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121
result(s) for
"Creative ability Fiction."
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Cloud country
by
Becker, Bonny
,
Klocek, Noah, illustrator
in
Clouds Juvenile fiction.
,
Creative ability Juvenile fiction.
,
Clouds Fiction.
2015
A little cloud moves through the sky among the other clouds, wishing to be big enough to make a real cloud shape before realizing that she is capable of making something different.
Building Imaginary Worlds
2014,2012,2013
Mark J.P. Wolf's study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds-which are often transnarrative, transmedial, and transauthorial in nature-are compelling objects of inquiry for Media Studies. Chapters touch on:
a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced
a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer's Odyssey to the present
internarrative theory examining how narratives set in the same world can interact and relate to one another
an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media
an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation's relationship with divine Creation
Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.
Think big
by
Scanlon, Elizabeth Garton
,
Newton, Vanessa, ill
in
Stories in rhyme.
,
Arts Fiction.
,
Creative ability Fiction.
2012
A classroom of exuberant youngsters explores art in its most varied forms, from painting, music, and writing to cooking and performing.
Exploring the Self, Subjectivity, and Character across Japanese and Translation Texts
by
Maynard, Senko K
in
Contrastive linguistics
,
Japanese fiction -- 20th century -- Criticism, Textual
,
Japanese fiction -- 21st century -- Criticism, Textual
2022
This study investigates our multiple selves as manifested in how we use language. Applying philosophical contrastive pragmatics to original and translation of Japanese and English works, the concept of empty yet populated self in Japanese is explored.
Brimsby's hats
by
Prahin, Andrew
in
Friendship Juvenile fiction.
,
Hats Juvenile fiction.
,
Creative ability Juvenile fiction.
2014
When the friend with whom he has enjoyed tea and conversation each day goes off to sea, a talented hat maker devises a creative way to make new friends.
Exploring Imaginary Worlds
2021,2020
From The Brothers Karamazov to Star Trek to Twin Peaks, this collection explores a variety of different imaginary worlds both historic and contemporary.
Featuring contributions from an interdisciplinary and international group of scholars, each essay looks at a particular imaginary world in-depth, and world-building issues associated with that world. Together, the essays explore the relationship between the worlds and the media in which they appear as they examine imaginary worlds in literature, television, film, computer games, and theatre, with many existing across multiple media simultaneously. The book argues that the media incarnation of a world affects world structure and poses unique obstacles to the act of world-building. The worlds discussed include Nazar, Barsetshire, Skotopogonievsk, the Vorkosigan Universe, Grover’s Corners, Gormenghast, Collinsport, Daventry, Dune, the Death Gate Cycle universe, Twin Peaks, and the Star Trek galaxy.
A follow-up to Mark J. P. Wolf’s field-defining book Building Imaginary Worlds, this collection will be of critical interest to students and scholars of popular culture, subcreation studies, transmedia studies, literature, and beyond.
Going places
by
Reynolds, Peter H., 1961- author, illustrator
,
Reynolds, Paul A
in
Creative ability Juvenile fiction.
,
Karting Juvenile fiction.
,
Contests Juvenile fiction.
2014
Rafael has looked forward to the Going Places contest and builds his go-cart from a kit in record time, but his neighbor, Maya, has a much more interesting and creative idea for her entry and Rafael decides to help.
Comparing narrative writing of autistic and non-autistic College students
by
Szczupakiewicz, Shana
,
Kofner, Bella
,
Gillespie-Lynch, Kristen
in
Achievement Tests
,
Authors
,
Autism
2023
We compared short stories by autistic (n = 19) and non-autistic (n = 23) university students. We used automated software and content analysis to code students’ stories. We found that writings were more similar than different. However, autistic students’ stories were rated at a higher reading level (p = .013) than non-autistic students’. Autistic students’ stories contained fewer grammatical errors (p = .02) but were less likely to include a climax (p = .026). Autistic students reported more positive writing affect than non-autistic students (p = .026). Higher writing affect was associated with writing highly fictional texts (p = .03) that contained more sentences (p = .005). Findings suggest writing may be a strength for autistic students and opportunities to write creatively may promote positive affect toward writing.
Journal Article
Warrior genius
by
DiMartino, Michael Dante, author
,
DiMartino, Michael Dante. Rebel genius ;
in
Creative ability Juvenile fiction.
,
Magic Juvenile fiction.
,
Art Juvenile fiction.
2018
\"Warriors clash in an ultimate face-off between enemy empires, but both sides share an equal enemy: Giacomo.\"--Provided by publisher.
The Genius of Democracy
2011
In the late nineteenth- and early twentieth-century United States, ideas of genius did more than define artistic and intellectual originality. They also provided a means for conceptualizing women's participation in a democracy that marginalized them. Widely distributed across print media but reaching their fullest development in literary fiction, tropes of female genius figured types of subjectivity and forms of collective experience that were capable of overcoming the existing constraints on political life. The connections between genius, gender, and citizenship were important not only to contests over such practical goals as women's suffrage but also to those over national membership, cultural identity, and means of political transformation more generally. InThe Genius of DemocracyVictoria Olwell uncovers the political uses of genius, challenging our dominant narratives of gendered citizenship. She shows how American fiction catalyzed political models of female genius, especially in the work of Louisa May Alcott, Henry James, Mary Hunter Austin, Jessie Fauset, and Gertrude Stein. From an American Romanticism that saw genius as the ability to mediate individual desire and collective purpose to later scientific paradigms that understood it as a pathological individual deviation that nevertheless produced cultural progress, ideas of genius provided a rich language for contests over women's citizenship. Feminist narratives of female genius projected desires for a modern public life open to new participants and new kinds of collaboration, even as philosophical and scientific ideas of intelligence and creativity could often disclose troubling and more regressive dimensions. Elucidating how ideas of genius facilitated debates about political agency, gendered identity, the nature of consciousness, intellectual property, race, and national culture, Olwell reveals oppositional ways of imagining women's citizenship, ways that were critical of the conceptual limits of American democracy as usual.