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"computer programming."
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Programming games and animation
by
Lyons, Heather (Heather K.), author
,
Westgate, Alex, illustrator
,
Crisp, Dan, illustrator
in
Computer games Programming Juvenile literature.
,
Computer animation Programming Juvenile literature.
,
Computer games Programming.
2018
\"Colorful graphics and simple text work together in this book to encourage readers to create their own computer games. From story to code to animation, readers will discover the creativity and technology that goes into their favorite games.\"-- Provided by publisher.
Connected Code
by
Yasmin B. Kafai
,
Quinn Burke
in
Computer programming
,
Computer programming -- Study and teaching (Secondary)
,
Computers and children
2014
Coding, once considered an arcane craft practiced by solitary techies, is now recognized by educators and theorists as a crucial skill, even a new literacy, for all children. Programming is often promoted in K-12 schools as a way to encourage \"computational thinking\" -- which has now become the umbrella term for understanding what computer science has to contribute to reasoning and communicating in an ever-increasingly digital world.InConnected Code,Yasmin Kafai and Quinn Burke argue that although computational thinking represents an excellent starting point, the broader conception of \"computational participation\" better captures the twenty-first-century reality. Computational participation moves beyond the individual to focus on wider social networks and a DIY culture of digital \"making.\" Kafai and Burke describe contemporary examples of computational participation: students who code not for the sake of coding but to create games, stories, and animations to share; the emergence of youth programming communities; the practices and ethical challenges of remixing (rather than starting from scratch); and the move beyond stationary screens to programmable toys, tools, and textiles.
Code this! : puzzles, games, challenges, and computer coding concepts for the problem-solver in you!
2019
\"Instructions for children on coding and creating programs on computers\"-- Provided by publisher.
Programming multi-agent systems in AgentSpeak using Jason
by
Hübner, Jomi Fred
,
Wooldridge, Michael
,
Bordini, Rafael H
in
Computer programming
,
Electronics
,
Intelligent agents (Computer software)
2007
This text provides a detailed, practical guide to building multi-agent systems using Jason, one of the most prominent agent programming languages.
Helping kids with coding
Offers a practical guide to computer programming geared towards readers who are helping younger learners start coding, providing tips on choosing a coding language, adding sound and graphics, developing a webpage, and building electronics.
Game Programming Using Qt 5 Beginner's Guide
2018,2024
Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets.
Coding
by
Anderson, Rane, author
,
Time, Inc
in
Computer programming Juvenile literature.
,
Computer programming.
2017
\"Have you ever wondered how a GPS knows the fastest route to take? Or how a video game knows when to stop performing an action? The answer is coding. Discover the fundamentals for computer programming, such as conditional statements, looping, and debugging. Who knows? You might even want to try out this innovative skill yourself!\"-- Provided by publisher.
Beginning Server-Side Application Development with Angular
by
Borggreve, Bram
in
Angular JS (Software framework)
,
COMPUTERS / Programming / General
,
JavaScript (Computer program language)
2018,2024
Dynamic client-side web applications are great for UX, but not so much for your SEO. Learn how to build the same great UX with server-side Angular, all without taking a hit to search referrals.
Coding for kids
Breaks coding into a series of small projects, each designed to teach elementary-to-middle-school-aged students a core concept to build a game, application, or other tool.
Unity 2018 artificial intelligence cookbook : over 90 recipes to build and customize AI entities for your games with Unity
by
Palacios, Jorge
,
Garrido, Jorge Elieser P
in
Computer games
,
Computer games -- Programming
,
COMPUTERS / Programming / Algorithms
2018,2024
With the help of Artificial Intelligence, you can create engaging games consisting of intelligent enemies and intellectual behavior. Using Unity's API or built-in features allows limitless possibilities to create your game's worlds and characters. This cookbook covers essential techniques to help you take your game AI programming to the next level.