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"Maya (Computer file)"
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Mastering Autodesk Maya 2016
Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline. Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals. Learn professional techniques used in real-world visual effects Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more Expand your skills with advanced techniques for cloth, fur, and fluids Understand everything you need to know for the Maya certification exam
Getting Started in 3D with Maya
2012,2014
Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya.
Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya.
The accompanying website provides all the tools you need to develop your skills. Project files to accompany the practical examples used throughout the text, so you can work along with the examples. Additional textures and models will give you all the resources you need to start making your own projects in no time at all.
How to Cheat in Maya 2012
2013,2012,2011
The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator's workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in.
In addition to all the gold-mine coverage and interviews with expert animators from the previous edition, How to Cheat in Maya 2012 also features a new in-depth chapter on the principles of animation, updated information on camera settings and animation using Maya's new Camera Sequencer tool, the ins and outs of the brand new Editable Motion Trails tool, new techniques for working with characters in multi-shot animation tests and short films, a new cycles chapter covering actions like flying and walks, time-saving scripts, and advanced tricks with the new Graph Editor. The proven \"How to Cheat\" series gets you up to speed quickly, and in a way that's fun.
Creating Games with Unity, Substance Painter, & Maya
by
Watkins, Adam
,
Li, Jingtian
,
Tovar, Matthew
in
Animation (Cinematography)
,
Computer programming, programs, data
2021,2020
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This includes polygonal modeling, UV layout, and custom texture painting. Then the book covers rigging and animation solutions to create assets to be placed in the game including animated first-person assets and motion captured NPC animations. Finally readers can put it all together and build interactivity that allows the player to create a finished game using the assets built and animated earlier in the book.
Written by industry professionals with real-world experience in building assets and games.
Build a complete game from start to finish.
Learn what the pros use: construct all assets using the tools used at tools across the world.
All software used are free to students
When complete students will have a playable version of a FPS game
Mental ray for Maya, 3ds Max and XSI : a 3D artist's guide to rendering
2008,2007
Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it's packed with techniques and insights you can't get anywhere else. Best of all, the book's advanced rendering concepts apply to other rendering software as well, including V-Ray, Brazil, Maxwell and RenderMan. Discover advanced lighting, camera, and workflow techniques that usually take professionals years to figure out.
Advanced Maya Texturing and Lighting
2015
Level up your skills with powerful texturing and lighting techniques
Advanced Maya Texturing and Lighting, Third Edition leads you through the latest advanced techniques for adding realistic detail to your models. This new edition is up-to-date with the latest Maya texturing, lighting, and rendering features, including an exploration of the Node Editor, new Maya utility nodes and expanded coverage of mental ray shaders, and render settings. The proven tutorials are culled from real-world experience and refined to give you the ultimate in practical skills. You'll learn workflow tips and tricks, the construction of custom shading networks, and the application of time-saving tools that bring your project from concept to reality. The companion website features several gigabytes of Maya scene files, texture bitmaps, and QuickTime movies that support the exercises in the book, giving you everything you need to advance your animation skillset.
This book helps you take your rendering skills to the next level with the advanced tools and techniques that take animation from good to great.
* Learn the theory behind expert lighting design
* Understand shadows, shading components, and texture mapping
* Work with node networks, raytracing, and global illumination
* Try new approaches to rendering using Maya Software and mental ray
If you're ready to take a big step forward and fine-tune your style, Advanced Maya Texturing and Lighting, Third Edition is the practical, hands-on guide you need.
Maya: Secrets of the Pros
2006
Written for intermediate to advanced Maya users, this title includes topics such as auto-rigging, subdivision surfaces, cloth, hair, HDRI rendering, cinematics, skin, fur and noise.
Introducing Autodesk Maya 2012
A practical, step-by-step guide to Maya 2012This book is the ideal primer to getting started with Maya, the premier 3D animation and effects software used in movies, visual effects, games, cartoons, short films, and commercials. You'll learn the Maya interface and the basics of modeling, texturing, animating, and visual effects. Professional visual effects artist and instructor Dariush Derakhshani explains the nuances of the complex software, while creative tutorials offer realistic, professional challenges for those new to 3D. You'll be up and running in no time with the world's most popular professional 3D software application.Provides a thorough, step-by-step introduction to Maya 2012Explains the core concepts of CG and working in 3DCovers modeling, rigging, HDRI lighting, mental ray rendering, and moreConcepts are reinforced with tutorials that offer realistic challenges and clear explanationsColor insert provides real-world examples from talented beginning Maya usersBuild your Maya and animation skills from the ground up with this practical, thorough guide.