Search Results Heading

MBRLSearchResults

mbrl.module.common.modules.added.book.to.shelf
Title added to your shelf!
View what I already have on My Shelf.
Oops! Something went wrong.
Oops! Something went wrong.
While trying to add the title to your shelf something went wrong :( Kindly try again later!
Are you sure you want to remove the book from the shelf?
Oops! Something went wrong.
Oops! Something went wrong.
While trying to remove the title from your shelf something went wrong :( Kindly try again later!
    Done
    Filters
    Reset
  • Discipline
      Discipline
      Clear All
      Discipline
  • Is Peer Reviewed
      Is Peer Reviewed
      Clear All
      Is Peer Reviewed
  • Item Type
      Item Type
      Clear All
      Item Type
  • Subject
      Subject
      Clear All
      Subject
  • Year
      Year
      Clear All
      From:
      -
      To:
  • More Filters
      More Filters
      Clear All
      More Filters
      Source
    • Language
8,786 result(s) for "digital interventions"
Sort by:
Magnitude of the Digital Placebo Effect and Its Moderators on Generalized Anxiety Symptoms: Systematic Review and Meta-Analysis
Digital therapeutics (DTx) have attracted attention as the substitutes or add-ons to conventional pharmacotherapy. The number of clinical trials for DTx has increased recently, and one of the main targets for DTx is psychiatric disorders. Generalized anxiety disorder (GAD) is one of the most common and notable psychiatric disorders, and it's known that the magnitude of placebo effect in the pharmacotherapy is quite large. The randomized controlled trials (RCTs) with digital placebos are the most reliable clinical trials to evaluate the safety and efficacy of DTx. However, the magnitude of the digital placebo effect and its moderators on GAD have not been investigated, although they are critical to assess the true treatment effect of DTx. The objectives of this study were to identify RCTs with digital placebos as comparators that evaluated GAD assessment scores, to review the characteristics of the RCTs and of the digital placebos in the systematic review, and to investigate the magnitude and its moderators in the meta-analysis. The RCTs evaluating the GAD assessment scores by setting digital placebos as comparators were identified by searching the database of PubMed, Web of Science, and Scopus in July 2024. The characteristics of the RCTs and of the digital placebos were reviewed systematically. The meta-analysis, including subgroup analyses and meta-regressions, was conducted to investigate the magnitude and its moderators of the digital placebos. A total of 54 RCTs were included in the systematic review and 32 RCTs with 3 GAD assessment scores were included in the meta-analysis with a total of 5311 participants. The magnitude of digital placebos for all the included studies was small to moderate (Hedges g=0.28, 95% CI 0.18-0.38). The subgroup analyses showed the significant difference in the magnitude among target population (P=.03), placebo approach (P=.02), and baseline values (P=.02). The meta-regressions also indicated that the primary psychiatric patients in the target population (P=.01), \"Removed\" type in placebo approach (P=.04) and high baseline values (P =.02) were moderators for the magnitude of digital placebos. This study showed the small-to-moderate and statistically significant digital placebo effect on GAD assessment scores. Target population, placebo approach, and baseline values were also identified as the moderators of the placebo effect. It would be effective to create the study protocols for the DTx trials with digital placebos by considering the moderators identified in this study.
