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21 result(s) for "Tactile stimulation device"
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Development of a multichannel hand-adaptive tactile stimulation device for somatotopic map of human hand in somatosensory cortex with fMRI
•MR-compatible hand-adaptive multichannel device for tactile stimulation.•Somatotopic maps of the human hand in primary somatosensory cortex in between- and within-digit dimensions using 7T fMRI.•Somatotopic map in random order paradigm verified the leading function of the thumb compared to other fingers. The 7T functional magnetic resonance imaging (fMRI) can provide a detailed somatotopic map. However, due to the constraints of MR-compatible applications, current tactile stimulation devices for the human hand are insufficient for precise somatotopic mapping experiments. In this study, we developed a novel 23-channel, hand-adaptive tactile stimulation device with high temporal and spatial resolution. The device consisted of an execution module and a control module. The device's output performance was measured using a laser displacement sensor. We investigated the somatotopic map of the non-dominant hand in the primary somatosensory cortex (S1) using the Bayesian population receptive field (pRF) model. The activation patterns, relative volumes, and activation center locations on S1 were assessed in somatotopic mapping experiments involving traveling wave stimulus paradigms with three stimulus orders (forward, backward, and random) in two dimensions (between-digit and within-digit). The percussive stimulation provided by the tactile stimulation device exhibited a stable displacement (2.58 mm) and a minimal output delay (4.45 milliseconds) across a wide range of vibration frequencies (0–30 Hz). The representation of digits and the palm in the between-digit dimension showed consistent somatotopic organization (D1-D2-D3-D4-D5-palm along the postcentral gyrus (poCG) from ventral to dorsal) across all three stimulation orders. Additionally, the relative volume of D1 in the random paradigm was significantly larger than in the forward and backward paradigms. The relative volume of the palm in the random paradigm was significantly larger than in the backward paradigm. The representation of the phalanges and palm in the within-digit dimension exhibited different activation patterns across different stimulation orders. These results provide new insights into the neural mechanisms in S1 and validate that the developed stimulation device can contribute to exploring the somatotopic map of the human hand.
Encoding contact size using static and dynamic electrotactile finger stimulation: natural decoding vs. trained cues
Electrotactile stimulation through matrix electrodes is a promising technology to restore high-resolution tactile feedback in extended reality applications. One of the fundamental tactile effects that should be simulated is the change in the size of the contact between the finger and a virtual object. The present study investigated how participants perceive the increase of stimulation area when stimulating the index finger using static or dynamic (moving) stimuli produced by activating 1 to 6 electrode pads. To assess the ability to interpret the stimulation from the natural cues (natural decoding), without any prior training, the participants were instructed to draw the size of the stimulated area and identify the size difference when comparing two consecutive stimulations. To investigate if other “non-natural” cues can improve the size estimation, the participants were asked to enumerate the number of active pads following a training protocol. The results demonstrated that participants could perceive the change in size without prior training (e.g., the estimated area correlated with the stimulated area, p < 0.001; ≥ two-pad difference recognized with > 80% success rate). However, natural decoding was also challenging, as the response area changed gradually and sometimes in complex patterns when increasing the number of active pads (e.g., four extra pads needed for the statistically significant difference). Nevertheless, by training the participants to utilize additional cues the limitations of natural perception could be compensated. After the training, the mismatch in the activated and estimated number of pads was less than one pad regardless of the stimulus size. Finally, introducing the movement of the stimulus substantially improved discrimination (e.g., 100% median success rate to recognize ≥ one-pad difference). The present study, therefore, provides insights into stimulation size perception, and practical guidelines on how to modulate pad activation to change the perceived size in static and dynamic scenarios.
Investigations of motor performance with neuromodulation and exoskeleton using leader-follower modality: a tDCS study
This study investigates how the combination of robot-mediated haptic interaction and cerebellar neuromodulation can improve task performance and promote motor skill development in healthy individuals using a robotic exoskeleton worn on the index finger. The authors propose a leader-follower type of mirror game where participants can follow a leader in a two-dimensional virtual reality environment while the exoskeleton tracks the index finger motion using an admittance filter. The game requires two primary learning phases: the initial phase focuses on mastering the pinching interface, while the second phase centers on predicting the leader’s movements. Cerebral transcranial direct current stimulation (tDCS) with anodal polarity is applied to the subjects during the game. It is shown that the subjects’ performance improves as they play the game. The combination of tDCS with finger exoskeleton significantly enhances task performance. Our research indicates that modulation of the cerebellum during the mirror game improves the motor skills of healthy individuals. The results also indicate potential uses for motor neurorehabilitation in hemiplegia patients.
