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17 result(s) for "Wearable tactile stimulation"
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Validation of periodic fMRI signals in response to wearable tactile stimulation
To map cortical representations of the body, we recently developed a wearable technology for automatic tactile stimulation in human functional magnetic resonance imaging (fMRI) experiments. In a two-condition block design experiment, air puffs were delivered to the face and hands periodically. Surface-based regions of interest (S-ROIs) were initially identified by thresholding a linear statistical measure of signal-to-noise ratio of periodic response. Across subjects, S-ROIs were found in the frontal, primary sensorimotor, posterior parietal, insular, temporal, cingulate, and occipital cortices. To validate and differentiate these S-ROIs, we develop a measure of temporal stability of response based on the assumption that a periodic stimulation evokes stable (low-variance) periodic fMRI signals throughout the entire scan. Toward this end, we apply time-frequency analysis to fMRI time series and use circular statistics to characterize the distribution of phase angles for data selection. We then assess the temporal variability of a periodic signal by measuring the path length of its trajectory in the complex plane. Both within and outside the primary sensorimotor cortex, S-ROIs with high temporal variability and deviant phase angles are rejected. A surface-based probabilistic group-average map is constructed for spatial screening of S-ROIs with low to moderate temporal variability in non-sensorimotor regions. Areas commonly activated across subjects are also summarized in the group-average map. In summary, this study demonstrates that analyzing temporal characteristics of the entire fMRI time series is essential for second-level selection and interpretation of S-ROIs initially defined by an overall linear statistical measure. •MR-compatible wearable technology for tactile stimulation on multiple body parts.•Second-level data selection using time-frequency analysis and circular statistics.•Measuring temporal stability of periodic fMRI time series in the complex plane.•Surface-based regions of interest and probabilistic group-average maps.
Wearable vibrotactile stimulation for upper extremity rehabilitation in chronic stroke: clinical feasibility trial using the VTS Glove
Objective Evaluate the feasibility and potential impacts on hand function using a wearable stimulation device (the VTS Glove) which provides mechanical, vibratory input to the affected limb of chronic stroke survivors. Methods A double-blind, randomized, controlled feasibility study including sixteen chronic stroke survivors (mean age: 54; 1-13 years post-stroke) with diminished movement and tactile perception in their affected hand. Participants were given a wearable device to take home and asked to wear it for three hours daily over eight weeks. The device intervention was either (1) the VTS Glove, which provided vibrotactile stimulation to the hand, or (2) an identical glove with vibration disabled. Participants were randomly assigned to each condition. Hand and arm function were measured weekly at home and in local physical therapy clinics. Results Participants using the VTS Glove showed significantly improved Semmes-Weinstein monofilament exam results, reduction in Modified Ashworth measures in the fingers, and some increased voluntary finger flexion, elbow and shoulder range of motion. Conclusions Vibrotactile stimulation applied to the disabled limb may impact tactile perception, tone and spasticity, and voluntary range of motion. Wearable devices allow extended application and study of stimulation methods outside of a clinical setting.
Vibrotactile stimulus duration threshold for perception of pulse to vibration transition
This study investigates the minimum stimulus duration required to perceive the transition from pulse to vibration sensations, a critical parameter for optimizing information transmission via haptic interfaces such as smartphones, tablets, smartwatches, game consoles, and sensory substitution systems. Efficient transmission relies on minimizing stimulus duration, enabling more information to be conveyed in less time. A preliminary experiment established intensity perception thresholds—the minimum vibration intensities detectable—at 40, 80, 150, 250, 300, and 590 Hz, frequencies primarily activating the Pacinian (Rapid Adapting II) psychophysical channel. Subsequently, 35 participants determined the minimum durations needed to perceive the transition from pulse to vibration sensations across this frequency range. Results revealed a consistent minimum duration of approximately 30 ms, contrasting with findings in audition, where shorter durations suffice at higher frequencies, but aligning with prior studies in tactile perception.
Functional connectivity of brain associated with passive range of motion exercise: Proprioceptive input promoting motor activation?
