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Practical shader development : vertex and fragment shaders for game developers
by
Halladay, Kyle, author
in
Computer games Programming.
/ Three-dimensional display systems.
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Practical shader development : vertex and fragment shaders for game developers
by
Halladay, Kyle, author
in
Computer games Programming.
/ Three-dimensional display systems.
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Practical shader development : vertex and fragment shaders for game developers
Book
Practical shader development : vertex and fragment shaders for game developers
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Publisher
Apress
ISBN
9781484244562
Item info:
1
item available
1
item total in all locations
| Call Number | Copies | Material | Location |
|---|---|---|---|
| QA76.76.C672 H35 2019 | 1 | BOOK | AUTOSTORE |
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