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50,723 result(s) for "Management games."
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Play to submission : gaming capitalism in a tech firm
Games are often a fun perk of a tech company job, and employees can \"play to win\" in the competition to succeed.But in studying \"Behemoth\" (a pseudonym for a top American tech company), Tongyu Wu discovered that gaming work culture was far more insidious.Play to Submission shows how Behemoth's games undermined and manipulated workers.
Human-Wildlife Conflict Management
The latest edition of this classic guide details how to understand and resolve a broad array of human-wildlife conflicts.This new edition of Human-Wildlife Conflict Management updates our understanding of the human dimensions, as well as biological and ecological concepts, underlying human-wildlife conflicts. While it provides wildlife professionals and students with the knowledge and adaptive management strategies to resolve such conflicts, it uniquely explores negative interactions with a wide range of wildlife taxa beyond those typically covered in traditional wildlife damage management, including invasive plants, invertebrates, and fish.Designed to help students and natural resource practitioners gain a deeper understanding of how to successfully avoid and resolve conflict between humans and wildlife, it is informed by author Russell F. Reidinger's decades of teaching students and professionals how to anticipate and manage human-wildlife conflicts, as well as his experience leading a national research program devoted to this work.The book covers important human-wildlife topics such as:• individual-, population-, and ecosystem-level effects• survey techniques• management methods• human dimensions• economic issues• legal and political aspects• damage management strategiesFeaturing explanations of important terminology and pertinent biological and ecological concepts, Reidinger also shares the latest research, provides a plethora of real-world examples, and includes suggestions for additional resources.
The role of people, parks and precipitation on the frequency and timing of fires in a sub-Saharan savanna ecosystem
BackgroundThe Lupande Game Management Area (GMA) and the adjacent South Luangwa National Park (NP) in Zambia allow comparison of fire regimes in African savannas with different human densities.AimsTo investigate humans’ effects on fire regimes within a sub-Saharan savanna ecosystem.MethodsWe delineated burned areas for the Lupande GMA and South Luangwa NP using 156 Landsat images from 1989 to 2017. We performed comparisons of fire regimes between the Lupande GMA and South Luangwa NP using various burned area variables and assessed their association with precipitation.Key resultsOverall, and compared with the South Luangwa NP, the Lupande GMA had a greater extent of burned area and a higher frequency of repeat burns. The Lupande GMA experienced fires earlier in the fire season, which are typically less damaging to woody vegetation. We observed a significant positive relationship between precipitation and burned area trends in South Luangwa NP but not in the Lupande GMA, suggesting that precipitation increases burned area in South Luangwa NP.ConclusionsResults support the theory that human fire management mitigates climate’s effect, particularly rainfall, on interannual burned area variation.ImplicationsThis study shows that human-dominated fire regimes in savannas can alter the influence of precipitation.
Minecraft : the business behind the makers of Minecraft
\"How did the video game Minecraft become the most popular game in the world? Find out about the development of the global phenomenon that is Minecraft, along with the story of Mojang, the company behind it.\"--Provided by publisher.
The nature of German imperialism
Today, the East African state of Tanzania is renowned for wildlife preserves such as the Serengeti National Park, the Ngorongoro Conservation Area, and the Selous Game Reserve. Yet few know that most of these initiatives emerged from decades of German colonial rule. This book gives the first full account of Tanzanian wildlife conservation up until World War I, focusing upon elephant hunting and the ivory trade as vital factors in a shift from exploitation to preservation that increasingly excluded indigenous Africans. Analyzing the formative interactions between colonial governance and the natural world,The Nature of German Imperialism situates East African wildlife policies within the global emergence of conservationist sensibilities around 1900.
The gamification of learning and instruction : game-based methods and strategies for training and education
\"Learning professionals are finding success applying game-based sensibilities to the development of instruction. This is the first book to show how to design online instruction that leverages the best elements of online games to increase learning, retention, and application. It explains how to match different game strategies to types of learning content for the right learning outcome and discusses how gamification techniques can be used in a variety of settings to improve learning, retention and application of knowledge. Supported by peer-reviewed studies and examples from corporations who have adopted game-based learning successfully, the book illustrates how combining instructional design thinking with game concepts can create engaged and interactive learning experiences across a variety of media, from online to face-to-face\"--Provided by publisher.
Producing Games
Computer games are big business - tens of billions of dollars are spent annually by the worldwide video games market. The cost of producing video games has ballooned to beyond $20 million dollars in many cases, and team sizes are quickly growing past 100 team members. At the center of this storm is the producer - one person who transforms the money, the hours spent by the team, and the latest technology into a work of art that millions of people will call fun. This book will dig deeply into the role of the producer and expose secrets of game production that stand the test of time: how to build a great team, how to plan a major game development project, and how to pull the development team toward the vision of a great game.