Validating the Efficacy of a Mobile Digital Therapeutic for Insomnia (WELT-I): Randomized Controlled Decentralized Clinical Trial
Cognitive behavioral therapy for insomnia (CBT-I) has proven to be an effective treatment; however, its accessibility is limited. To address this issue, digital therapeutics for insomnia (DTx-Is), which are software-driven interventions designed to treat insomnia based on CBT-I, have emerged as a potential solution to enhance access. This study aimed to verify the efficacy and safety of WELT-I, a DTx-I. Due to the impact of the global pandemic during the study period, we thought that a decentralized clinical trial (DCT) design that does not require visits to institutions would be appropriate for a clinical study of a digital therapeutic for patients with insomnia. Thus, we also examined the potential of the DCT design as an effective method for validating DTx-Is. A double-blind, sham-controlled randomized DCT was conducted with participants who met the diagnostic criteria for insomnia. Participants were recruited through advertisements posted on an open-access website. WELT-I is a DTx-I based on CBT-I. A sham app was engineered to mirror WELT-I's installation, login, user engagement, and content delivery processes while maintaining double-blind protocols. After randomization, participants were asked to use WELT-I or the sham app for 6 weeks. All treatment processes were fully automated. Sleep parameters were measured through an app-based sleep diary. Self-report questionnaires on sleep, depression, and anxiety were administered via the app at baseline and the end of the study. The primary outcome was sleep efficiency. To investigate the feasibility of the DCT design, compliance, retention rate, participant satisfaction, and time to reach the recruitment goal were evaluated. A total of 89 participants provided consent and underwent screening, and 68 participants were randomly assigned to the WELT-I group (n=33) or control group (n=35). Among them, 14 participants discontinued the trial, leaving 54 participants who completed the study and were included in the final analysis (28 in the WELT-I group and 26 in the control group). WELT-I significantly improved sleep efficiency (least-squares difference=8.28; P=.04) and dysfunctional beliefs about sleep (least-squares difference=-1.03; P=.008) compared with the sham app. The study completed recruitment in 73 days, and the compliance rate was 95% (186/196) in the WELT-I group and 91% (165/182) in the control group. Moreover, the retention rate was 82% (23/28), and the average satisfaction score was 7.2 out of 10. WELT-I showed significant therapeutic efficacy and safety in improving sleep efficiency and sleep-related dysfunctional attitudes in cases of insomnia. In addition, this study demonstrated the feasibility of DCTs, and the findings of rapid recruitment, high compliance and retention rates, and strong participant satisfaction suggest that DCTs have sufficient potential to be expanded to clinical studies verifying the efficacy of other DTx-Is in the future.
Digital Mental Health Interventions for Alleviating Depression and Anxiety During Psychotherapy Waiting Lists: Systematic Review
Depression and anxiety have become increasingly prevalent across the globe. The rising need for treatment and the lack of clinicians has resulted in prolonged waiting times for patients to receive their first session. Responding to this gap, digital mental health interventions (DMHIs) have been found effective in treating depression and anxiety and are potentially promising pretreatments for patients who are awaiting face-to-face psychotherapy. Nevertheless, whether digital interventions effectively alleviate symptoms for patients on waiting lists for face-to-face psychotherapy remains unclear. This review aimed to synthesize the effectiveness of DMHIs for relieving depression and anxiety symptoms of patients on waiting lists for face-to-face therapy. This review also investigated the features, perceived credibility, and usability of DMHIs during waiting times. In this systematic review, we searched PubMed, PsycINFO, Cochrane, and Web of Science for research studies investigating the effectiveness of DMHIs in reducing either depression or anxiety symptoms among individuals waiting for face-to-face psychotherapy. The search was conducted in June 2024, and we have included the studies that met the inclusion criteria and were published before June 6, 2024. Of the 9267 unique records identified, 8 studies met the eligibility criteria and were included in the systematic review. Five studies were randomized controlled trials (RCTs), and 3 studies were not. Among the RCTs, we found that digital interventions reduced depression and anxiety symptoms, but the majority of interventions were not more effective compared to the control groups where participants simply waited or received a self-help book. For the non-RCTs, the interventions also reduced symptoms, but without control groups, the interpretation of the findings is limited. Finally, participants in the included studies perceived the digital interventions to be credible and useful, but high dropout rates raised concerns about treatment adherence. Due to the lack of effective interventions among the reviewed studies, especially among the RCTs, our results suggest that waiting list DMHIs are not more effective compared to simply waiting or using a self-help book. However, more high-quality RCTs with larger sample sizes are warranted in order to draw a more robust conclusion. Additionally, as this review revealed concerns regarding the high dropout rate in digital interventions, future studies could perhaps adopt more personalized and human-centered functions in interventions to increase user engagement, with the potential to increase treatment adherence and effectiveness.
