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result(s) for
"Special education -- Information technology"
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ICT for learners with special needs
2005
Learning about ICT has all sorts of benefits for young people with SEN but for anyone planning a course, knowing where to start can be difficult. This manual is packed full of practical know-how. It includes:
36 planned sessions ready to deliver
Which hardware software to get and how best to use it
Time-saving photocopiable and downloadable resources on an accompanying CD
The relationship between social media and professional learning from the perspective of pre-service teachers: A survey
by
Gao, Qi
,
Ge, Xinzhu
,
Xu, Tugen
in
Academic achievement
,
Computer Appl. in Social and Behavioral Sciences
,
Computer Science
2024
Social media usage is indispensable for college students, but the connection between social media and learning has received little scientific investigation. By examining pre-service teachers' attention to science, technology, engineering, and mathematics (STEM) teaching content and presentation in social media apps through WeChat, DingTalk, and TikTok, this study aimed to provide suggestions on using social media apps to promote pre-service teachers’ skill learning and teaching development and to understand the relationship between social media and learning. 383 valid surveys were distributed and gathered. The findings indicate that: 1) Social media apps have both beneficial and detrimental effects on education. 2) The degree of agreement differs on “Social media app is an excellent teaching tool” and “social media app has significant promise in boosting educational development”. The highest and lowest levels of agreement degrees were obtained for DingTalk and TikTok. The level of identification also affects how much pre-service teachers may pay attention to educational research and how frequently they study new materials in the future. 3) The degree to which pre-service teachers' academic performance in professional learning is affected by their use of social media varies. These findings have implications for pre-service teachers. This study suggests that it is necessary to further investigate the teaching aid function of social media apps and how pre-service teachers can better utilize them to develop professional skills.
Journal Article
Demonstrating the use of a professional skills framework to support the assessment of dispositions in IT education
by
Bowers, David S.
,
Sabin, Mihaela
in
Algorithms
,
Computer Appl. in Social and Behavioral Sciences
,
Computer Science
2024
The skills and competencies of IT professionals are often described using employer-led skills frameworks. They express competencies as technical knowledge and skills combined with a range of personal qualities. Employers have indicated the importance of developing such qualities for new graduates. In response, recent ACM/IEEE curricular recommendations have shifted their emphases from bodies of knowledge to the development of competencies. The IT2017 ACM/IEEE Curriculum Guidelines for Baccalaureate Degree Programs proposed a model of IT competency comprising three interrelated components: content knowledge, skills, and dispositions, where dispositions represent personal qualities desirable in the workplace. The ACM/IEEE Computing Curricula 2020 (CC2020) report enriched the IT2017 disposition concept by identifying eleven dispositions that all computing programs should include for the career preparation of their graduates. However, developing and assessing dispositions in a degree program remain challenges, often involving internships, work placements and similar student opportunities. A recent mapping of the eleven CC2020 dispositions to the responsibility characteristics of the Skills Framework for the Information Age (SFIA), a widely used professional skills framework, suggested a promising approach to addressing this challenge. Inspired by this mapping, this paper aims to help educators assess students’ achievement of CC2020 dispositions by mapping real-world experiences they have recorded in individual portfolios against the SFIA responsibility characteristics. First, the selection of SFIA to operationalize the CC2020 dispositions is validated by demonstrating that alternative frameworks pose significant challenges for any assessment approach that needs to be independent of particular technical skills. A tool is described that maps demonstration of SFIA responsibility characteristics to CC2020 dispositions, applying a simple, consistent assessment algorithm. Finally, the assessment process and outcomes are illustrated using a fictional student portfolio, constructed to reflect one author’s experience of work placement students’ achievements.
Journal Article
The evolution of IoT education within an IT curriculum
by
Gerdes, John
,
Gumina, Sharon
,
Patten, Karen
in
Computer Appl. in Social and Behavioral Sciences
,
Computer Science
,
Computers and Education
2024
This paper is an experiential report describing the faculty and student experiences and knowledge gained from developing an Internet of Things (IoT) course within an Information Technology (IT) Department at a large southeastern United States public university. The paper contributes insights gained developing the introductory IoT course, and it recommends the inclusion of IoT technology within an IT curriculum due to its disruptive and transformative nature. Many industries are deploying IoT applications making it imperative that IT graduates have the knowledge and skills needed to work with this emerging technology. The faculty leveraged the use of the ADDIE (Analyze, Design, Develop, Implement, and Evaluate) Instructional Design Model to develop a pilot course in the summer of 2022 and then, based on the pilot feedback and analysis using ADDIE, refined the course design for spring 2023. The continuing course development draws on IT undergraduate curricula guidelines in
Information Technology Curricula 2017 (IT2017),
research into how industry uses IoT applications, and the use of hands-on educational technologies to identify and apply IoT knowledge and skills needed for IT graduates. The pervasive nature of IoT requires IoT faculty to have knowledge of each of the IT Pillars (programming, networking, human-computer interaction, databases, and web systems) as well as the IT Supplemental IoT Domain guidelines developed in
IT2017
.
