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"Games Rome History."
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Gladiators : deadly arena sports of ancient Rome
A history of gladiators--with an added bite! The Gladiators is a comprehensive survey of arena sports in ancient Rome, focusing upon gladiatorial combat and the beast-hunts (venationes). While numerous books have been written on arena spectacles in ancient Rome, they generally neglect the venationes, despite the fact that the beast-hunts, in which men were pitted in mortal combat against various dangerous wild animals (including lions, tigers, elephants, and rhinos), were almost as popular as gladiatorial spectacles and were staged over a longer period of time. Dr Christopher Epplett, gives a full and detailed treatment of both types of spectacle. The author starts by explaining the origins of these bloody combat sports in the late Roman Republic, before surveying the growth of these events during the first two centuries of the Empire, when emperors possessed the resources to stage arena spectacles on an unmatched scale. The details of the training, equipment, and fighting styles used by different types of combatants are covered, as are the infrastructure of the arenas and behind-the-scenes organization that was essential to the successful staging of arena events. Particular attention is paid to the means by which Roman spectacle organizers were able to procure the countless wild animals necessary for the staging of venationes throughout the Empire. A gladiator book with added bite, The Gladiators is sure to be welcomed by scholars and general readers alike.
Ancient Roman sports, A-Z : athletes, venues, events and terms
Chariot races. Gladiatorial combat. Fishing. Hunting. Swimming. The ancient Romans enjoyed these sports-sometimes with fanatical enthusiasm. This reference book contains more than 100 entries covering sporting events and activities of the era, and the Romans who sponsored, competed in and attended them.Charioteer Appuleius Diocles, in a career spanning 24 years, competed in 4,257 races, winning an astounding 1,462 of them. Alypius, the young friend of St. Augustine, was both drawn to and repulsed by gladiatorial battles and struggled to shake his mania for the spectacle of blood sport.Brief abstracts of the entries are included for quick reference, along with an expansive glossary and biographical notes on the ancient authors cited.
A monument to dynasty and death : the story of Rome's Colosseum and the emperors who built it
\"This book tells the history of the ancient Roman Colosseum--its architecture and construction, its uses for spectator sport, and the political situation around it. The book tells the story of how this monument fits into Roman society and into imperial dynasty. Trained as both an art historian and a Roman historian, the author deploys an interdisciplinary approach to discussing the Colosseum. Elkins has written the book for a general audience and for undergraduate students.\"--Provided by publisher.
The Roman Games
2006
This sourcebook presents a wealth of material relating to every aspect of Roman spectacles, especially gladiatorial combat and chariot racing. Draws on the words of eye-witnesses and participants, as well as depictions of the games in mosaics and other works of art. Offers snapshots of \"a day at the games\" and \"the life of a gladiator\". Includes numerous illustrations. Covers chariot-races, water pageants, naval battles and wild animal fights, as well as gladiatorial combat. Combines political, social, religious and archaeological perspectives. Facilitates an in-depth understanding of this important feature of ancient life.
Where is the Colosseum?
by
O'Connor, Jim, author
,
O'Brien, John, 1953- illustrator
in
Colosseum (Rome, Italy) Juvenile literature.
,
Colosseum (Rome, Italy) History Juvenile literature.
,
Colosseum (Rome, Italy).
2017
Describes the construction and history of the Colosseum, the largest oval amphitheater in the center of Rome, Italy.
The Roman games
2006
This sourcebook presents a wealth of material relating to every aspect of Roman spectacles, especially gladiatorial combat and chariot racing. Draws on the words of eye-witnesses and participants, as well as depictions of the games in mosaics and other works of art. Offers snapshots of \"a day at the games\" and \"the life of a gladiator\". Includes numerous illustrations. Covers chariot-races, water pageants, naval battles and wild animal fights, as well as gladiatorial combat. Combines political, social, religious and archaeological perspectives. Facilitates an in-depth understanding of this important feature of ancient life.
A companion to sport and spectacle in Greek and Roman antiquity
by
Christesen, Paul
,
Kyle, Donald G
in
Ancient & Classical
,
Greece
,
Greece -- Social conditions -- To 146 B.C
2013,2014
A Companion to Sport and Spectacle in Greek and Roman Antiquity presents a series of essays that apply a socio-historical perspective to myriad aspects of ancient sport and spectacle. Covers the Bronze Age to the Byzantine Empire Includes contributions from a range of international scholars with various Classical antiquity specialties Goes beyond the usual concentrations on Olympia and Rome to examine sport in cities and territories throughout the Mediterranean basin Features a variety of illustrations, maps, end-of-chapter references, internal cross-referencing, and a detailed index to increase accessibility and assist researchers.
Spectacles of Death in Ancient Rome
1998,2012,2000
The elaborate and inventive slaughter of humans and animals in the arena fed an insatiable desire for violent spectacle among the Roman people. Donald G. Kyle combines the words of ancient authors with current scholarly research and cross-cultural perspectives, as he explores
the origins and historical development of the games
who the victims were and why they were chosen
how the Romans disposed of the thousands of resulting corpses
the complex religious and ritual aspects of institutionalised violence
the particularly savage treatment given to defiant Christians.
This lively and original work provides compelling, sometimes controversial, perspectives on the bloody entertainments of ancient Rome, which continue to fascinate us to this day.
The Berkeley Plato
2019
This book explores the provenance of the so-called Berkeley Herm of Plato, a sculptural portrait that Stephen G. Miller first encountered over thirty years ago in a university storage basement. The head, languishing since its arrival in 1902, had become detached from the body, or herm, and had been labeled a fake. In 2002, while preparing another book, Miller—now an experienced archaeologist—needed an illustration of Plato, remembered this piece, and took another look. The marble, he recognized immediately, was from the Greek islands, the inscription appeared ancient, and the ribbons visible on the head were typical of those in Greek athletic scenes. The Berkeley Plato, rich in scientific, archaeological, and historical detail, tells the fascinating story of how Miller was able to authenticate this long-dismissed treasure. His conclusion, that it is an ancient Roman copy possibly dating from the time of Hadrian, is further supported by art conservation scientist John Twilley, whose essay appears as an appendix. Miller's discovery makes a significant contribution to the worlds of art history, philosophy, archaeology, and sports history and will serve as a starting point for new research in the back rooms of museums.
The animals of the arena: how and why could their destruction and death be endured and enjoyed?
2010
Ludi (games) (spectacula) were important in Roman visual culture. Those involving animals (venationes) developed from moderately sized ritualized killing and hunt into carnage. Their popularity and development in scale and frequency contrasted sharply with the Romans' love of pets, good veterinary medicine, and fascination with animals. I explore factors that contribute to explaining the spectators' endurance and enjoyment of the venationes. Contextual factors were hunting traditions and a political system where power and popularity was gained through donations (euergetism). I suggest that the explanatory psychological factors are: hunter-insensitivity, psychological and neurological processes connected to enjoyment of cruelty (killing, aggression, horror), desensitization, neurological feedback loops, curiosity, envy, competition, mass psychology, diffusion of responsibility (bystander effect), and changed states of mind through identifications and emotional turmoil. Finally, I scrutinize psychologically one exceptional case of divergent mass behaviour at Pompey's games in 55 bc. I deconstruct what has been described as a compassionate attitude by the spectators, and by Cicero, who commented on the incident.
Journal Article