Unique Digital Images as Incentives in Clinical Trials: A Digital Shift Toward Meaningful Participation
Incentivization in clinical trial participation can be challenging, with many studies failing to meet recruitment or retention goals despite traditional compensation strategies. Digital health evolves, and with it, new approaches can emerge to engage participants meaningfully. We propose unique digital images as a novel, symbolic incentive for clinical trials. Digital images combine qualities such as personalization, ownership, and digital visibility, which may drive engagement more effectively than monetary rewards alone. In our illustrative study, participants complete artificial intelligence–personalized digital therapeutics training using CURATE.DTx, generating individualized learning trajectories. These are transformed into digital artworks and minted as nonfungible tokens given as a reward upon trial completion. This concept integrates gamification, personalization, and blockchain technology to support both intrinsic and extrinsic motivation. We explore the implications for decentralized health care, long-term behavior change, and participant recognition in the context of preventive medicine and longevity science. Our aim is to encourage research into the use of digital incentives to transform the trial participant experience and promote sustained engagement in health interventions.
Capacity to Invest Effort as a Predictor of Preference for Digital Mental Health Interventions Over Psychotherapy: Cross-Sectional Study Using an Ecological Digital Screening Tool
Research typically shows a higher preference for professionally led face-to-face mental health interventions over digital ones. It remains unclear in which circumstances digital self-help tools are preferred. To address this gap, it is important to examine user characteristics that may help predict when digital interventions are more desirable, ultimately guiding their design to enhance engagement and appeal. This study aims to examine how distress severity and capacity to invest effort relate to intervention preferences, using an ecological assessment of individuals seeking to receive feedback on their mental health. A comprehensive digital mental health screening tool with automated feedback was developed and advertised on social media. The sample comprised 684 adult participants aged 18 to 82 years who opted to complete the screening to receive feedback on their mental health state. Participants completed questionnaires measuring general psychological distress, depression, generalized anxiety, and demographics. The Kessler Psychological Distress Scale-6 was used as the primary measure for distress. Participants were also presented with questions measuring capacity to invest effort and preferences for a professional therapist versus digital self-help tools and for psychotherapy versus a mobile app. The effectiveness of distress, capacity to invest effort, and background characteristics in predicting preferences (a professional vs digital self-help tools; psychotherapy vs a mobile app) was examined using hierarchical linear regressions. The distributions of dichotomized preferences were plotted against distress and capacity to invest effort for transparent visualization. A hierarchical linear regression found that distress, capacity to invest, and currently being in psychotherapy significantly predicted preference for a professional versus digital self-help tools. Distress (β=.25, 95% CI .18-.32; P<.001) and capacity to invest effort (β=.23, 95% CI .16-.30; P<.001) were the strongest predictors, with similar effect size. The model explained 20% of the variance in preference, with the capacity to invest effort uniquely contributing 5%. Most participants experiencing distress with low capacity (158/239, 66.1%) preferred digital self-help tools, whereas most participants experiencing distress with high capacity (147/243, 60.5%) favored a professional. Similar results were obtained when using the Patient Health Questionnaire-4 as an alternative distress measure. Capacity to invest effort remained significant (β=.18, 95% CI .10-.26; P<.001) when predicting a preference for psychotherapy versus a mobile app, while distress was not significant (β=-.03, 95% CI -.10 to .05; P=.51). This study highlights that the preference for digital interventions is driven by a reduced capacity to invest effort in an intervention. Attempts to reduce the mental health treatment gap through digital interventions should focus on optimizing the effort elicited by users to improve desirability and engagement.
