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2,087 result(s) for "Stereoscopy"
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Photospheric Stereoscopy: Direct Estimation of Solar Surface-Height Variations
The orbit of the Solar Orbiter mission carries it and the Polarimetric and Helioseismic Imager (PHI), which is onboard, away from the Sun–Earth line, opening up the first ever possibility of doing stereoscopy of solar photospheric structures. We present a method for a stereoscopic analysis of the height variations in the solar photosphere. This method enables the estimation of relevant quantities, such as the Wilson depression of sunspots and pores. We demonstrate the feasibility of the method using simulated Stokes- I continuum observations of an MHD simulation of the solar-surface layers. Our method estimates the large-scale variations in the solar surface by shifting and correlating two virtual images, mapped from the same surface feature observed from two different vantage points. The resulting vector is then introduced as an initial height estimate in the least-squares Broyden–Fletcher–Goldfarb–Shanno (BFGS) optimization algorithm to reproduce smaller scale structures. The height estimates from the simulated images reproduce well the overall height variations of the MHD simulation. We studied which viewing angles give the best results and found the optimal separation of the view points to be between 10 ∘ and 40 ∘ ; but neither viewing direction should be inclined by more than 30 ∘ from the vertical to the solar surface. The method yields reliable results if the data have a signal-to-noise ratio of 50 or higher. The influence of the spatial resolution of the observed images is considered and discussed.
The Mars 2020 Perseverance Rover Mast Camera Zoom (Mastcam-Z) Multispectral, Stereoscopic Imaging Investigation
Mastcam-Z is a multispectral, stereoscopic imaging investigation on the Mars 2020 mission’s Perseverance rover. Mastcam-Z consists of a pair of focusable, 4:1 zoomable cameras that provide broadband red/green/blue and narrowband 400-1000 nm color imaging with fields of view from 25.6° × 19.2° (26 mm focal length at 283 μrad/pixel) to 6.2° × 4.6° (110 mm focal length at 67.4 μrad/pixel). The cameras can resolve (≥ 5 pixels) ∼0.7 mm features at 2 m and ∼3.3 cm features at 100 m distance. Mastcam-Z shares significant heritage with the Mastcam instruments on the Mars Science Laboratory Curiosity rover. Each Mastcam-Z camera consists of zoom, focus, and filter wheel mechanisms and a 1648 × 1214 pixel charge-coupled device detector and electronics. The two Mastcam-Z cameras are mounted with a 24.4 cm stereo baseline and 2.3° total toe-in on a camera plate ∼2 m above the surface on the rover’s Remote Sensing Mast, which provides azimuth and elevation actuation. A separate digital electronics assembly inside the rover provides power, data processing and storage, and the interface to the rover computer. Primary and secondary Mastcam-Z calibration targets mounted on the rover top deck enable tactical reflectance calibration. Mastcam-Z multispectral, stereo, and panoramic images will be used to provide detailed morphology, topography, and geologic context along the rover’s traverse; constrain mineralogic, photometric, and physical properties of surface materials; monitor and characterize atmospheric and astronomical phenomena; and document the rover’s sample extraction and caching locations. Mastcam-Z images will also provide key engineering information to support sample selection and other rover driving and tool/instrument operations decisions.
Simple phalanx pattern leads to energy saving in cohesive fish schooling
The question of how individuals in a population organize when living in groups arises for systems as different as a swarm of microorganisms or a flock of seagulls. The different patterns for moving collectively involve a wide spectrum of reasons, such as evading predators or optimizing food prospection. Also, the schooling pattern has often been associated with an advantage in terms of energy consumption. In this study, we use a popular aquarium fish, the red nose tetra fish, Hemigrammus bleheri, which is known to swim in highly cohesive groups, to analyze the schooling dynamics. In our experiments, fish swim in a shallow-water tunnel with controlled velocity, and stereoscopic video recordings are used to track the 3D positions of each individual in a school, as well as their tail-beating kinematics. Challenging the widespread idea of fish favoring a diamond pattern to swim more efficiently [Weihs D (1973) Nature 241:290–291], we observe that when fish are forced to swim fast—well above their free-swimming typical velocity, and hence in a situation where efficient swimming would be favored—the most frequent configuration is the “phalanx” or “soldier” formation, with all individuals swimming side by side. We explain this observation by considering the advantages of tail-beating synchronization between neighbors, which we have also characterized. Most importantly, we show that schooling is advantageous as compared with swimming alone from an energy-efficiency perspective.
