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The art of videogames
by
Tavinor, Grant
in
Philosophy
/ Social aspects
/ Video games
/ Video games -- Philosophy
/ Video games -- Social aspects
2009
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Do you wish to request the book?
The art of videogames
by
Tavinor, Grant
in
Philosophy
/ Social aspects
/ Video games
/ Video games -- Philosophy
/ Video games -- Social aspects
2009
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eBook
The art of videogames
2009
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Overview
The Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames. Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the arts Explores how philosophical theories developed to address traditional art works can also be applied to videogames Written for a broad audience of both philosophers and videogame enthusiasts by a philosopher who is also an avid gamer Discusses the relationship between games and earlier artistic and entertainment media, how videogames allow for interactive fiction, the role of game narrative, and the moral status of violent events depicted in videogame worlds Argues that videogames do indeed qualify as a new and exciting form of representational art
Publisher
Wiley-Blackwell,John Wiley & Sons, Incorporated
Subject
ISBN
9781405187886, 1405187891, 9781405187893, 1405187883, 9781444310177, 1444310178
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