Real-World Engagement With a Generative AI Conversational Agent for Mental Health Support: Retrospective Descriptive Study
Generative artificial intelligence (GenAI) conversational agents are increasingly integrated within digital mental health interventions (DMHIs). However, empirical data on real-world engagement, usage patterns, and satisfaction with GenAI conversational agents remain limited. This study examined real-world engagement among users who interacted with the GenAI conversational agent within Mental, a DMHI designed to support mental health. We aimed to (1) characterize users engaging with Mental's GenAI conversational agent, (2) examine real-world usage patterns, (3) examine satisfaction and user feedback following sessions, and (4) explore preliminary predictors of engagement with Mental's GenAI conversational agent. This retrospective study analyzed naturalistic user data from 5082 paid subscribers who engaged with Mental's GenAI conversational agent between October 2024 and March 2026. Users' onboarding characteristics (ie, sex, mindset, distress level, desire for greater discipline, and primary stressors) and session satisfaction were collected via optional app-native items; session-level engagement metrics were captured through backend app usage data. Descriptive statistics were used to characterize user demographics and usage patterns. Session satisfaction was compared across temporal engagement variables using ANOVAs and independent-samples t tests. As an exploratory aim, session-level mixed-effects logistic regression was used to estimate predictors of session-to-session return, with session satisfaction as the primary predictor and moderation by self-reported mindset. Among users reporting onboarding data, 78.8% (2610/3312) identified as male and 90.0% (2667/2964) reported moderate-to-high distress on an app-native item. A total of 59,602 sessions were recorded (mean 11.8 sessions per user), most frequently occurring in the evening (17,206/59,602, 28.9%) and outside traditional business hours (37,181/59,602, 62.4%). Mean session satisfaction was high (mean 4.5, SD 0.9) and did not differ by time of day or day of the week. The most commonly selected session descriptors were \"Insightful\" (9236/19,883, 46.5%), \"Felt seen\" (7974/19,883, 40.1%), and \"Good advice\" (7510/19,883, 37.8%). The session-to-session return rate was 92.6%, and 69.4% (3528/5082) of users returned after their first session. In an exploratory analysis, session satisfaction was a significant predictor of return (odds ratio 1.35, 95% CI 1.14-1.60; P<.001), although this finding should be interpreted as hypothesis-generating. Users engaged with a GenAI conversational agent within the Mental app outside of traditional care hours and presented with high return rates. Objective behavioral engagement data (eg, session frequency, timing, and session-to-session return rate) provide novel evidence that GenAI conversational agents may sustain real-world engagement, including among individuals who face barriers to traditional mental health services. Future research should determine whether these engagement patterns translate into clinically meaningful outcomes.
Mining Association Rules From a Multimodal Dataset of a Digital Therapeutics Application for Sleep Improvement Through a Healthy Lifestyle: Quantitative Study
The demand for sleep interventions is high and steadily growing. Digital therapeutics (DTx) can help individuals improve their sleep remotely, over an extended period, and with less effort from medical professionals. Obstructive sleep apnea (OSA), one of the most prevalent and consequential sleep disorders, can be treated with health-supporting behavior changes, such as physical exercise and weight loss, and, therefore, acts as a promising application for DTx. The study aimed to analyze a digital intervention from both medical and technological perspectives by moving beyond clinical markers and exploring more deeply how the DTx application was used. This study aimed to propose a novel way in which association rules can function as an exploratory tool to analyze the sleep, behavior, and engagement of participants with the DTx application on a day-to-day level. A lifestyle intervention study (N=192) targeted at adults with mild-to-moderate OSA aimed to reduce their OSA severity using a DTx application and an exercise program over a study period of 12 weeks. The participants' OSA severity was assessed through polysomnography at the beginning and at the end of the study period, and the participants tracked their sleep with a digital sleep diary and a smartwatch over the course of the entire study. The DTx application provided data on when and how the participants pursued the proposed lifestyle interventions. These heterogeneous data sources were combined into one multimodal dataset, which was explored through descriptive statistics. Ultimately, the data were turned into a transaction-based format, and association rules were derived using the Apriori algorithm. Analyzing the participants' interaction with the application revealed the lifestyle interventions they pursued and how their behavior and sleep patterns changed over time. The Apriori algorithm generated a set of association rules with lift and confidence scores that were significantly higher than those for the co-occurrence of items through random chance. The rules show co-occurrence of missions and items from the sleep diary, as well as items derived from the watch measurements. The study showed the richness of the various data sources provided by a digital intervention using wearables and how they can be used to get an in-depth understanding of the study. The generated association rules showed the presence of significant co-occurrences across the different data modalities and highlighted their effectiveness as an exploratory tool for multimodal health data.