Wearable vibrotactile stimulation for upper extremity rehabilitation in chronic stroke: clinical feasibility trial using the VTS Glove
Objective Evaluate the feasibility and potential impacts on hand function using a wearable stimulation device (the VTS Glove) which provides mechanical, vibratory input to the affected limb of chronic stroke survivors. Methods A double-blind, randomized, controlled feasibility study including sixteen chronic stroke survivors (mean age: 54; 1-13 years post-stroke) with diminished movement and tactile perception in their affected hand. Participants were given a wearable device to take home and asked to wear it for three hours daily over eight weeks. The device intervention was either (1) the VTS Glove, which provided vibrotactile stimulation to the hand, or (2) an identical glove with vibration disabled. Participants were randomly assigned to each condition. Hand and arm function were measured weekly at home and in local physical therapy clinics. Results Participants using the VTS Glove showed significantly improved Semmes-Weinstein monofilament exam results, reduction in Modified Ashworth measures in the fingers, and some increased voluntary finger flexion, elbow and shoulder range of motion. Conclusions Vibrotactile stimulation applied to the disabled limb may impact tactile perception, tone and spasticity, and voluntary range of motion. Wearable devices allow extended application and study of stimulation methods outside of a clinical setting.
The Development of a Multicommand Tactile Event-Related Potential-Based Brain–Computer Interface Utilizing a Low-Cost Wearable Vibrotactile Stimulator
A tactile event-related potential (ERP)-based brain–computer interface (BCI) system is an alternative for enhancing the control and communication abilities of quadriplegic patients with visual or auditory impairments. Hence, in this study, we proposed a tactile stimulus pattern using a vibrotactile stimulator for a multicommand BCI system. Additionally, we observed a tactile ERP response to the target from random vibrotactile stimuli placed in the left and right wrist and elbow positions to create commands. An experiment was conducted to explore the location of the proposed vibrotactile stimulus and to verify the multicommand tactile ERP-based BCI system. Using the proposed features and conventional classification methods, we examined the classification efficiency of the four commands created from the selected EEG channels. The results show that the proposed vibrotactile stimulation with 15 stimulus trials produced a prominent ERP response in the Pz channels. The average classification accuracy ranged from 61.9% to 79.8% over 15 stimulus trials, requiring 36 s per command in offline processing. The P300 response in the parietal area yielded the highest average classification accuracy. The proposed method can guide the development of a brain–computer interface system for physically disabled people with visual or auditory impairments to control assistive and rehabilitative devices.
Personalized versus fixed tactile cueing in Parkinson’s disease: Protocol for a randomized controlled trial on gait automaticity
Gait automaticity, the ability of the brain to control locomotion with minimal use of executive-attentional resources, is altered in people with Parkinson's disease (PD). Recently, we showed that step-synchronized tactile cueing improved gait regularity and freezing of gait in PD; however, it is not known if this cueing mode also improves gait automaticity. Thus, this study investigates the effects of step-synchronized tactile cueing (versus fixed cueing) on gait automaticity in the laboratory and during daily life. This is a pilot, randomized, double-blinded study where sixty participants with PD will be randomized into one of two, cueing interventions: 1) personalized, step-synchronized tactile cueing and 2) tactile cueing at fixed intervals. Both cueing interventions use vibrotactile stimulation of wrist bands. During a laboratory study visit, we will measure cortical activity with a wireless, portable functional near-infrared spectroscopy system (fNIRS) during walking tasks. Gait will be assessed using inertial sensors placed on the limbs and trunk. In addition, in daily life, participants will use the same cueing mode at home. The primary outcomes include prefrontal & primary sensory cortex activity. Secondary outcomes are gait stride time, gait local dynamic stability, turn duration and trunk jerk during turning as metrics of gait automaticity in the laboratory. Daily life gait and turning are exploratory measures. This project will advance the understanding of brain mechanisms associated with walking automaticity during tactile cueing and provide the basis for innovative, personalized cueing to rehabilitate gait automaticity in people with PD. ClinicalTrials.gov NCT05818189.
Validation of periodic fMRI signals in response to wearable tactile stimulation
To map cortical representations of the body, we recently developed a wearable technology for automatic tactile stimulation in human functional magnetic resonance imaging (fMRI) experiments. In a two-condition block design experiment, air puffs were delivered to the face and hands periodically. Surface-based regions of interest (S-ROIs) were initially identified by thresholding a linear statistical measure of signal-to-noise ratio of periodic response. Across subjects, S-ROIs were found in the frontal, primary sensorimotor, posterior parietal, insular, temporal, cingulate, and occipital cortices. To validate and differentiate these S-ROIs, we develop a measure of temporal stability of response based on the assumption that a periodic stimulation evokes stable (low-variance) periodic fMRI signals throughout the entire scan. Toward this end, we apply time-frequency analysis to fMRI time series and use circular statistics to characterize the distribution of phase angles for data selection. We then assess the temporal variability of a periodic signal by measuring the path length of its trajectory in the complex plane. Both within and outside the primary sensorimotor cortex, S-ROIs with high temporal variability and deviant phase angles are rejected. A surface-based probabilistic group-average map is constructed for spatial screening of S-ROIs with low to moderate temporal variability in non-sensorimotor regions. Areas commonly activated across subjects are also summarized in the group-average map. In summary, this study demonstrates that analyzing temporal characteristics of the entire fMRI time series is essential for second-level selection and interpretation of S-ROIs initially defined by an overall linear statistical measure. •MR-compatible wearable technology for tactile stimulation on multiple body parts.•Second-level data selection using time-frequency analysis and circular statistics.•Measuring temporal stability of periodic fMRI time series in the complex plane.•Surface-based regions of interest and probabilistic group-average maps.
