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5,223 result(s) for "Garments"
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Putting on the dog : the animal origins of what we wear
\"Kwasny investigates the cultural history of fashion, traveling the globe to gather firsthand accounts of traditions and manufacturing methods, from aboriginal to modern, as she investigates the phenomenology of silk, skin, wool, feathers, and pearls, long coveted materials that even today are regarded as precious and luxurious\"-- Provided by publisher.
VR Designer: enhancing fashion showcases through immersive virtual garment fitting
This paper introduces a Virtual Reality (VR) application tailored for fashion designers and retailers, transcending traditional garment design and demonstration boundaries by presenting an immersive digital garment showcase within a captivating VR environment. Simulating a virtual retail store, designers navigate freely, selecting from an array of avatar-garment combinations and exploring garments from diverse perspectives. This immersive experience offers designers a precise representation of the final product’s aesthetics, fit, and functionality on the human body. Our application can be considered as a pre-manufacturing layer, that empowers designers and retailers with a precise understanding of how the actual garment will look and behave. Evaluation involved comprehensive feedback from both professional and undergraduate fashion designers, gathered through usability testing sessions.
Developing an AI-based automated fashion design system: reflecting the work process of fashion designers
With the recent expansion of the applicability of artificial intelligence into the creative realm, attempts are being made to use AI (artificial intelligence) in the garment development system in various ways, both in academia and the fashion business. Several IT companies have developed and possess AI-based garment design technologies that utilize StyleGAN2 for image transformation. However, they are not widely utilized in the fashion business. Since fashion brands need to create numerous designs to launch new garment products for at least two seasons per year, the adoption of AI-based garment design generation technology can be one way to increase work efficiency. Therefore, this research aims to collect and analyze existing cases of AI-based garment design tools in order to identify the similarities and differences between the garment development processes of human designers and the existing AI-based garment design tools. Based on this analysis, the research aims to develop an AI-based garment development system that takes into consideration the garment development process of human designers, incorporating fashion domain knowledge.
Development technology of moon bag process template for knitted sports pants
Clothing technology template is a special auxiliary clothing production tool, and it is a new mode of clothing production. The development of garment template technology is more and more extensive, but it is less used in knitted garments. Based on the theory of garment process template, this paper takes the moon bag of knitted sports pants as the research object, and uses jingwei garment template professional software to design its template, then cuts and assembles the template, so as to solve the demand of garment enterprises for high-quality products and high-tech personnel.
Internal migration impacts on the mental health of Bangladeshi female ready-made garment workers: a phenomenological study
The focus of this study is to understand the impact of internal migration (rural-to-urban) on the mental health of female garment workers in Bangladesh with reference to the psychological trauma of rural-to-urban migration. In detail, thirteen female migrant workers aged between 18 and 50 who moved within the past five years for job purposes in the garment industry were interviewed using a qualitative phenomenological approach. Based on the study, we find that work–related anxiety, working too long, bad working conditions, social isolation and separation from family lead to emotional stresses. On the other hand, it also underscores the fact that migration can offer economic opportunities, financial independence and empowerment which may increase self-esteem and give a sense of achievement. Our findings indicate that migration’s mental health effect is dual, positive and negative, depending on the individual experience. It highlights the urgency to develop targeted interventions to improve psychological dimensions of mental health services for this group, bring about workplace improvements, and create supportive systems within which female migrants can be supported to overcome their psychological challenges. There is still more to do in future research to evaluate the effectiveness of interventions intended to improve the wellbeing of migrant workers as well as the longitudinal effects of migration on mental health.
Towards The Internet of Smart Clothing: A Review on IoT Wearables and Garments for Creating Intelligent Connected E-Textiles
Technology has become ubiquitous, it is all around us and is becoming part of us. Togetherwith the rise of the Internet of Things (IoT) paradigm and enabling technologies (e.g., Augmented Reality (AR), Cyber-Physical Systems, Artificial Intelligence (AI), blockchain or edge computing), smart wearables and IoT-based garments can potentially have a lot of influence by harmonizing functionality and the delight created by fashion. Thus, smart clothes look for a balance among fashion, engineering, interaction, user experience, cybersecurity, design and science to reinvent technologies that can anticipate needs and desires. Nowadays, the rapid convergence of textile and electronics is enabling the seamless and massive integration of sensors into textiles and the development of conductive yarn. The potential of smart fabrics, which can communicate with smartphones to process biometric information such as heart rate, temperature, breathing, stress, movement, acceleration, or even hormone levels, promises a new era for retail. This article reviews the main requirements for developing smart IoT-enabled garments and shows smart clothing potential impact on business models in the medium-term. Specifically, a global IoT architecture is proposed, the main types and components of smart IoT wearables and garments are presented, their main requirements are analyzed and some of the most recent smart clothing applications are studied. In this way, this article reviews the past and present of smart garments in order to provide guidelines for the future developers of a network where garments will be connected like other IoT objects: the Internet of Smart Clothing.
Work ability and associated factors among female ready-made garment workers in Bangladesh
The ready-made garment industry plays a crucial role in Bangladesh's economy and has made a significant contribution to womenempowerment by employing millions of female workers. The work ability, reflecting the productivity and well-being of a worker, has been less explored among female garment workers. This study aimed to explore this gap. This cross-sectional study was conducted among 395 female garment workers aged ≥18 years at a factory in Dhaka from August-December 2023. Work ability was assessed using the Work Ability Index (WAI). Sociodemographic and work-related factors associated with WAI scores were identified using linear regression analysis. The average age (±SD) of the participants was 31.05 ± 6.71 years. The Work Ability Index scores among participants showed a good mean (±SD) score of 40.65 ± 2.71 [Range: 7-49]. Younger age (p < 0.001), not having any children (p = 0.012), lower family income (<12,000 BDT) (p < 0.001), higher duration of job (p = 0.016) and working in the finishing section (p = 0.001) were associated with higher WAI scores. After adjustment, age (β = -0.06, 95% CI -0.10 to -0.01), income (β = -0.63, 95% CI -1.20 to -0.05), and working in finishing (adjusted β = 1.77, 95% CI: 0.32 to 3.21 compared to administration section) were independently associated with WAI scores. The study identified several factors that can be considered when planning interventions to enhance work ability and well-being of female garment workers.
Development of garment design system using random polygon pattern generator
PurposeThis study aims to develop a random polygon garment pattern generator and a drape simulation system to automate the garment design process.Design/methodology/approachGarments were categorized into four groups based on the geometric features of the human body. Garment patterns in each group consisted of basic points, and the patterns were automatically placed, sewn and simulated around the body in three-dimensional space. Additional pattern manipulation functions were developed to modify the shapes of patterns by adding darts and cuts, either manually or randomly.FindingsUsers can produce new designs they had not considered before using the random manipulation functions. Since the three-dimensional simulation process is automated, users can focus solely on the design process.Research limitations/implicationsGarments composed of multiple layers were not considered.Originality/valueThis system differs from existing clothing computer-aided design systems in that even users lacking prior knowledge of garment design can generate various examples. It can help users understand the relationship between 2D patterns and 3D garments without the need for a pattern drafting process.