Journal Article
From crisis to opportunity: practices and technologies for a more effective post-COVID classroom
by
Regnier, Jeremie
,
Sobiesk, Edward
,
Stave, Nicholas
in
Classrooms
,
Computer Appl. in Social and Behavioral Sciences
,
Computer Science
2024
In our post-pandemic world, where the majority of higher education institutions have transitioned back to in-person classes, this paper argues that we must not return to pre-COVID teaching practices. Instead, we have the obligation and opportunity to create an educational experience and environment that better facilitates learning and instruction. This paper presents post-COVID best practices for employing technology in higher education based on an original survey and follow-up interviews of seventeen computing instructors at our institution. After a literature review, we describe four general categories of practices that enhance the post-COVID classroom: online student activities, digital instructor notes, remote classroom participation and collaboration, and a paperless classroom. For each of these categories, we provide vignettes to illustrate scope and intent. We also offer recommendations for addressing digital dishonesty, required infrastructure, institutional support, and being prepared to seamlessly return to a blended or fully remote environment in the event of another crisis. Finally, we identify additional emerging technological challenges and opportunities that require further effort. Overall, this paper emphasizes the need for a shift towards improved practices in the classroom rather than just a return to pre-pandemic norms. We believe implementing these recommendations will result in a more flexible, accessible, and robust post-COVID educational experience.
Journal Article
Essential competencies for computing managers: Skills and dispositions
by
Janakiraman, Shamila
,
Duan, Suzhen
,
Tagare, Deepti
in
Career development
,
Career Pathways
,
Career Readiness
2024
Competencies (knowledge, skills, and dispositions) enable employers and educators to speak a common language regarding what computing graduates are expected to demonstrate on the job. This study focuses on competencies required by managers in the computing industry, based on semi-structured interviews of ten individuals in managerial roles, such as directors, project managers, and product managers with prior experience in computing-related roles. Constant Comparative for Naturalistic Inquiry was used to analyze the data. The most frequently discussed managerial skills included leadership, project management, hiring and evaluating candidates, and mentorship. In addition, professional skills such as communication, problem-solving, and lifelong learning were mentioned, along with essential dispositions that support the development of these skills, e.g., collaborative mindset, lifelong learning orientation, and self-regulation. Participants also emphasized the need to make judgments, build relationships, and collaborate within or outside their team. Career readiness in the computing industry is not limited to entry-level jobs; professionals should have the opportunity to navigate their preferred career path—whether they aspire to move down a technical or managerial path. This study can contribute to both students’ and educators’ understanding of the managerial career path and what types of competencies and experiences should be included in computing education programs to set them up for success across their career path. Implications for pedagogical approaches will also be discussed.
Journal Article
ICT for young people with SEN
2014
Learning about ICT has all sorts of benefits for young people with SEN but for anyone planning a course, knowing where to start can be difficult. This manual is packed full of practical know-how. It includes:
* 36 planned sessions ready to deliver
* Which hardware software to get and how best to use it
* Time-saving photocopiable and downloadable resources on an accompanying CD
' Excellent resources: practical, clearly presented and easily accessible.'
- British Journal of Occupational Therapy, October 2006
'The CD is in a style familiar to anyone who uses Microsoft Windows Explorer. It is very easy to navigate around. This book and CD provide essential information for novice tutors and an extremely useful resource to all trainers.' - Peggy Frost, Practice Development Manager, College of Occupational Therapists
Development and evaluation of a modular experiential learning curriculum for promoting AI readiness
2024
Information systems are increasingly using artificial intelligence (AI). However, AI can be tricked into misbehaving, showing bias, or committing abuse. The root causes of these errors and uncertainties can be hidden away while parallelizing AI algorithms on high-performance computing (HPC) infrastructure. The project outlined in this paper aims to use artificial intelligence from the ground up to generate teaching materials and curricula for student-teachers. Students embark on a journey of discovery, taking calculated risks in a learning environment. The main purpose of this document is to present the primary research results of the two-year pilot project. A secondary purpose of this paper is to disseminate information about this exciting endeavor to encourage like-minded educators and researchers to participate in this project.
Journal Article
Effecting mobile security awareness and interest in cybersecurity using the CovertEyeOp mobile app driven user hack based learning approach
by
Poe, Tyler
,
Chattopadhyay, Ankur
in
Computer Appl. in Social and Behavioral Sciences
,
Computer Science
,
Computers and Education
2024
Existing research literature in computing and IT education shows that there has been limited work on investigating how offense based learning approaches using hacks can enhance learning of mobile security topics. In an effort to fill this research gap, we performed an experimental study with a unique, nifty user hack driven offense based learning strategy to effect mobile security awareness and interest in cybersecurity at the high school and middle school levels, as described in this work. A highlight of our novel study is our original CovertEyeOp mobile app, which was designed and developed strategically to be the driving force towards implementing our hacking based offense driven leaning technique. In this research, we carried out a comparative analysis of our app based offense driven learning approach with other relevant works on mobile security education. To conduct experiments with our user hack driven offense based learning strategy, we created a hands on experiential learning activity using our CovertEyeOp app, which educates users about security and privacy issues in mobile devices by hacking them and enabling them to self-discover issues with user permissions given to mobile apps. We offered this unique mobile app based learning activity to 90 participants (both students and teachers) primarily from the high school community across different states over multiple years and have collected quantitative plus qualitive data in the form of survey responses from these various users. Additionally, we discuss our earlier experiments of hosting an older version of our mobile app based lesson with 100 middle school students. We analyze this gathered learner data from the overall 190 participants’ survey responses to determine whether our app driven offense based learning approach works and makes a difference in terms of fostering K-12 learning and engagement through acquired evidence of increased mobile security awareness and interest in cybersecurity. Overall, our study results in unique findings that show the prospects, benefits, and efficacy of including a user hack driven offense based learning strategy in K-12 teaching of mobile security topics. In the process, it advocates for the usage of this unique, non-traditional learning approach in cybersecurity education.
Journal Article