourist experiences
\"The term 'contents tourism' has been defined as 'travel behaviour motivated fully or partially by narratives, characters, locations, and other creative elements of popular culture...'. This is the first book to apply the concept of contents tourism in a global context and to establish an interdisciplinary framework for contents tourism research\"-- Provided by publisher.
A Study on the Tourism-Related Information Consumption Process of Tourists on Social Networking Sites
The current study was conducted to examine the consumption process of tourists through the SIPS model as they experienced tourism-related information and products on social networking sites. Data was collected online from Koreans who have experience in using social networking sites, and a total of 479 responses were used for the data analysis. The statistical package for social sciences 23 and analysis of moment structures 23 were used to evaluate stability, consistency for the measurement items, and to perform structural equation modeling to test hypotheses. There were three main results that emerged from the study. First, three dimensions of sympathy (emotional sympathy, content sympathy, and sympathy for situations and publishers) were extracted. Second, among the dimensions of sympathy, only “content sympathy” showed a significant impact on identification while all dimensions of sympathy significantly affected tourism participation intention. It indicated that tourists are willing to participate in tourism activities immediately if they sympathize with the information obtained from social media without going through the identification process, which is the opposite result of what the SIPS model argued. Lastly, travel content production experience has been shown to have a moderating effect in the relationship between identification and tourism participation intention. The current study will contribute to understanding tourists’ consumption process of tourism-related information on social networking sites and to establish efficient marketing strategies.
Science fiction, disruption and tourism
\"This book examines science fiction's theoretical and ontological backgrounds and how science fiction applies to the future of tourism. Focusing on disruption, sustainability and technology, it brings a new theoretical paradigm to the study of tourism in a post COVID-19 world and can be used to explore, frame and even form the future of tourism\"-- Provided by publisher.
Islands of “Dark” and “Light/Lite” Tourism
This article examines the phenomenon of war-related contents tourism on five small islands in the area of the Seto Inland Sea. While the majority of Japan’s densely populated metropolitan areas have complex war histories and networks of commemorative sites and/or tourist sites, small islands are associated with a singular war experience or memory that sustains a tourist attraction on the island. Focusing on such islands allows insights into the ways in which films, novels, games, and other forms of popular culture induce tourism to war-related sites. First, the concept of war-related contents tourism is defined via a critique of the in-vogue concept of dark tourism and its Japanese counterpart, dāku tsūrizumu. Then, the dynamics of war-related tourism are depicted in five island case studies: Ōkunoshima (Hiroshima prefecture, “Rabbit Island” and site of a poison gas factory), Shōdoshima (Kagawa prefecture, setting of the novel/film Twenty-four Eyes), Okinoshima (Wakayama prefecture, a coastal gun battery popular now as a site of cosplay), Ōzushima (Yamaguchi prefecture, a training base for kaiten suicide attack submarines), and Nōmishima (Hiroshima prefecture, site of the Etajima Naval Academy). These islands are also examples of media tourism or contents tourism, where the representation of the history in entertainment formats or the promotion of tourism for “leisure and pleasure” has made the war-related tourism seem more akin to “light/lite tourism” than “dark tourism.”
Selling the Naval Ports
The four district naval bases (chinjufu) of the former Imperial Japanese Navy developed throughout the modern period into “naval cities” (gunkō toshi). These continue to function as bases for regional divisions of the Japan Maritime Self-Defense Force (JMSDF), which today continues to utilize some former naval facilities. If we unravel the history of Japanese tourism to naval cities, there is evidence that the navy was used as a resource to shape tourist practices; naval tourism can therefore be said to have existed before World War II. In contemporary Japan, the navy and former naval bases continue to be utilized as tourism resources in various forms of contents tourism. Previous research about naval and naval base tourism has been limited because it tends to focus on short time periods. In order to understand the current nature of such tourism, however, we need to adopt a long-term perspective spanning the establishment of the bases to the present. This article looks at Maizuru, a city in northern Kyoto prefecture that has experienced the greatest tourist growth over recent years among Japan’s naval cities. It traces changes in how the navy has been utilized as a tourism resource, as well as attitudes towards the navy, from the 1900s to the present. Through an analysis of guidebooks and postcards, it reveals how pre-World War II disarmament was a turning point in the emergence of the navy as a tourism resource. The article then identifies three distinct periods in Maizuru tourism in the postwar: a focus on war repatriates, the “discovery” of redbrick naval buildings, and the foregrounding of the navy. It argues that the Maizuru tourism industry only consciously utilized the navy from the latter half of the first decade of the twenty-first century. Further, it is argued that the shift towards heritage classification and development of contents tourism based on online gaming and anime can be understood as having emerged out of this context.
