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13 result(s) for "Graphic design (Typography) Data processing"
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A guide to graphic print production
\"Print production requires designers be familiar with graphic design, typography, illustration, editing, workflow management, materials, proofing, mechanical and photographic outputs, prepress processing, paper, color, manufacturing, and distribution. A Guide to Graphic Print Production covers all steps in the print production process with detailed explanations supported by informative sidebars and full-color illustrations. The new Third Edition is fully updated to reflect all aspects of digital printing and the most current technologies. New and improved information covered includes variable data printing, sustainability, large/wide format printing, inks, and color management\"-- Provided by publisher.
Digital magazine design
Publishers of contemporary magazines invest more and more money in developing innovative design for an increasingly design-literate reader. Innovation, however, must always be grounded in the underlying conventions of legibility to ensure loyal readership and economic success. Digital Magazine Design provides detailed descriptions of all the necessary rules of design, and uses these rules to cast a critical eye over a selection of contemporary high-street magazines. The second part of this volume, written by publishing students, demonstrates how the tools of design can be applied to the analysis and practice of contemporary magazine design. Through an understanding of the relationship between text, image and design, and the ability to make informed judgements, the student is able to critically evaluate all publishable material.
Sculpting type
A comprehensive manual on the creation of 3D typography using cnc (computer numerical control) machines, this richly illustrated book addresses the fact that, since moveable type became obsolete, the 3D aspects of production have all but disappeared. Although numerous typefaces exist today, almost none is specifically intended for 3D realisation. Author Edo Smitshuijzen created several 3D typefaces himself, simply because there were no designs available to show possible applications. Striving to make this field of the profession more accessible, he explains basic technologies, discusses production options and problems, and showcases new designs.
How reading in single- and multiple-column types influence our cognitive load: an EEG study
Purpose The impact of different screen-based typography styles on individuals’ cognitive processing of information has not been given much consideration in the literature, though such differences would imply different learning outcomes. This study aims to enrich the current understanding of the impact of reading in single- and multiple-column types on students’ cognitive processing. Design/methodology/approach An electroencephalogram (EEG) was used to record and analyze the brain signals of 27 students while reading from single- and multiple- column layouts. Findings The results showed a significant difference in students’ cognitive load when reading text from different types of columns. All students exerted less processing efforts when text was presented in two-column format, thus experiencing less cognitive load. Originality/value Using EEG, this study examined the neural consequences of reading in single- and multiple-column types on cognitive load during reading. The findings can be used to enrich the current instructional design practices on how different typographical formats facilitate learners’ cognitive performance.
Web and Digital for Graphic Designers
Creative web design requires knowledge from across the design and technical realms, and it can seem like a daunting task working out where to get started. In this book the authors take you through all you need to know about designing for the web and digital, from initial concepts and client needs, through layout and typography to basic coding, e-commerce and working with different platforms. The companion website provides step-by-step tutorial videos, HTML/CSS styling tips and links to useful resources to really help you get to grips with all the aspects of web design. Working alongside the text are interviews with international designers and critical commentaries looking at best practice and theoretical considerations. Written for graphic designers, this book delivers more than just an instruction manual – it provides a complete overview of designing for the web.
The graphic designer's electronic-media manual : how to apply visual design principles to engage users on desktop, tablet, and mobile websites
This comprehensive resource for graphic designers will help you merge traditional print design skills with new technology to create imaginative, informative, and useful online experiences for clients and ultimately the end users. The Graphic Designer's Electronic-Media Manual focuses on reigning in the specific skills and tools necessary for creating design projects for the web and beyond. You'll also find a rich collection of sound design examples for the web from studios around the world. Unlike other books on web and electronic media, this book is not a technical manual, but a visual resource packed with real-world examples of design for the web.
Design for Hackers
Discover the techniques behind beautiful design by deconstructing designs to understand them The term 'hacker' has been redefined to consist of anyone who has an insatiable curiosity as to how things work--and how they can try to make them better.
Interactive design : an introduction to the theory and application of user-centered design
User experience design is one of the fastest-growing specialties in graphic design. Smart companies realize that the most successful products are designed to meet the needs and goals of real people—the users. This means putting the user at the center of the design process. This innovative, comprehensive book examines the user-centered design process from the perspective of a designer. With rich imagery,Interactive Designintroduces the different UX players, outlines the user-centered design process from user research to user testing, and explains through various examples how user-centered design has been successfully integrated into the design process of a variety of design studios worldwide.
Technology and scholarly communication
Electronic publishing has been gaining ground in recent years and is now a recognized part of the digital world. In the most comprehensive assessment of electronic publishing to date, thirty-one scholars, librarians, and publishers focus specifically on scholarly publishing. They analyze a number of case studies and offer original insights on a range of topics, including the financial costs involved, market forces, appropriate technological standards, licensing issues, intellectual property, copyright and associated user rights, and the changing roles of researchers, publishers, and librarians. The editors begin with an overview of scholarly communication and develop a novel interpretation of the important role that technology now plays. Many of the following chapters are based on actual electronic publishing projects in the sciences, social sciences, and humanities, so the evidence and data are drawn from real-life experiences. Of special value are the attempts to measure costs and patterns of usage of electronic publishing and digital libraries. Electronic publishing has moved well past the experimental stage, and with numerous projects under way this seems an appropriate time to assess its impact on the academic world, from teaching to research to administration.