Soft robotics have come to the forefront of devices available for rehabilitation following stroke; however, objective evaluation of the specific brain changes following rehabilitation with these devices is lacking. In this study, we utilized functional Magnetic Resonance Imaging (fMRI) and dynamic causal modeling (DCM) to characterize the activation of brain areas with a MRI compatible glove actuator compared to the conventional manual therapy. Thirteen healthy volunteers engaged in a motor-visual fMRI task under four different conditions namely active movement, manual passive movement, passive movement using a glove actuator, and crude tactile stimulation. Brain activity following each task clearly identified the somatosensory motor area (SMA) as a major hub orchestrating activity between the primary motor (M1) and sensory (S1) cortex. During the glove-induced passive movement, activity in the motor-somatosensory areas was reduced, but there were significant increases in motor cortical activity compared to manual passive movement. We estimated the modulatory signaling from within a defined sensorimotor network (SMA, M1, and S1), through DCM and highlighted a dual-gating of sensorimotor inputs to the SMA. Proprioceptive signaling from S1 to the SMA reflected positive coupling for the manually assisted condition, while M1 activity was positively coupled to the SMA during the glove condition. Importantly, both the S1 and M1 were shown to influence each other’s connections with the SMA, with inhibitory nonlinear modulation by the M1 on the S1-SMA connection, and similarly S1 gated the M1-SMA connection. The work is one of the first to have applied effective connectivity to examine sensorimotor activity ensued by manual or robotic passive range of motion exercise, crude tactile stimulation, and voluntary movements to provide a basis for the mechanism by which soft actuators can alter brain activity. •Proprioceptive drive elicited by passive range of motion exercise may activate supplementary and primary motor cortex.•Somatosensory cortex gates interaction between supplementary and primary motor cortex reciprocating signals to the former.•Primary motor or somatosensory cortex initiates feedback to supplementary motor area for proprioceptive motor integration.•This study implies the benefit of passive range of motion exercise to promote motor functional activity of the brain.
Auditory, tactile, and multimodal noise reduce balance variability
Auditory and somatosensory white noise can stabilize standing balance. However, the differential effects of auditory and tactile noise stimulation on balance are unknown. Prior work on unimodal noise stimulation showed gains in balance with white noise through the auditory and tactile modalities separately. The current study aims to examine whether multimodal noise elicits similar responses to unimodal noise. We recorded the postural sway of healthy young adults who were presented with continuous white noise through the auditory or tactile modalities and through a combination of both (multimodal condition) using a wearable device. Our results replicate previous work that showed that auditory or tactile noise reduces sway variability with and without vision. Additionally, we show that multimodal noise also reduces the variability of sway. Analysis of different frequency bands of sway is typically used to separate open-loop exploratory (< 0.3 Hz) and feedback-driven (> 0.3 Hz) sway. We performed this analysis and showed that unimodal and multimodal white noise affected postural sway variability similarly in both timescales. These results support that the sensory noise effects on balance are robust across unimodal and multimodal conditions and can affect both mechanisms of sway represented in the frequency spectrum. In future work, the parameters of acoustic/tactile manipulation should be optimized for the most effective balance stabilization, and multimodal therapies should be explored for older adults with typical age-related balance instabilities.
An Outdoor Navigation System for Blind Pedestrians Using GPS and Tactile-Foot Feedback
This paper presents a novel, wearable navigation system for visually impaired and blind pedestrians that combines a global positioning system (GPS) for user outdoor localization and tactile-foot stimulation for information presentation. Real-time GPS data provided by a smartphone are processed by dedicated navigation software to determine the directions to a destination. Navigational directions are then encoded as vibrations and conveyed to the user via a tactile display that inserts into the shoe. The experimental results showed that users were capable of recognizing with high accuracy the tactile feedback provided to their feet. The preliminary tests conducted in outdoor locations involved two blind users who were guided along 380–420 m predetermined pathways, while sharing the space with other pedestrians and facing typical urban obstacles. The subjects successfully reached the target destinations. The results suggest that the proposed system enhances independent, safe navigation of blind pedestrians and show the potential of tactile-foot stimulation in assistive devices.
Exposure to vibrotactile music improves audiometric performances in individuals with cochlear implants
Vibrotactile stimulation has been shown to enhance the music listening experience of cochlear implant (CI) users. However, while existing studies have focused on music perception, significant gaps remain in our understanding of how music induces emotions in CI users and the role of vibrotactile stimulation in this process. Furthermore, the after-effects of audio-vibrotactile music listening on audiometric test performances have not yet been investigated on CI users. This paper presents a study in which two groups of twelve CI users were each exposed to music alone and to music with concurrent vibrotactile stimulation delivered via a vest enhanced with actuators. Standardized tonal and speech tests were conducted before and after both types of exposure (audio and audio-vibrotactile). In particular, speech audiometry was conducted in the quiet condition (with no masking sounds) for the first group and with the competing sounds for the second group. Results from both groups consistently showed that the exposure to tactile music significantly enhanced CI users’ ability to decode tonal and speech signals compared to the effect resulting from exposure to sounds alone. The majority of participants preferred listening to music with concurrent vibrations over an audio-only experience, as it led to higher levels of immersion and engagement. Consistent with findings from previous studies on individuals with normal hearing, an increase in arousal in CI users was observed in the audio-vibrotactile condition compared to the absence of vibrations, regardless of the type of emotion being conveyed. Nevertheless, participants emphasized the need for vibrotactile devices to incorporate personalization mechanisms, allowing them to dynamically adjust vibration intensity for different body parts. These findings may open the door to novel therapeutic approaches for CI users.
