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51 result(s) for "Motion pictures Editing Data processing"
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QuickTime for .NET and COM developers
At the heart of Apple's hugely popular iLife software suite—iMovie, iPhoto, iDVD, GarageBand, and iTunes—is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.* The first book on QuickTime for .NET and COM application and scripting developers* Written by one of the architects of Apple's QuickTime ActiveX/COM control* Offers numerous sample applications and code examples
Blender Studio Projects
Learn how to get professional results from Blender Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way. Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds MaxPresents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender softwareShows you how to use Blender attributes and tools for professional resultsAllows you to emerge with finished, renderable objects and assets for use in film, video, or gamesIncludes a DVD with starter, intermediate, and final files, plus movie files for reference This unparalleled book contains everything you need to know to take your Blender skills to a new level. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
We Had Faces Then: Cinephilia, Warhol’s Screen Tests, and Tsai Ming-liang’s Late Digital Era
Taiwan-based director Tsai Ming-liang’s late museum-commissioned and “post-retirement” film and digital video works mark an important shift in the auteur’s approach to moving images. Tsai’s recent works have moved away from scripted narrative and more toward film and digital images as images in his reflections on time, space, and memory. I connect Tsai’s experiments with the ontology of the image and the role of the face in cinema – specifically the ageing face of his “male muse” Lee Kang-sheng – to the early Screen Tests of Andy Warhol and ageing star Norma Desmond’s famous line from Billy Wilder’s Sunset Boulevard (1950) about the fate of silent cinema: “We didn’t need dialogue. We had faces.” I examine how a devoted cinephile culture in Taiwan has allowed Tsai to collaboratively curate retrospective events such as Tsai Ming-liang’s Days at the Museum of National Taipei University of Education even as he has been remarkably productive beyond “retirement” with new commissioned works such as Xining Public Housing. Tsai thus revisits early filming locations, recalls and restages his career, and reflects on the ageing faces of his nonprofessional actors and the face of the city of Taipei itself. I advance a series of propositions about cinephilia – as nostalgic, intercultural, reparative, and pedagogical – that are both general and tied directly to Tsai’s focus on faces and time in his late and post-retirement body of work.
Matchmoving
Get your foot in the studio door by learning the art of matchmoving Matchmoving is a technique that allows computer graphics to be inserted into live-action footage with correct position, scale, orientation, and motion.
The Craft of the Cut
The art of professional video editing Although technology is rapidly evolving, it is still complicated to edit video. This unique book not only teaches you the art of professional editing, it also gives you authentic professional experience. You'll be guided through a typical industry production workflow; you'll have access to raw footage, including alternate takes of each scene from a professional short film; and you'll make your own decisions. By the book's end, you'll have completed your own version of a film. It's the perfect primer for aspiring editors who want to ascend to industry-level positions. Immerses you in the actual experience of editing a film, from video rushes to the shooting script and continuity notes Provides actual media, including alternate takes, and you make all the decisions Walks you through the post-production of a professional short film; by the book's end, you will have acquired the skills to complete your own version of the film Shows you how to use Final Cut Pro X as part of the production process The Craft of the Cut goes deep inside the world of professional video editing and equips you with skills for professional-level editing. The Craft of the Cut project files will work with the latest version of Final Cut Pro X (10.1) but they need to be updated first: Either copy the Craft of the Cut disk image file on the DVD to your hard disc and click on it to mount it or, if you are using an ebook version use the link provided in the front matter of the ebook to download the files and follow the instructions in the READ ME FIRST document. Launch Final Cut Pro X. When FCPX opens it won't see the project and event folders that are on the disk image. These need to be updated first. You do this by going to: File > Update Projects and Events and then clicking Update All on the dialog box that appears. It will now show all the events and projects for Craft of the Cut as in previous versions of Final Cut Pro X, but using the new layout. This only needs to be done once. Next time you launch FCPX it will still be able to see the updated files.
Audience real-time bio-signal-processing-based computational intelligence model for narrative scene editing
Narrative scene editing is carried out by directors as an eidetic technique. Continuity editing is a style of editing used in film making to make films as realistic as possible for the audience. While non-continuity editing (e.g., flashbacks, jump cuts, montages, etc.) is also a critical factor that reflects the character of a director, most scenes demand continuity editing to maximize the audience’s narrative immersion. In this paper, we present an algorithm for continuity editing that determines the size of a shot (field of view) by evaluating the psychical distance between the characters and viewers via the measurement of electrodermal activity (or the galvanic skin response). The use of this continuity editing algorithm is expected to result in more audience-friendly videos by reflecting the level of identification between the actors and the audience.
Final Cut Pro 4 and the Art of Filmmaking
The Ultimate Resource for the World's Best Digital Video Editor This full-color, hands-on guide introduces you to the powerful new features of Final Cut Pro 4, while leading you through all aspects of editing digital video. First you'll learn how to set up your workstation and master fundamental concepts. Then you'll learn pro-tested techniques for every stage of the process--everything from shooting tips to logging your footage, from adding transitions and special effects to delivering your masterpiece in multiple formats. Along the way, professional video editors emphasize the tricks and shortcuts they use to get polished results. Striking illustrations and screen shots throughout, plus sample video project files on the DVD make it simple for you to visualize and grasp the concepts. Whether you're an emerging filmmaker or a seasoned vet, Final Cut Pro 4 and the Art of Filmmaking empowers you to complete the tasks that film editors face daily, such as: Mastering the new features, including unlimited real-time effects, auto rendering, motion blur, and time remapping Customizing the interface and keyboard shortcuts to best fit your work flow Editing clips in the Timeline quickly Creating complex overlays and transitions with contextual menus Expertly adding effects, applying filters, and working with text Creating titles with video generators and advanced Boris FX title generators Working with the audio tools to make your film sound as good as it looks Preparing your finished product for the Web, CDs, and DVDs Editing for 24fps Featured on the DVD: All the clips you need to follow the lessons in the book, including a complete, fully edited short video documentary, and source material, so you can quickly get started working with real footage. Plus a bonus chapter on editing for 24fps. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Digital SLR Video and Filmmaking For Dummies
Step-by-step guide for using your digital SLR to make quality video With digital SLR cameras becoming more and more popular as replacements for standalone video cameras, this book helps photographers become better videographers and shows videographers how to incorporate DSLRs into their work. The book includes an overview of the DSLR video tools and process and shows how to establish camera settings for effective capture, light a scene, get sound, and achieve the film look. The book also offers the basics on editing footage into a final product using common video editing tools. * Offers everything needed to shoot, produce, and edit a professional looking videos using DSLR video equipment * Written for both professional photographers and videographers and those just starting out * Includes the steps for applying information to a film project, including developing a screenplay, approaching shooting like a cinematographer, and directing * Contains a walkthrough of common video projects including making a music video, a wedding video, and video greeting card Digital SLR Video and Filmmaking for Dummies is designed to help photographers ramp up their video skills, videographers add DSLRs to their toolkits, and amateurs begin shooting their own short films and videos.