Challenges toward Sustainability? Experiences and Approaches to Literary Tourism from Iran
Interdisciplinary narrative studies are of great importance in several disciplines, especially in the humanities and social sciences. Cultural tourism and its sub-disciplines, including the complex issue of ‘literary tourism’, is an interdisciplinary field of investigation, positioned in between geography and urban–rural studies. In Iran, this form of tourism has been neglected so far—with no distinction between urban and rural areas—despite a particularly rich literary heritage. The present study recognizes the challenge of literary tourism in Iran, delineating some possible actions to develop it as a future engine of economic growth, especially in rural districts. As a contribution to a refined comprehension of literary tourism development paths, a content analysis was run collecting views and textual data on literary tourism in Iran. The empirical results of this study indicate that the mentioned challenges can be classified into several main dimensions and a broader set of sub-themes. The possible actions responding to such challenges can be classified into more dimensions and a vast number of sub-themes. Actions reducing territorial disparities and fueling entrepreneurship in local communities are appropriate to stimulate the emergence (and, possibly, consolidation) of literary tourism districts in Iran, giving an original contribution to sustainable development especially—but not exclusively—in rural settlements.
MARKETING QUALITY OF TEXTS POSTED ON THE WEBSITES OF RURAL TOURISM FACILITIES IN POLAND
Subject and purpose of work: The subject of the research were texts published on the websites of rural tourism facilities in Poland, and the purpose of the work was to assess their marketing quality. Materials and methods: The evaluation of the marketing quality of the texts was carried out using the web application Audyt Hekko (Blink) on a collection of 842 websites of rural tourism facilities. Results: Texts with a low (poor) marketing utility (as assessed by the testing algorithm) were found on 362 websites, which constituted approximately 44% of the set. Approximately 46.5% of the websites contained texts whose marketing utility was sufficient. Texts posted on 10% of the analysed websites were rated as useful for marketing. Conclusions: The semantic evaluation of the texts published on most rural tourism facilities websites has shown that they have been written in the language of benefits, with the use of phrases that may arouse interest and curiosity. At the same time, however, they required optimization and a greater marketing orientation.
Possibility and Direction of Theoretical System-building in Taekwondo Tourism as Cultural Touristic Content
The present study investigated the possibility and direction of theoretical system-building in taekwondo tourism through the analysis of 72 theses and journal articles published in Korea between 1996 and 2015. The studies were found through an online search using the National Assembly Library of Korea and Korea Education Research Information Service (KERIS). The study was conducted using meta-analysis and five criteria for content classification (research topic, research context perspective, research method, discipline, and employed theory). The conclusions of the study are as follows: (1) research topics included taekwondo as cultural tourism and the development of tours for taekwondo festivals and events; (2) research contexts included marketing and content development; (3) regarding research method, qualitative methods were more common than quantitative and mixed methods; (4) studies were conducted in a variety of academic disciplines, although physical education was the leading discipline; and (5) it was found that no studies on taekwondo tourism applied any basic social science theories or related disciplines.
Creating Places and Transferring Culture: American Theme Parks in Japan
In this chapter, we consider the ways that elements of Japanese heritage have been incorporated into the contemporary Hollywood theme parks of Disney (Tokyo) and Universal Studios (Osaka), resulting in an attraction quite different from their US counterparts. This presents a significant change to the way in which these places have been traditionally developed, resulting in a glocalised tourist attraction that appeals to both Japanese and foreign visitors. By taking a cultural landscape approach, the authors uncover the cultural layers of these two theme parks, resulting in a deeper understanding of the relationship between Western and Asian culture, presenting a popular culture phenomenon that transcends a traditional monocultural approach. Consequently, theme parks should be seen as more than bland, ‘placeless’ places of Western cultural imperialism.