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12
result(s) for
"Video games industry Juvenile literature."
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Inside the e-sports industry
by
Mooney, Carla, 1970- author
in
Video games Juvenile literature.
,
Video games industry Juvenile literature.
,
Video games.
2018
\"Explores the E-Sports industry, focusing on professional leagues, rules and regulations, advertising and media rights involved with gaming. Includes glossary, index, and bibliography for further reading\"-- Provided by publisher.
The story of Nintendo
by
Sutherland, Adam
in
Nintendهo Kabushiki Kaisha Juvenile literature.
,
Nintendهo Kabushiki Kaisha.
,
Electronic games industry Juvenile literature.
2012
This book reveals how Nintendo came into being, the entrepreneurs behind the success of the brand, the key facts about the video game industry, and Nintendo's impact in the global market.
Minecraft : the business behind the makers of Minecraft
by
Martin, Chris (Website programmer) author
in
Mojang AB (Firm) Juvenile literature.
,
Mojang AB (Firm)
,
Minecraft (Game) Juvenile literature.
2016
\"How did the video game Minecraft become the most popular game in the world? Find out about the development of the global phenomenon that is Minecraft, along with the story of Mojang, the company behind it.\"--Provided by publisher.
If you love video games, you could be ...
by
Feldman, Thea, author
,
Kwee, Natalie, illustrator
in
Video games Design Vocational guidance Juvenile literature.
,
Video games industry Vocational guidance Juvenile literature.
,
Video games Authorship Vocational guidance Juvenile literature.
2019
\"A Level 2 Ready-to-Read about careers in the video game industry (video game writer, video game animator, video game programmer)\"-- Provided by publisher.
Video game designer
by
Watson, Stephanie, 1969- author
in
Video games Design Vocational guidance Juvenile literature.
,
Video games industry Vocational guidance Juvenile literature.
,
Computer games Programming Vocational guidance Juvenile literature.
2018
Describes the work of a video game designer.