Digital Elevation Model Quality Assessment Methods: A Critical Review
Digital elevation models (DEMs) are widely used in geoscience. The quality of a DEM is a primary requirement for many applications and is affected during the different processing steps, from the collection of elevations to the interpolation implemented for resampling, and it is locally influenced by the landcover and the terrain slope. The quality must meet the user’s requirements, which only make sense if the nominal terrain and the relevant resolution have been explicitly specified. The aim of this article is to review the main quality assessment methods, which may be separated into two approaches, namely, with or without reference data, called external and internal quality assessment, respectively. The errors and artifacts are described. The methods to detect and quantify them are reviewed and discussed. Different product levels are considered, i.e., from point cloud to grid surface model and to derived topographic features, as well as the case of global DEMs. Finally, the issue of DEM quality is considered from the producer and user perspectives.
Large-scale streaky structures in turbulent jets
Streaks have been found to be an important part of wall-turbulence dynamics. In this paper, we extend the analysis for unbounded shear flows, in particular a Mach 0.4 round jet, using measurements taken using dual-plane, time-resolved, stereoscopic particle image velocimetry (PIV) taken at pairs of jet cross-sections, allowing the evaluation of the cross-spectral density of streamwise velocity fluctuations resolved into azimuthal Fourier modes. From the streamwise velocity results, two analyses are performed: the evaluation of wavenumber spectra (assuming Taylor’s hypothesis for the streamwise coordinate) and a spectral proper orthogonal decomposition (SPOD) of the velocity field using PIV planes in several axial stations. The methods complement each other, leading to the conclusion that large-scale streaky structures are also present in turbulent jets where they experience large growth in the streamwise direction, energetic structures extending up to eight diameters from the nozzle exit. Leading SPOD modes highlight the large-scale, streaky shape of the structures, whose aspect ratio (streamwise over azimuthal length) is approximately 15. The data were further analysed using SPOD, resolvent and transient growth analyses, good agreement being observed between the models and the leading SPOD mode for the wavenumbers considered. The models also indicate that the lift-up mechanism is active in turbulent jets, with streamwise vortices leading to streaks. The results show that large-scale streaks are a relevant part of the jet dynamics.
In Vitro Evaluation of the Effect of NaOCl Deproteinization of MIH-Affected Hard Dental Tissue on the Marginal Integrity of a Glass Hybrid Material
The enamel of teeth affected by Molar–Incisor Hypomineralization (MIH) has been reported to have a higher protein content. Though a glass hybrid is recommended for restoring teeth with MIH in children, there is a lack of in vitro research on the influence of deproteinization on its marginal integrity. Therefore, this study aimed to evaluate whether enamel pretreatment with 5.25% NaOCl reduces the size of the marginal crevice of such restorations. Out of eight extracted teeth with severe MIH, restored using a glass hybrid (Equia Forte HT/GC), half underwent deproteinization. A stereoscopic and a scanning electron microscope (SEM) were used for sections analysis. The median value of the marginal crevice measured using stereoscopic microscopy (n = 17) was significantly lower for the deproteinized (6.78 μm) than for the standard-prepared specimens (12.61 μm), p = 0.008. On SEM images, the median marginal crevice (n = 10) was 69.40 μm versus 156.77 μm for the deproteinized and standard groups, respectively. The differences, however, were not statistically significant. This study only partially confirmed the hypothesis that pretreatment with NaOCl reduces marginal crevices between the Equia Forte HT material and hypomineralized hard tissues. Further studies on the effect of deproteinization on the marginal adaptation of glass hybrid materials are needed.