The Development of a Multicommand Tactile Event-Related Potential-Based Brain–Computer Interface Utilizing a Low-Cost Wearable Vibrotactile Stimulator
A tactile event-related potential (ERP)-based brain–computer interface (BCI) system is an alternative for enhancing the control and communication abilities of quadriplegic patients with visual or auditory impairments. Hence, in this study, we proposed a tactile stimulus pattern using a vibrotactile stimulator for a multicommand BCI system. Additionally, we observed a tactile ERP response to the target from random vibrotactile stimuli placed in the left and right wrist and elbow positions to create commands. An experiment was conducted to explore the location of the proposed vibrotactile stimulus and to verify the multicommand tactile ERP-based BCI system. Using the proposed features and conventional classification methods, we examined the classification efficiency of the four commands created from the selected EEG channels. The results show that the proposed vibrotactile stimulation with 15 stimulus trials produced a prominent ERP response in the Pz channels. The average classification accuracy ranged from 61.9% to 79.8% over 15 stimulus trials, requiring 36 s per command in offline processing. The P300 response in the parietal area yielded the highest average classification accuracy. The proposed method can guide the development of a brain–computer interface system for physically disabled people with visual or auditory impairments to control assistive and rehabilitative devices.
Effects of Stimulus Frequency and Location on Vibrotactile Discrimination Performance Using Voice Coil Actuators on the Forearm
What are the effects of frequency variation of vibrotactile stimuli on localization acuity? The precise localization of vibrotactile stimuli is crucial for applications that are aimed at conveying vibrotactile information. In order to evaluate the ability to distinguish between vibrotactile stimuli based on their frequency and location on the forearm, we used a relative point localization method. Participants were presented with pairs of sequential vibrotactile stimuli at three possible locations on the forearm and asked to determine whether the second stimulation occurred at the same location as the first one in the pair or not. The stimulation frequency varied between 100 Hz, 150 Hz, 200 Hz and 250 Hz, which covers the range of frequencies that human observers are most sensitive to. The amplitude was kept constant. Our results revealed that the ability to discriminate between actuators remained unaffected by variations in the frequency of vibrotactile stimulation within the tested frequency range. The accuracy of the tactile discrimination task was heavily dependent on the location of the stimulation on the forearm, with the highest accuracy close to the wrist and elbow, locations that may serve as tactile anchor points. Our results highlight the critical role of stimulation location in precise vibrotactile localization and the importance of careful consideration of location in the design of forearm-mounted vibrotactile devices.
EEG Investigation on the Tactile Perceptual Performance of a Pneumatic Wearable Display of Softness
Multisensory human–machine interfaces for virtual- or augmented-reality systems are lacking wearable actuated devices that can provide users with tactile feedback on the softness of virtual objects. They are needed for a variety of uses, such as medical simulators, tele-operation systems and tele-presence environments. Such interfaces require actuators that can generate proper tactile feedback, by stimulating the fingertips via quasi-static (non-vibratory) forces, delivered through a deformable surface, so as to control both the contact area and the indentation depth. The actuators should combine a compact and lightweight structure with ease and safety of use, as well as low costs. Among the few actuation technologies that can comply with such requirements, pneumatic driving appears to be one of the most promising. Here, we present an investigation on a new type of pneumatic wearable tactile displays of softness, recently described by our group, which consist of small inflatable chambers arranged at the fingertips. In order to objectively assess the perceptual response that they can elicit, a systematic electroencephalographic study was conducted on ten healthy subjects. Somatosensory evoked potentials (SEPs) were recorded from eight sites above the somatosensory cortex (Fc2, Fc4, C2 and C4, and Fc1, Fc3, C1 and C3), in response to nine conditions of tactile stimulation delivered by the displays: stimulation of either only the thumb, the thumb and index finger simultaneously, or the thumb, index and middle finger simultaneously, each repeated at tactile pressures of 10, 20 and 30 kPa. An analysis of the latency and amplitude of the six components of SEP signals that typically characterise tactile sensing (P50, N100, P200, N300, P300 and N450) showed that this wearable pneumatic device is able to elicit predictable perceptual responses, consistent with the stimulation conditions. This proved that the device is capable of adequate actuation performance, which enables adequate tactile perceptual performance. Moreover, this shows that SEPs may effectively be used with this technology in the future, to assess variable perceptual experiences (especially with combinations of visual and tactile stimuli), in objective terms, complementing subjective information gathered from psychophysical tests.