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Unlimited replays : video games and classical music
by
Gibbons, William (William James), 1981- author
in
Video game music History and criticism.
/ Music, Influence of.
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Unlimited replays : video games and classical music
by
Gibbons, William (William James), 1981- author
in
Video game music History and criticism.
/ Music, Influence of.
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Book
Unlimited replays : video games and classical music
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Overview
Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.
Publisher
Oxford University Press
ISBN
9780190265250, 9780190265267
Item info:
1
item available
1
item total in all locations
| Call Number | Copies | Material | Location |
|---|---|---|---|
| ML3540.7.G53 2018 | 1 | BOOK | AUTOSTORE |
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