Integration of a Mental Health App (e-MICHI) Into a Blended Treatment of Depression in Adolescents: Single-Group, Naturalistic Feasibility Trial
Major depressive disorder is a common diagnosis among adolescents. Cognitive behavioral therapy is recommended as the first line of treatment. Digital health interventions, such as apps, could contribute to treatment. Advantages could be easy accessibility and availability, reduced time for face-to-face therapy, and the ability to intensify therapy by incorporating it into the patients' everyday lives. Challenges such as low adherence rates are common in digital health interventions. Therefore, they need to undergo rigorous testing for feasibility and effectiveness. An evaluated, cognitive behavioral therapy-based face-to-face therapy program for depression in adolescents was transformed into an app called e-MICHI. This study examined its feasibility and efficacy for use in blended therapy in outpatient settings. Adolescents aged 12 to 18 years with major depressive disorder receiving outpatient care were recruited from 2 university hospitals (n=36 included in analysis). The e-MICHI intervention combined daily app engagement over 6 weeks with 3 face-to-face sessions with a therapist. Feasibility was measured using various variables, including an adherence score (0=no or little patient engagement to 3=excellent engagement) and engagement rates (number of modules completed, number of messages sent by participants via the in-app messenger), satisfaction ratings from both participants and therapists, as well as participants' ratings of the usefulness of the antidepressant strategies covered in the app and the transfer of these strategies to everyday practice. Trends of efficacy were evaluated from multiple perspectives (participant self-rating, independent rater, or therapist), using the Beck Depression Inventory-II, the Children's Depression Rating Scale-Revised, and the Clinical Global Impressions-Severity Scale. Feasibility metrics were assessed by analyzing their central tendency and dispersion, efficacy data were analyzed using a repeated measures ANOVA. e-MICHI was positively evaluated by both participants and therapists (participants: mean 7.3, SD 1.2 and therapists: mean 7.3, SD 1.1, on a scale from 0=bad to 10=excellent). Participants demonstrated high adherence rates (nearly 80%, n=25, received a \"good\" or \"excellent\" adherence score) and showed overall good engagement (app modules completed [maximum 6]: mean 5.03, SD 1.27 and messages sent via messenger: mean 23, SD 22.1). Participants rated the psychoeducational content of the app as particularly useful and reported consistent practice of the e-MICHI strategies in everyday life. Use of the app was associated with a significant reduction of depressive symptoms (before app use vs 3-month follow-up, Beck Depression Inventory-II: mean -6.76, SD 11.49, P=.01; Children's Depression Rating Scale-Revised: mean -16.45, SD 16.76, P<.001; Clinical Global Impressions-Severity Scale: mean -1.1, SD 1.24, P<.001). While acknowledging its limitations, such as the small number of participants and the limited validity concerning efficacy, this study confirms the feasibility of e-MICHI for treating adolescent depression in outpatient settings.
A Brief Cognitive Behavioral Therapy–Based Digital Intervention for Reducing Hazardous Alcohol Use in South Korea: Development and Prospective Pilot Study
Alcohol consumption is a leading cause of death and disability worldwide, associated with numerous acute and chronic medical conditions. Digital health interventions offer a promising solution to overcome barriers associated with traditional treatment methods, providing accessible, scalable, and cost-effective means to support individuals in reducing hazardous drinking. This pilot study aims to evaluate the feasibility, acceptability, and preliminary efficacy of the Sober smartphone app in individuals with hazardous alcohol use. This single-group, pre- and postpilot study included 20 participants with risky alcohol use, identified using the Alcohol Use Disorder Identification Test. Participants used the Sober app for 4 weeks, incorporating cognitive behavioral therapy-based interventions. Feasibility was assessed by study and session completion rates, acceptability by participant satisfaction and perceived usefulness, and preliminary efficacy by changes in alcohol consumption and psychiatric symptoms. Semistructured interviews with participants and clinicians provided qualitative perspectives on the app's usability, efficacy, and areas for