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The ray tracer challenge : a test-driven guide to your first 3D renderer
by
Buck, Jamis, author
, Hogan, Brian P., editor
in
Ray tracing algorithms.
/ Three-dimensional imaging Data processing.
/ Computer graphics.
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The ray tracer challenge : a test-driven guide to your first 3D renderer
by
Buck, Jamis, author
, Hogan, Brian P., editor
in
Ray tracing algorithms.
/ Three-dimensional imaging Data processing.
/ Computer graphics.
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The ray tracer challenge : a test-driven guide to your first 3D renderer
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The ray tracer challenge : a test-driven guide to your first 3D renderer
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Overview
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that renders beautiful scenes with shadows, reflections, refraction effects, and subjects composed of various graphics primitives: spheres, cubes, cylinders, triangles, and more. With each chapter, implement another piece of the puzzle and move the renderer forward. Use whichever language and environment you prefer, and do it entirely test-first, so you know it's correct.
Publisher
The Pragmatic Bookshelf
ISBN
9781680502718, 1680502719
Item info:
1
item available
1
item total in all locations
| Call Number | Copies | Material | Location |
|---|---|---|---|
| T385.B8197 2019 | 1 | BOOK | AUTOSTORE |
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