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2,161 result(s) for "Gamblers"
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The Gameshouse
\"Everyone has heard of the Gameshouse. But few know all its secrets... It is the place where fortunes can be made and lost through chess, backgammon--every game under the sun. But those whom fortune favors may be invited to compete in the higher league, where the games played are of politics and nations, of economics and kings. It is a contest where capture the castle involves real castles and where hide-and seek takes place on the scale of a continent. Among those worthy of competing in the higher league, three unusually talented contestants play for the highest stakes of all---\"-- Provided by publisher.
Cognitive Distortions in Gamblers and Non-gamblers of a Representative Spanish Sample
Cognitive biases or distortions related to gambling, present in all people, are considered a relevant factor in the development of gambling-related problems. Objective: to establish whether the presence of these biases or cognitive distortions, in gamblers and non-gamblers, is related to the presence of gambling problems. Method: 3000 people aged 18–81 years, representative of the Spanish adult population, underwent a structured survey. Results: the presence of distortions was relevant to distinguish gamblers according to their level of gambling engagement and problems. There is a constant and significant tendency to have more cognitive distortions as gambling problems increase. But not all distortions have the same ability to distinguish between the different groups of gamblers. The results seem to group gamblers into three groups according to the presence of cognitive distortions, from less to more: (1) non-gamblers, (2) low-risk and at-risk gamblers, and (3) problem and pathological gamblers. The relevance of this research and its practical implications for both treatment and prevention work is discussed.
Judgment Error in Lottery Play: When the Hot Hand Meets the Gambler’s Fallacy
We demonstrate that lottery markets can exhibit the “hot-hand” phenomenon, in which past winning numbers tend to have a greater share of the betting proportion in future draws even though past and future events are independent. This is surprising as previous works have instead documented the presence of an opposite effect, the “gambler’s fallacy” in the U.S. lottery market. The current literature also suggests that the gambler’s fallacy prevails when random numbers are generated by mechanical devices, such as in lottery games. We use two sets of naturally occurring data to show that both the gambler’s fallacy and the hot-hand fallacy can exist in different types of lottery games. We then run online experimental studies that mimic lottery games with one, two, or three winning numbers. Our experimental results show that the number of winning prizes impacts behavior. In particular, whereas a single-prize game leads to a strong presence of the gambler’s fallacy, we observe a significant increase in hot-hand behavior in multiple-prize games with two or three winning numbers. This paper was accepted by David Simchi-Levi, behavioral economics.
Gambling Behaviors in Adolescent Male and Female Regular and Non-Regular Gamblers: A Study of Central Italian Adolescents
Gambling is a widespread and popular phenomenon among adolescents. However, little is known specifically about adolescent gambling behaviors in Italy. The aim of the present study was to explore the prevalence and frequency of gambling behaviors, the types of bets most frequently chosen, the amount of money spent on gambling, and the more frequent problem gambling behaviors, taking into account the type of gambler (regular and non-regular), gender, and age. For this propose, 1255 adolescents (59.1% males) aged 13 to 19 years (M = 16.06; SD = 1.47), were recruited for the study. Results of a series of chi-squared tests show that 70.8% of adolescents had gambled at least once in the previous year, with more than 68% of minors declaring that they had gambled. Among those who claimed to have gambled, 24% were regular gamblers who spent more money, had more gambling-related problems, and chose games more at risk for developing gambling addiction, compared to non-regular gamblers. Regarding gender, results show that males gambled more, more frequently, spent more, and presented more gambling-related problems than females. About age, adolescents of age gambled more on some games that involved going to places to bet than minors but no differences between minors and of-age adolescents emerged on the amount of money spent and in being a regular gambler or not. However, gender and age differences emerged only in the non-regular group, whereas in the regular-gambling group, males and females and minor and of-age adolescents did not differ on any aspect analyzed.
The fighter : a novel
His mind failing from the effects of decades of bare-knuckle fighting, his foster mother's family legacy in the hands of strangers, and overwhelmed with gambling debts, Jack's only chance at redemption is to step into the fighting pit one last time.
A Comprehensive Model for Gambling Behaviors: Assessment of the Factors that can Contribute to the Vulnerability and Maintenance of Gambling Disorder
Gambling Disorder is a complex and multifaceted phenomenon which requires a careful understanding by analysing both the life experiences and the psychopathological components linked to this type of behaviour. This study aimed to apply a Comprehensive Model of Addiction and to delve deeper the dimensions involved in the vulnerability and maintenance of the disease. Therefore, the effect of alexithymia and traumatic experiences in mediating the relationship between insecure attachment and dissociation, as well as the roles of impulsiveness and compulsiveness in influencing obsessiveness were explored in pathological gamblers. A sample composed of 253 individuals with a mean age of 47.8 years (SD = 12.4) with a diagnosis of Gambling Disorder (82.6% males, 17.4% females) completed the battery of measures. Results showed that alexithymia significantly mediates the relationship between insecure attachment and dissociation, while no significance was found in the effect of complex trauma. Furthermore, a significant impact role of impulsiveness and compulsiveness in determining obsessiveness was found. Therefore, the data suggested that alexithymia may increase the risk of developing a gambling disorder, mediating the association between insecure attachment and dissociation. The model of craving which could have a core role in disease maintenance processes was also confirmed, highlighting a significant influence of impulsiveness and compulsiveness on obsessiveness. Such findings might have relevant implications to increase the effectiveness of both preventive interventions and therapeutic works, favouring positive results for a better mental health of the subjects.