Research on body sway caused by matrix-shaped tactile stimuli on dorsum of foot
The human postural control function is determined by inputs from three senses, namely, vision, balance, and somatosensation. Many studies have attempted to induce body movements in arbitrary directions using external stimuli to maintain and improve postural control functions. Previous studies demonstrated that sensory information from the plantar region of the foot is involved in the understanding of front–back position and regulation of body movements. In the present study, we investigated a method to induce postural control and walking movements in an arbitrary direction by presenting matrix-shaped tactile stimuli (MSTS) to the plantar region of the foot. We developed a tactile stimulation device to investigate body sway when the MSTS was presented to the dorsal surface region of a foot in a standing posture. This device is envisioned to be used as a wearable guidance tool in the future. In addition, the measurement experiment used a high-speed camera and an accelerometer placed on the top of the subject’s head to track the subject’s movements in response to the MSTS presented by the device. In this paper, the relationship between the control parameters ( L , T ) of tactile stimulation MSTS and body sway and its direction was considered. The results showed that the introduction of MSTS on the sole of the foot could induce body sway. The results also suggest that it is possible to induce body sway in the respective expected directions by setting appropriate parameters ( L , T ).
Systematic Review of fMRI Compatible Devices: Design and Testing Criteria
Functional Magnetic Resonance Imaging (fMRI) is at present one of the most used methodologies for functional brain exploration, both in clinical and research settings. fMRI can noninvasively measure neural activity by using specific experimental paradigms. Often, these paradigms require the stimulation of the subject to perform sensorimotor tasks: in the past, the stimuli have been administered manually for investigating fundamental aspects of tactile perception and somatosensory processing. Nowadays, the use of mechatronic devices to stimulate the subject during fMRI studies is growing, also to assure reproducibility, control, and monitoring of task performances. For these reasons, researchers are interested in designing interfaces to be used inside the MRI environment during fMRI studies. For the design of every new device safety and compatibility constraints, imposed by the presence of high static magnetic field, switching magnetic gradients and radiofrequency electromagnetic pulses, must be satisfied. Moreover, it should be considered that functional imaging sequences are even more sensitive to perturbations of the magnetic field than MRI standard diagnostic sequences. Despite several existing devices for use in fMRI studies, an extensive review is still lacking. Our survey aims to introduce into the challenges imposed on the development of fMRI-compatible devices. The current state of the art of compatible devices in fMRI will be presented, pointing out the functionalities and peculiarities of various kinds of device. A particular emphasis will be placed on the tests for the evaluation of fMRI compatibility. This review will be useful both for designers of devices to be used in fMRI studies and for neuroscientists that are having to design fMRI experimental paradigm, and therefore require an overview of existing instruments, but also a knowledge of the benefits and criticism arising from their use.
Evaluating the Optimum Distance between Voice Coil Actuators Using the Relative Point Localization Method on the Forearm
While vibrotactile stimulation shows promise for sensory substitution devices, a crucial question concerns vibrotactile spatial resolution. We examined the optimum distance between three voice coil actuators (model: lofeltL5) on the forearm. Three actuators were embedded in a fabric-based vibrotactile sleeve where the actuators were placed in enclosures 3D-printed on the fabric. We used the relative point localization method where observers must discriminate whether two successive stimulations are in the same location or not. The resolution was measured for five vibrotactile sleeves, each with different distances between the actuators on the longitudinal axis of the forearm. The various distances were tested in a random order. In experiment one, pairs of stimuli were delivered sequentially in a random order to two adjacent actuators of the tactile sleeve on the upper side of the forearm. The task was to identify the perceived direction of the second stimulation (up, down, or the same) relative to the first one. Experiment two involved the same procedure but for the underside of the forearm. Taking the restrictions of the physical dimensions of the forearm and the design considerations into account, our results suggest that 20 mm is the optimum distance between the voice coil actuators (Model: Lofelt L5) for successful discrimination with high accuracy between the two stimulus locations on the forearm. There were no significant differences between the upper and undersides of the forearm.