improvement. Of the 20 enrolled participants, 17 completed the study. The app demonstrated high feasibility with an 85% (17/20) study completion rate, and 59% (10/17) completed all cognitive behavioral therapy sessions. Participants reported positive acceptability, with average satisfaction and usefulness ratings of 3.8 and 3.7 of 5, respectively. Preliminary efficacy outcomes showed significant improvements: abstinence days increased from 67% to 85% (z=-3.17; P=.002), heavy drinking episodes decreased from 3.3 to 1.9 (t16=-2.97; P=.003), and total alcohol consumption reduced from 456.8 to 195.9 mL (t16=3.16; P=.002). Alcohol Use Disorder Identification Test scores dropped from 17.5 to 10.7 (t16=4.51; P<.001). Additionally, depression (Patient Health Questionnaire-9) scores decreased from 5.8 to 4.4 (t16=2.91; P=.01), and anxiety (Generalized Anxiety Disorder-7) scores from 3.4 to 2.1 (z=-2.80; P=.005). No adverse events were reported. Qualitative analysis found participants valued daily logging but noted usability issues, while clinicians called for tailored goals, enhanced communication features, and age-specific content. The mobile app Sober shows promise as an effective tool for reducing hazardous alcohol consumption and improving related psychiatric symptoms. The study demonstrated high feasibility and positive acceptability, with significant preliminary efficacy in reducing alcohol use. Qualitative findings provided actionable evidence for refining the app's usability and clinical integration. Further research through a randomized controlled trial is warranted to confirm these findings and optimize the app's features and content.
Effect of a Mobile Health Intervention in the Management of Hypertension: Open-Label Cluster-Randomized Trial
Digital therapeutics represents a promising approach to support the management of hypertension. Rural regions in China face substantial challenges in hypertension prevention and management. Given the rapid growth in use of the internet and mobile technologies, particularly smartphones, we developed a user-friendly WeChat mini-program \"E-controlled pressure (eKongya)\" to assist village physicians in managing patients with hypertension. This trial aimed to investigate the efficacy of digital interventions for blood pressure (BP) control in patients with hypertension. This open-label cluster-randomized controlled study was conducted in 8 villages in China. Individuals with systolic BP (SBP) ≥140 mm Hg or diastolic BP (DBP) ≥90 mm Hg were recruited. Eight villages were randomly assigned in a 1:1 ratio to the digital intervention group or control group. The primary end point was the hypertension control rate at 24 weeks among the study participants. The secondary end points were the changes in mean SBP and DBP from baseline to 24 weeks. All analyses were performed using the full analysis set. Between June and July 2024, a total of 95 participants were enrolled and allocated to the digital intervention group (n=48, 51%) or the control group (n=47, 49%). After 24 weeks, data were available from 87 (92%) participants, and the mean age was 63.8 (SD 9.7) years, with 48% (n=42) being female participants. The digital intervention group (25/44, 57%) had a higher percentage of participants with controlled BP compared to the control group (21/43, 49%), although this difference was not statistically significant (P=.60). Logistic regression analysis showed that the digital interventions did not significantly increase the hypertension control rate (odds ratio 0.73, 95% CI 0.31-1.69; P=.46). In the intervention group, SBP decreased from 158.0 (SD 18.4) mm Hg at baseline to 137.5 (SD 13.0) mm Hg at 24 weeks and DBP decreased from 93.8 (SD 10.3) mm Hg to 85.3 (SD 11.6) mm Hg. In the control group during that same period, SBP decreased from 161.1 (SD 18.2) mm Hg to 139.6 (SD 13.2) mm Hg, and DBP decreased from 99.2 (SD 9.2) mm Hg to 83.4 (SD 12.1) mm Hg. After adjusting for baseline SBP or DBP, the mean change from baseline to 24 weeks was comparable between the digital intervention and control groups for both SBP (between-group difference -1.6, 95% CI -7.2 to 3.9; P=.56) and DBP (between-group difference 3.3, 95% CI -1.8 to 8.5; P=.21). No major program-related safety events occurred up to 24 weeks. Our study demonstrated that the digital interventions increased the hypertension control rate in rural areas, although this improvement was not statistically significant. Nevertheless, providing convenient BP measurements and health education to these patients notably enhanced hypertension control rates.