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552 result(s) for "Popular culture - Psychological aspects"
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Fandom : identities and communities in a mediated world
We are all fans. Whether we log on to Web sites to scrutinize the latest plot turns in Lost , “stalk” our favorite celebrities on Gawker , attend gaming conventions, or simply wait with bated breath for the newest Harry Potter novel—each of us is a fan. Fandom extends beyond television and film to literature, opera, sports, and pop music, and encompasses both high and low culture. Fandom brings together leading scholars to examine fans, their practices, and their favorite texts. This unparalleled selection of original essays examines instances across the spectrum of modern cultural consumption from Karl Marx to Paris Hilton, Buffy the Vampire Slayer to backyard wrestling, Bach fugues to Bollywood cinema¸ and nineteenth-century concert halls to computer gaming. Contributors examine fans of high cultural texts and genres, the spaces of fandom, fandom around the globe, the impact of new technologies on fandom, and the legal and historical contexts of fan activity. Fandom is key to understanding modern life in our increasingly mediated and globalized world.
The Wow Climax
A spirited collection of essays that get to the heart of what gives popular culture its emotional impact Vaudevillians used the term \"the wow climax\" to refer to the emotional highpoint of their acts-a final moment of peak spectacle following a gradual building of audience's emotions. Viewed by most critics as vulgar and sensationalistic, the vaudeville aesthetic was celebrated by other writers for its vitality, its liveliness, and its playfulness. The Wow Climax follows in the path of this more laudatory tradition, drawing out the range of emotions in popular culture and mapping what we might call an aesthetic of immediacy. It pulls together a spirited range of work from Henry Jenkins, one of our most astute media scholars, that spans different media (film, television, literature, comics, games), genres (slapstick, melodrama, horror, exploitation cinema), and emotional reactions (shock, laughter, sentimentality). Whether highlighting the sentimentality at the heart of the Lassie franchise, examining the emotional experiences created by horror filmmakers like Wes Craven and David Cronenberg and avant garde artist Matthew Barney, or discussing the emerging aesthetics of video games, these essays get to the heart of what gives popular culture its emotional impact.
Ninety 9
In the 1990s, when music was recorded on cassettes and movies on VHS, Vanessa Berry was reacting to the loneliness of life in the suburbs by constructing imaginary worlds and identities from video hits, late-night music programs, band t-shirts, mixtapes and zines, and the 'dark energy' of the Goths. A memoir in essay form, Ninety9 is about the loneliness of adolescence, the importance of friendship, and the magical enclaves to be discovered in the city. Illustrated with the author's drawings and photos, it provides a guide to the end of the millennium for those who were too young to be there, and vivid memories for those who were.
The new gods : psyche and symbol in popular art
Harold Schechter looks at the impossible tales and images of popular art--the space odysseys and extraterrestrial civilizations, the caped crusaders and men of steel, and monsters from the ocean floor--and finds close connections between religious myth and popular entertainment.
Media and the University of East London, UK
\"This anthology offers unique, psycho-cultural perspectives on media, popular culture and emotion, as developed through the AHRC research network, 'Media and the Inner World'. Applying insights from the spheres of academic scholarship and clinical experience, the psycho-cultural approach developed in this book demonstrates the usefulness of psychoanalysis for developing nuanced approaches to media and cultural analysis. The chapters in this volume explore the relationship between media and the inner world by focusing on the inter-relationships between particular emotional themes and media contexts, ranging from fantasies of sporting ritual to the emotional work of cinema, the dynamics of digital narcissism and the relationship between paranoia and television. The book will be useful for students in Media Studies, Cultural Studies, Psychoanalytic Studies and Psychosocial Studies. It will also be of interest to people in professional training and practice in psychotherapeutic organisations and to professionals involved in the culture and media industries\"-- Provided by publisher.
Fandom, Second Edition
A completely updated edition of a seminal work on fans and communities We are all fans. Whether we follow our favorite celebrities on Twitter, attend fan conventions such as Comic Con, or simply wait with bated breath for the next episode of our favorite television drama-each of us is a fan. Recognizing that fandom is not unusual, but rather a universal subculture, the contributions in this book demonstrate that understanding fans--whether of toys, TV shows, celebrities, comics, music, film, or politicians--is vital to an understanding of media audiences, use, engagement, and participatory culture in a digital age. Including eighteen new, original essays covering topics such as activism directed at racism in sports fandom, fan/producer interactions at Comic Con, the impact of new technologies on fandom, and the politics and legality of fanfic, this wide-ranging collection provides diverse approaches to fandom for anyone seeking to understand modern life in our increasingly mediated, globalized and binge-watching world.