Effects of heterogeneous surface geometry on secondary flows in turbulent boundary layers
The effect of spanwise heterogeneous surface geometry on turbulent boundary layer secondary flows and on skin friction is investigated experimentally. The surfaces consist of smooth streamwise-aligned ridges of different shapes and widths with spanwise wavelengths comparable to the boundary layer thickness ($S/\\unicode[STIX]{x1D6FF}\\approx O(1)$). Cross-stream stereoscopic particle image velocimetry combined with oil-film interferometry is used to investigate the flow field and assess the drag. Results show that the spanwise distribution of the skin friction varies as a consequence of the mean flow heterogeneity and is highly dependent on surface geometry. The swirling strength maps revealed remarkable changes in the secondary flow structures for different ridge shapes. For wide ridges, topological changes occur showing the appearance of tertiary vortices coexisting with the large-scale secondary structures. An imbalance in favour of these tertiary structures occurs over a certain width which take over the secondary structures, causing a swap in the locations of the low- and high-momentum pathways. Furthermore, the results indicate that the spanwise spacing alone is insufficient to characterise the surface heterogeneity. A new parameter ($\\unicode[STIX]{x1D709}$), which is based on the ratio of the perimeter over and below the mean surface height, is shown to adequately capture the changes in skin friction and streamwise circulation of the secondary motions. Triple decomposition allowed the quantification of the dispersive stresses for all these cases, which can contribute up to$55\\,\\%$of the total shear stress when strong secondary motions occur.
Analysing post-earthquake landslide activity using multi-temporal landslide inventories near the epicentral area of the 2008 Wenchuan earthquake
Large earthquakes in mountainous regions may trigger thousands of landslides, some active for years. We analysed the changes in landslide activity near the epicentre of the 2008 Wenchuan earthquake by generating five landslide inventories for different years through stereoscopic digital visual image interpretation. From May 2008 to April 2015, 660 new landslides occurred outside the co-seismic landslide areas. In April 2015, the number of active landslides had gone down to 66, less than 1 % of the co-seismic landslides, but still much higher than the pre-earthquake levels. We expect that the landslide activity will continue to decay, but may be halted if extreme rainfall events occur.
Secondary currents and very-large-scale motions in open-channel flow over streamwise ridges
It is widely acknowledged that streamwise ridges on the bed of open-channel flows generate secondary currents (SCs). A recent discovery of meandering long streamwise counter-rotating vortices in open-channel flows, known as very-large-scale motions (VLSMs), raises a question regarding the interrelations between VLSMs and SCs in flows over ridge-covered fully rough beds. To address it, we conducted long-duration experiments using stereoscopic particle image velocimetry, covering a range of ridge spacings ($s$) from${\\approx}0.4$to${\\approx}4$flow depths ($H$). For a benchmark no-ridge case, the flow is quasi-two-dimensional in the central part of the channel, exhibiting a strong spectral signature of VLSMs, as expected. With ridges on the bed at$s\\lessapprox 2H$, two SC cells are formed between neighbouring ridges and VLSMs are entirely suppressed, suggesting that ridge-induced SCs prevent the formation of VLSMs by absorbing their energy or overpowering their formation. At the same time, velocity auto- and cross-spectra reveal a new feature that can be explained by low-amplitude meandering of the alternating low- and high-momentum flow regions associated with instantaneous manifestations of SCs. Two-point velocity correlations and smooth velocity field reconstructions using proper orthogonal decomposition further support the validity of this effect. Its origin is probably due to the instability related to the presence of inflection points in the spanwise distribution of the streamwise velocity within the SC cells. These results have implications for bed friction in open channels, where the friction factor may increase if depth-scale SCs are present, or decrease under conditions of sub-depth-scale SCs and suppressed VLSMs.
The same video game in 2D, 3D or virtual reality – How does technology impact game evaluation and brand placements?
Video game technology is changing from 2D to 3D and virtual reality (VR) graphics. In this research, we analyze how an identical video game that is either played in a 2D, stereoscopic 3D or Head-Mounted-Display (HMD) VR version is experienced by the players, and how brands that are placed in the video game are affected. The game related variables, which are analyzed, are presence, attitude towards the video game and arousal while playing the video game. Brand placement related variables are attitude towards the placed brands and memory (recall and recognition) for the placed brands. 237 players took part in the main study and played a jump'n'run game consisting of three levels. Results indicate that presence was higher in the HMD VR than in the stereoscopic 3D than in the 2D video game, but neither arousal nor attitude towards the video game differed. Memory for the placed brands was lower in the HMD VR than in the stereoscopic 3D than in the 2D video game, whereas attitudes towards the brands were not affected. A post hoc study (n = 53) shows that cognitive load was highest in the VR game, and lowest in the 3D game. Subjects reported higher levels of dizziness and motion-sickness in the VR game than in the 3D and in the 2D game. Limitations are addressed and implications for researchers, marketers and video game developers are outlined.